import cv2 GRAYING_STACKED_WIDGET = 0 FILTER_STACKED_WIDGET = 1 MORPH_STACKED_WIDGET = 2 GRAD_STACKED_WIDGET = 3 THRESH_STACKED_WIDGET = 4 EDGE_STACKED_WIDGET = 5 BGR2GRAY_COLOR = 0 GRAY2BGR_COLOR = 1 COLOR = { BGR2GRAY_COLOR: cv2.COLOR_BGR2GRAY, GRAY2BGR_COLOR: cv2.COLOR_GRAY2BGR } MEAN_FILTER = 0 GAUSSIAN_FILTER = 1 MEDIAN_FILTER = 2 ERODE_MORPH_OP = 0 DILATE_MORPH_OP = 1 OPEN_MORPH_OP = 2 CLOSE_MORPH_OP = 3 GRADIENT_MORPH_OP = 4 TOPHAT_MORPH_OP = 5 BLACKHAT_MORPH_OP = 6 MORPH_OP = { ERODE_MORPH_OP: cv2.MORPH_ERODE, DILATE_MORPH_OP: cv2.MORPH_DILATE, OPEN_MORPH_OP: cv2.MORPH_OPEN, CLOSE_MORPH_OP: cv2.MORPH_CLOSE, GRADIENT_MORPH_OP: cv2.MORPH_GRADIENT, TOPHAT_MORPH_OP: cv2.MORPH_TOPHAT, BLACKHAT_MORPH_OP: cv2.MORPH_BLACKHAT } RECT_MORPH_SHAPE = 0 CROSS_MORPH_SHAPE = 1 ELLIPSE_MORPH_SHAPE = 2 MORPH_SHAPE = { RECT_MORPH_SHAPE: cv2.MORPH_RECT, CROSS_MORPH_SHAPE: cv2.MORPH_CROSS, ELLIPSE_MORPH_SHAPE: cv2.MORPH_ELLIPSE } SOBEL_GRAD = 0 SCHARR_GRAD = 1 LAPLACIAN_GRAD = 2 BINARY_THRESH_METHOD = 0 BINARY_INV_THRESH_METHOD = 1 TRUNC_THRESH_METHOD = 2 TOZERO_THRESH_METHOD = 3 TOZERO_INV_THRESH_METHOD = 4 OTSU_THRESH_METHOD = 5 THRESH_METHOD = { BINARY_THRESH_METHOD: cv2.THRESH_BINARY, # 0 BINARY_INV_THRESH_METHOD: cv2.THRESH_BINARY_INV, # 1 TRUNC_THRESH_METHOD: cv2.THRESH_TRUNC, # 2 TOZERO_THRESH_METHOD: cv2.THRESH_TOZERO, # 3 TOZERO_INV_THRESH_METHOD: cv2.THRESH_TOZERO_INV, # 4 OTSU_THRESH_METHOD: cv2.THRESH_OTSU # 5 } EXTERNAL_CONTOUR_MODE = 0 LIST_CONTOUR_MODE = 1 CCOMP_CONTOUR_MODE = 2 TREE_CONTOUR_MODE = 3 CONTOUR_MODE = { EXTERNAL_CONTOUR_MODE: cv2.RETR_EXTERNAL, LIST_CONTOUR_MODE: cv2.RETR_LIST, CCOMP_CONTOUR_MODE: cv2.RETR_CCOMP, TREE_CONTOUR_MODE: cv2.RETR_TREE } NONE_CONTOUR_METHOD = 0 SIMPLE_CONTOUR_METHOD = 1 CONTOUR_METHOD = { NONE_CONTOUR_METHOD: cv2.CHAIN_APPROX_NONE, SIMPLE_CONTOUR_METHOD: cv2.CHAIN_APPROX_SIMPLE } NORMAL_CONTOUR = 0 RECT_CONTOUR = 1 MINRECT_CONTOUR = 2 MINCIRCLE_CONTOUR = 3 # 均衡化 BLUE_CHANNEL = 0 GREEN_CHANNEL = 1 RED_CHANNEL = 2 ALL_CHANNEL = 3