#include #include #include #include void applySeparableGaussianBlur(float src[5][5], float dst[5][5], int h, int w, float kx[3], float ky[3]) { float buf[5][5] = {0}; float32x4_t kx_vec = vld1q_f32(kx); float32x4_t ky_vec = vld1q_f32(ky); for (int i = 1; i < h - 1; i++) { for (int j = 1; j < w - 1; j += 4) { float32x4_t left = vld1q_f32(&src[i][j-1]); float32x4_t mid = vld1q_f32(&src[i][j]); float32x4_t right = vld1q_f32(&src[i][j+1]); float32x4_t result = vmulq_lane_f32(left, vget_low_f32(kx_vec), 0); // kx[0] * left result = vmlaq_lane_f32(result, mid, vget_low_f32(kx_vec), 1); // + kx[1] * mid result = vmlaq_lane_f32(result, right, vget_high_f32(kx_vec), 0); // + kx[2] * right vst1q_f32(&buf[i][j], result); } } for (int i = 1; i < h - 1; i++) { for (int j = 1; j < w - 1; j++) { float top = buf[i - 1][j]; float mid = buf[i][j]; float bottom = buf[i + 1][j]; float result = ky[0] * top + ky[1] * mid + ky[2] * bottom; dst[i][j] = result; } } } int main() { float src[5][5] = { {0, 0, 0, 0, 0}, {0, 1, 2, 3, 0}, {0, 4, 5, 6, 0}, {0, 7, 8, 9, 0}, {0, 0, 0, 0, 0} }; float dst[5][5] = {0}; float kx[3] = {0.25, 0.5, 0.25}; float ky[3] = {0.25, 0.5, 0.25}; clock_t start = clock(); applySeparableGaussianBlur(src, dst, 5, 5, kx, ky); clock_t end = clock(); printf("输出结果:\n"); for (int i = 0; i < 5; i++) { for (int j = 0; j < 5; j++) { printf("%.2f ", dst[i][j]); } printf("\n"); } printf("运行时间:%fs\n", (double)(end - start) / CLOCKS_PER_SEC); return 0; }