fix object reference errors

master
xieguigang 8 years ago
parent 7e19d4d54b
commit 6c22120e99

@ -9,6 +9,7 @@ class Graphics {
private svg: SVGElement;
private container: HTMLElement;
/**
* The css z-index layer order
*/
@ -19,7 +20,7 @@ class Graphics {
*
* @param div div id
*/
constructor(div: string) {
public constructor(div: string) {
this.svg = Utils.svgNode("svg", { "version": "1.1" });
this.container = document.getElementById(div);
this.container.appendChild(this.svg);
@ -28,7 +29,7 @@ class Graphics {
/**
* Set the size value of the svg canvas
*/
size(width: number, height: number): Graphics {
public size(width: number, height: number): Graphics {
this.svg.setAttribute("width", width.toString() + "px");
this.svg.setAttribute("height", height.toString() + "px");
return this;
@ -46,7 +47,7 @@ class Graphics {
* Negative values for width or height are not permitted and a value of zero disables
* rendering of the element.
*/
viewBox(minX: number, minY: number, width: number, height: number): Graphics {
public viewBox(minX: number, minY: number, width: number, height: number): Graphics {
var box: string = `${minX} ${minY} ${width} ${height}`;
this.svg.setAttribute("viewBox", box);
return this;
@ -57,7 +58,7 @@ class Graphics {
*
* @param pen Defines the line border: color and line width
*/
drawLine(pen: Canvas.Pen, a: Canvas.Point, b: Canvas.Point,
public drawLine(pen: Canvas.Pen, a: Canvas.Point, b: Canvas.Point,
id: string = null,
className: string = null): Graphics {
@ -78,8 +79,8 @@ class Graphics {
return this;
}
drawCircle(center: Canvas.Point, radius: number,
border: Canvas.Pen = Canvas.Pen.Black(),
public drawCircle(center: Canvas.Point, radius: number,
border: Canvas.Pen = Canvas.Pens.Black(),
fill: Canvas.Color = null,
id: string = null,
className: string = null): Graphics {
@ -109,8 +110,8 @@ class Graphics {
* the ellipse (if, for example, you wanted to draw an ellipse tilted at a 45
* degree angle), but it can be rotated by using the ``transform`` attribute.
*/
drawEllipse(center: Canvas.Point, rx: number, ry: number,
border: Canvas.Pen = Canvas.Pen.Black(),
public drawEllipse(center: Canvas.Point, rx: number, ry: number,
border: Canvas.Pen = Canvas.Pens.Black(),
fill: Canvas.Color = null,
id: string = null,
className: string = null): Graphics {
@ -136,8 +137,8 @@ class Graphics {
/**
* Draw a basic svg rectangle shape
*/
drawRectangle(rect: Canvas.Rectangle,
border: Canvas.Pen = Canvas.Pen.Black(),
public drawRectangle(rect: Canvas.Rectangle,
border: Canvas.Pen = Canvas.Pens.Black(),
fill: Canvas.Color = null,
id: string = null,
className: string = null): Graphics {
@ -164,8 +165,8 @@ class Graphics {
* The ``<path>`` SVG element is the generic element to define a shape.
* All the basic shapes can be created with a path element.
*/
drawPath(path: Canvas.Path,
border: Canvas.Pen = Canvas.Pen.Black(),
public drawPath(path: Canvas.Path,
border: Canvas.Pen = Canvas.Pens.Black(),
fill: Canvas.Color = null,
id: string = null,
className: string = null): Graphics {

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