#include #include #include #include #define SIZE 1024 void vector_add_optimized(float* A, float* B, float* C, int size) { int i = 0; for (; i <= size - 4; i += 4) { float32x4_t vecA = vld1q_f32(&A[i]); float32x4_t vecB = vld1q_f32(&B[i]); float32x4_t result = vaddq_f32(vecA, vecB); vst1q_f32(&C[i], result); } for (; i < size; i++) { C[i] = A[i] + B[i]; } } int main() { float A[SIZE], B[SIZE], C[SIZE]; for (int i = 0; i < SIZE; i++) { A[i] = rand() % 100; B[i] = rand() % 100; } clock_t start = clock(); vector_add_optimized(A, B, C, SIZE); clock_t end = clock(); double time_taken = (double)(end - start) / CLOCKS_PER_SEC; printf("NEON 优化的向量加法: %f seconds\n", time_taken); return 0; }