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281 lines
9.7 KiB
281 lines
9.7 KiB
/*
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* Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved.
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* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*/
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package javax.swing.plaf.nimbus;
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import java.awt.Graphics;
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import java.awt.Image;
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import java.awt.Insets;
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/**
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* ImageScalingHelper
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*
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* @author Created by Jasper Potts (Aug 8, 2007)
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*/
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class ImageScalingHelper {
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/** Enumeration for the types of painting this class can handle. */
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enum PaintType {
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/**
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* Painting type indicating the image should be centered in the space provided. When used the <code>mask</code>
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* is ignored.
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*/
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CENTER,
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/**
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* Painting type indicating the image should be tiled across the specified width and height. When used the
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* <code>mask</code> is ignored.
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*/
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TILE,
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/**
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* Painting type indicating the image should be split into nine regions with the top, left, bottom and right
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* areas stretched.
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*/
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PAINT9_STRETCH,
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/**
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* Painting type indicating the image should be split into nine regions with the top, left, bottom and right
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* areas tiled.
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*/
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PAINT9_TILE
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}
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;
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private static final Insets EMPTY_INSETS = new Insets(0, 0, 0, 0);
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static final int PAINT_TOP_LEFT = 1;
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static final int PAINT_TOP = 2;
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static final int PAINT_TOP_RIGHT = 4;
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static final int PAINT_LEFT = 8;
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static final int PAINT_CENTER = 16;
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static final int PAINT_RIGHT = 32;
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static final int PAINT_BOTTOM_RIGHT = 64;
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static final int PAINT_BOTTOM = 128;
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static final int PAINT_BOTTOM_LEFT = 256;
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/**
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* Specifies that all regions should be painted. If this is set any other regions specified will not be painted.
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* For example PAINT_ALL | PAINT_CENTER will paint all but the center.
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*/
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static final int PAINT_ALL = 512;
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/**
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* Paints using the algorightm specified by <code>paintType</code>.
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*
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* @param g Graphics to render to
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* @param x X-coordinate
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* @param y Y-coordinate
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* @param w Width to render to
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* @param h Height to render to
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* @param image Image to render from, if <code>null</code> this method will do nothing
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* @param sInsets Insets specifying the portion of the image that will be stretched or tiled, if <code>null</code>
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* empty <code>Insets</code> will be used.
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* @param dInsets Destination insets specifying the portion of the image will be stretched or tiled, if
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* <code>null</code> empty <code>Insets</code> will be used.
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* @param paintType Specifies what type of algorithm to use in painting
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* @param mask Specifies portion of image to render, if <code>PAINT_ALL</code> is specified, any other regions
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* specified will not be painted, for example PAINT_ALL | PAINT_CENTER paints everything but the
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* center.
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*/
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public static void paint(Graphics g, int x, int y, int w, int h,
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Image image, Insets sInsets,
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Insets dInsets, PaintType paintType, int mask) {
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if (image == null || image.getWidth(null) <= 0 || image.getHeight(null) <= 0) {
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return;
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}
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if (sInsets == null) {
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sInsets = EMPTY_INSETS;
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}
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if (dInsets == null) {
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dInsets = EMPTY_INSETS;
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}
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int iw = image.getWidth(null);
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int ih = image.getHeight(null);
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if (paintType == PaintType.CENTER) {
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// Center the image
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g.drawImage(image, x + (w - iw) / 2,
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y + (h - ih) / 2, null);
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} else if (paintType == PaintType.TILE) {
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// Tile the image
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int lastIY = 0;
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for (int yCounter = y, maxY = y + h; yCounter < maxY;
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yCounter += (ih - lastIY), lastIY = 0) {
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int lastIX = 0;
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for (int xCounter = x, maxX = x + w; xCounter < maxX;
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xCounter += (iw - lastIX), lastIX = 0) {
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int dx2 = Math.min(maxX, xCounter + iw - lastIX);
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int dy2 = Math.min(maxY, yCounter + ih - lastIY);
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g.drawImage(image, xCounter, yCounter, dx2, dy2,
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lastIX, lastIY, lastIX + dx2 - xCounter,
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lastIY + dy2 - yCounter, null);
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}
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}
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} else {
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int st = sInsets.top;
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int sl = sInsets.left;
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int sb = sInsets.bottom;
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int sr = sInsets.right;
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int dt = dInsets.top;
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int dl = dInsets.left;
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int db = dInsets.bottom;
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int dr = dInsets.right;
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// Constrain the insets to the size of the image
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if (st + sb > ih) {
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db = dt = sb = st = Math.max(0, ih / 2);
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}
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if (sl + sr > iw) {
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dl = dr = sl = sr = Math.max(0, iw / 2);
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}
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// Constrain the insets to the size of the region we're painting
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// in.
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if (dt + db > h) {
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dt = db = Math.max(0, h / 2 - 1);
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}
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if (dl + dr > w) {
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dl = dr = Math.max(0, w / 2 - 1);
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}
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boolean stretch = (paintType == PaintType.PAINT9_STRETCH);
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if ((mask & PAINT_ALL) != 0) {
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mask = (PAINT_ALL - 1) & ~mask;
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}
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if ((mask & PAINT_LEFT) != 0) {
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drawChunk(image, g, stretch, x, y + dt, x + dl, y + h - db,
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0, st, sl, ih - sb, false);
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}
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if ((mask & PAINT_TOP_LEFT) != 0) {
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drawImage(image, g, x, y, x + dl, y + dt,
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0, 0, sl, st);
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}
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if ((mask & PAINT_TOP) != 0) {
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drawChunk(image, g, stretch, x + dl, y, x + w - dr, y + dt,
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sl, 0, iw - sr, st, true);
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}
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if ((mask & PAINT_TOP_RIGHT) != 0) {
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drawImage(image, g, x + w - dr, y, x + w, y + dt,
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iw - sr, 0, iw, st);
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}
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if ((mask & PAINT_RIGHT) != 0) {
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drawChunk(image, g, stretch,
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x + w - dr, y + dt, x + w, y + h - db,
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iw - sr, st, iw, ih - sb, false);
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}
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if ((mask & PAINT_BOTTOM_RIGHT) != 0) {
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drawImage(image, g, x + w - dr, y + h - db, x + w, y + h,
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iw - sr, ih - sb, iw, ih);
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}
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if ((mask & PAINT_BOTTOM) != 0) {
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drawChunk(image, g, stretch,
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x + dl, y + h - db, x + w - dr, y + h,
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sl, ih - sb, iw - sr, ih, true);
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}
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if ((mask & PAINT_BOTTOM_LEFT) != 0) {
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drawImage(image, g, x, y + h - db, x + dl, y + h,
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0, ih - sb, sl, ih);
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}
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if ((mask & PAINT_CENTER) != 0) {
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drawImage(image, g, x + dl, y + dt, x + w - dr, y + h - db,
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sl, st, iw - sr, ih - sb);
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}
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}
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}
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/**
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* Draws a portion of an image, stretched or tiled.
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*
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* @param image Image to render.
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* @param g Graphics to render to
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* @param stretch Whether the image should be stretched or timed in the
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* provided space.
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* @param dx1 X origin to draw to
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* @param dy1 Y origin to draw to
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* @param dx2 End x location to draw to
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* @param dy2 End y location to draw to
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* @param sx1 X origin to draw from
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* @param sy1 Y origin to draw from
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* @param sx2 Max x location to draw from
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* @param sy2 Max y location to draw from
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* @param xDirection Used if the image is not stretched. If true it
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* indicates the image should be tiled along the x axis.
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*/
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private static void drawChunk(Image image, Graphics g, boolean stretch,
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int dx1, int dy1, int dx2, int dy2, int sx1,
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int sy1, int sx2, int sy2,
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boolean xDirection) {
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if (dx2 - dx1 <= 0 || dy2 - dy1 <= 0 || sx2 - sx1 <= 0 ||
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sy2 - sy1 <= 0) {
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// Bogus location, nothing to paint
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return;
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}
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if (stretch) {
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g.drawImage(image, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, null);
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}
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else {
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int xSize = sx2 - sx1;
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int ySize = sy2 - sy1;
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int deltaX;
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int deltaY;
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if (xDirection) {
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deltaX = xSize;
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deltaY = 0;
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}
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else {
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deltaX = 0;
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deltaY = ySize;
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}
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while (dx1 < dx2 && dy1 < dy2) {
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int newDX2 = Math.min(dx2, dx1 + xSize);
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int newDY2 = Math.min(dy2, dy1 + ySize);
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g.drawImage(image, dx1, dy1, newDX2, newDY2,
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sx1, sy1, sx1 + newDX2 - dx1,
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sy1 + newDY2 - dy1, null);
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dx1 += deltaX;
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dy1 += deltaY;
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}
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}
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}
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private static void drawImage(Image image, Graphics g,
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int dx1, int dy1, int dx2, int dy2, int sx1,
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int sy1, int sx2, int sy2) {
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// PENDING: is this necessary, will G2D do it for me?
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if (dx2 - dx1 <= 0 || dy2 - dy1 <= 0 || sx2 - sx1 <= 0 ||
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sy2 - sy1 <= 0) {
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// Bogus location, nothing to paint
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return;
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}
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g.drawImage(image, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, null);
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}
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}
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