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191 lines
6.6 KiB
191 lines
6.6 KiB
/*
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* Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
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* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*/
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package javax.swing.plaf.metal;
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import javax.swing.*;
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import javax.swing.plaf.*;
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import javax.swing.plaf.basic.*;
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import java.awt.*;
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/**
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* The Metal implementation of ProgressBarUI.
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* <p>
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* <strong>Warning:</strong>
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* Serialized objects of this class will not be compatible with
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* future Swing releases. The current serialization support is
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* appropriate for short term storage or RMI between applications running
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* the same version of Swing. As of 1.4, support for long term storage
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* of all JavaBeans™
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* has been added to the <code>java.beans</code> package.
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* Please see {@link java.beans.XMLEncoder}.
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*
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* @author Michael C. Albers
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*/
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public class MetalProgressBarUI extends BasicProgressBarUI {
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private Rectangle innards;
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private Rectangle box;
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public static ComponentUI createUI(JComponent c) {
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return new MetalProgressBarUI();
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}
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/**
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* Draws a bit of special highlighting on the progress bar.
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* The core painting is deferred to the BasicProgressBar's
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* <code>paintDeterminate</code> method.
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* @since 1.4
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*/
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public void paintDeterminate(Graphics g, JComponent c) {
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super.paintDeterminate(g,c);
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if (!(g instanceof Graphics2D)) {
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return;
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}
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if (progressBar.isBorderPainted()) {
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Insets b = progressBar.getInsets(); // area for border
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int barRectWidth = progressBar.getWidth() - (b.left + b.right);
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int barRectHeight = progressBar.getHeight() - (b.top + b.bottom);
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int amountFull = getAmountFull(b, barRectWidth, barRectHeight);
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boolean isLeftToRight = MetalUtils.isLeftToRight(c);
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int startX, startY, endX, endY;
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// The progress bar border is painted according to a light source.
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// This light source is stationary and does not change when the
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// component orientation changes.
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startX = b.left;
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startY = b.top;
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endX = b.left + barRectWidth - 1;
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endY = b.top + barRectHeight - 1;
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Graphics2D g2 = (Graphics2D)g;
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g2.setStroke(new BasicStroke(1.f));
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if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) {
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// Draw light line lengthwise across the progress bar.
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g2.setColor(MetalLookAndFeel.getControlShadow());
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g2.drawLine(startX, startY, endX, startY);
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if (amountFull > 0) {
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// Draw darker lengthwise line over filled area.
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g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
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if (isLeftToRight) {
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g2.drawLine(startX, startY,
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startX + amountFull - 1, startY);
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} else {
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g2.drawLine(endX, startY,
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endX - amountFull + 1, startY);
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if (progressBar.getPercentComplete() != 1.f) {
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g2.setColor(MetalLookAndFeel.getControlShadow());
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}
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}
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}
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// Draw a line across the width. The color is determined by
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// the code above.
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g2.drawLine(startX, startY, startX, endY);
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} else { // VERTICAL
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// Draw light line lengthwise across the progress bar.
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g2.setColor(MetalLookAndFeel.getControlShadow());
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g2.drawLine(startX, startY, startX, endY);
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if (amountFull > 0) {
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// Draw darker lengthwise line over filled area.
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g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
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g2.drawLine(startX, endY,
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startX, endY - amountFull + 1);
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}
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// Draw a line across the width. The color is determined by
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// the code above.
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g2.setColor(MetalLookAndFeel.getControlShadow());
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if (progressBar.getPercentComplete() == 1.f) {
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g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
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}
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g2.drawLine(startX, startY, endX, startY);
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}
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}
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}
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/**
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* Draws a bit of special highlighting on the progress bar
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* and bouncing box.
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* The core painting is deferred to the BasicProgressBar's
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* <code>paintIndeterminate</code> method.
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* @since 1.4
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*/
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public void paintIndeterminate(Graphics g, JComponent c) {
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super.paintIndeterminate(g, c);
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if (!progressBar.isBorderPainted() || (!(g instanceof Graphics2D))) {
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return;
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}
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Insets b = progressBar.getInsets(); // area for border
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int barRectWidth = progressBar.getWidth() - (b.left + b.right);
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int barRectHeight = progressBar.getHeight() - (b.top + b.bottom);
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int amountFull = getAmountFull(b, barRectWidth, barRectHeight);
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boolean isLeftToRight = MetalUtils.isLeftToRight(c);
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int startX, startY, endX, endY;
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Rectangle box = null;
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box = getBox(box);
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// The progress bar border is painted according to a light source.
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// This light source is stationary and does not change when the
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// component orientation changes.
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startX = b.left;
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startY = b.top;
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endX = b.left + barRectWidth - 1;
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endY = b.top + barRectHeight - 1;
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Graphics2D g2 = (Graphics2D)g;
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g2.setStroke(new BasicStroke(1.f));
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if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) {
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// Draw light line lengthwise across the progress bar.
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g2.setColor(MetalLookAndFeel.getControlShadow());
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g2.drawLine(startX, startY, endX, startY);
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g2.drawLine(startX, startY, startX, endY);
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// Draw darker lengthwise line over filled area.
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g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
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g2.drawLine(box.x, startY, box.x + box.width - 1, startY);
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} else { // VERTICAL
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// Draw light line lengthwise across the progress bar.
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g2.setColor(MetalLookAndFeel.getControlShadow());
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g2.drawLine(startX, startY, startX, endY);
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g2.drawLine(startX, startY, endX, startY);
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// Draw darker lengthwise line over filled area.
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g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
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g2.drawLine(startX, box.y, startX, box.y + box.height - 1);
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}
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}
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}
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