parent
480b734166
commit
7b5ba988bc
@ -0,0 +1,252 @@
|
||||
from tkinter import *
|
||||
import tkinter.messagebox as msg
|
||||
|
||||
root = Tk()
|
||||
root.title('TIC-TAC-TOE---Project Gurukul')
|
||||
# labels
|
||||
Label(root, text="player1 : X", font="times 15").grid(row=0, column=1)
|
||||
Label(root, text="player2 : O", font="times 15").grid(row=0, column=2)
|
||||
|
||||
digits = [1, 2, 3, 4, 5, 6, 7, 8, 9]
|
||||
|
||||
# for player1 sign = X and for player2 sign= Y
|
||||
mark = ''
|
||||
|
||||
# counting the no. of click
|
||||
count = 0
|
||||
|
||||
panels = ["panel"] * 10
|
||||
|
||||
|
||||
def win(panels, sign):
|
||||
return ((panels[1] == panels[2] == panels[3] == sign)
|
||||
or (panels[1] == panels[4] == panels[7] == sign)
|
||||
or (panels[1] == panels[5] == panels[9] == sign)
|
||||
or (panels[2] == panels[5] == panels[8] == sign)
|
||||
or (panels[3] == panels[6] == panels[9] == sign)
|
||||
or (panels[3] == panels[5] == panels[7] == sign)
|
||||
or (panels[4] == panels[5] == panels[6] == sign)
|
||||
or (panels[7] == panels[8] == panels[9] == sign))
|
||||
|
||||
|
||||
def checker(digit):
|
||||
global count, mark, digits
|
||||
|
||||
# Check which button clicked
|
||||
|
||||
if digit == 1 and digit in digits:
|
||||
digits.remove(digit)
|
||||
##player1 will play if the value of count is even and for odd player2 will play
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button1.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 2 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button2.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 3 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button3.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 4 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button4.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 5 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button5.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 6 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button6.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 7 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button7.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 8 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button8.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
if digit == 9 and digit in digits:
|
||||
digits.remove(digit)
|
||||
|
||||
if count % 2 == 0:
|
||||
mark = 'X'
|
||||
panels[digit] = mark
|
||||
elif count % 2 != 0:
|
||||
mark = 'O'
|
||||
panels[digit] = mark
|
||||
|
||||
button9.config(text=mark)
|
||||
count = count + 1
|
||||
sign = mark
|
||||
|
||||
if (win(panels, sign) and sign == 'X'):
|
||||
msg.showinfo("Result", "Player1 wins")
|
||||
root.destroy()
|
||||
elif (win(panels, sign) and sign == 'O'):
|
||||
msg.showinfo("Result", "Player2 wins")
|
||||
root.destroy()
|
||||
|
||||
###if count is greater then 8 then the match has been tied
|
||||
if (count > 8 and win(panels, 'X') == False and win(panels, 'O') == False):
|
||||
msg.showinfo("Result", "Match Tied")
|
||||
root.destroy()
|
||||
|
||||
|
||||
####define buttons
|
||||
button1 = Button(root, width=15, font=('Times 16 bold'), height=7, command=lambda: checker(1))
|
||||
button1.grid(row=1, column=1)
|
||||
button2 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(2))
|
||||
button2.grid(row=1, column=2)
|
||||
button3 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(3))
|
||||
button3.grid(row=1, column=3)
|
||||
button4 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(4))
|
||||
button4.grid(row=2, column=1)
|
||||
button5 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(5))
|
||||
button5.grid(row=2, column=2)
|
||||
button6 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(6))
|
||||
button6.grid(row=2, column=3)
|
||||
button7 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(7))
|
||||
button7.grid(row=3, column=1)
|
||||
button8 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(8))
|
||||
button8.grid(row=3, column=2)
|
||||
button9 = Button(root, width=15, height=7, font=('Times 16 bold'), command=lambda: checker(9))
|
||||
button9.grid(row=3, column=3)
|
||||
|
||||
root.mainloop()
|
Loading…
Reference in new issue