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203 lines
7.4 KiB
203 lines
7.4 KiB
/*
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* Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved.
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* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*/
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package javax.swing.plaf.nimbus;
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import javax.swing.border.Border;
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import javax.swing.JComponent;
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import java.awt.Insets;
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import java.awt.Component;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.Color;
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import java.awt.RenderingHints;
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import java.awt.Dimension;
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import java.awt.image.BufferedImage;
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/**
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* LoweredBorder - A recessed rounded inner shadowed border. Used as the
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* standard Nimbus TitledBorder. This class is both a painter and a swing
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* border.
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*
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* @author Jasper Potts
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*/
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class LoweredBorder extends AbstractRegionPainter implements Border {
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private static final int IMG_SIZE = 30;
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private static final int RADIUS = 13;
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private static final Insets INSETS = new Insets(10,10,10,10);
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private static final PaintContext PAINT_CONTEXT = new PaintContext(INSETS,
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new Dimension(IMG_SIZE,IMG_SIZE),false,
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PaintContext.CacheMode.NINE_SQUARE_SCALE,
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Integer.MAX_VALUE, Integer.MAX_VALUE);
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// =========================================================================
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// Painter Methods
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@Override
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protected Object[] getExtendedCacheKeys(JComponent c) {
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return (c != null)
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? new Object[] { c.getBackground() }
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: null;
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}
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/**
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* Actually performs the painting operation. Subclasses must implement this
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* method. The graphics object passed may represent the actual surface being
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* rendered to, or it may be an intermediate buffer. It has also been
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* pre-translated. Simply render the component as if it were located at 0, 0
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* and had a width of <code>width</code> and a height of
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* <code>height</code>. For performance reasons, you may want to read the
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* clip from the Graphics2D object and only render within that space.
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*
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* @param g The Graphics2D surface to paint to
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* @param c The JComponent related to the drawing event. For example,
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* if the region being rendered is Button, then <code>c</code>
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* will be a JButton. If the region being drawn is
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* ScrollBarSlider, then the component will be JScrollBar.
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* This value may be null.
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* @param width The width of the region to paint. Note that in the case of
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* painting the foreground, this value may differ from
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* c.getWidth().
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* @param height The height of the region to paint. Note that in the case of
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* painting the foreground, this value may differ from
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* c.getHeight().
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*/
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protected void doPaint(Graphics2D g, JComponent c, int width, int height,
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Object[] extendedCacheKeys) {
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Color color = (c == null) ? Color.BLACK : c.getBackground();
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BufferedImage img1 = new BufferedImage(IMG_SIZE,IMG_SIZE,
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BufferedImage.TYPE_INT_ARGB);
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BufferedImage img2 = new BufferedImage(IMG_SIZE,IMG_SIZE,
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BufferedImage.TYPE_INT_ARGB);
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// draw shadow shape
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Graphics2D g2 = (Graphics2D)img1.getGraphics();
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g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setColor(color);
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g2.fillRoundRect(2,0,26,26,RADIUS,RADIUS);
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g2.dispose();
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// draw shadow
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InnerShadowEffect effect = new InnerShadowEffect();
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effect.setDistance(1);
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effect.setSize(3);
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effect.setColor(getLighter(color, 2.1f));
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effect.setAngle(90);
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effect.applyEffect(img1,img2,IMG_SIZE,IMG_SIZE);
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// draw outline to img2
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g2 = (Graphics2D)img2.getGraphics();
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g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setClip(0,28,IMG_SIZE,1);
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g2.setColor(getLighter(color, 0.90f));
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g2.drawRoundRect(2,1,25,25,RADIUS,RADIUS);
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g2.dispose();
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// draw final image
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if (width != IMG_SIZE || height != IMG_SIZE){
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ImageScalingHelper.paint(g,0,0,width,height,img2, INSETS, INSETS,
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ImageScalingHelper.PaintType.PAINT9_STRETCH,
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ImageScalingHelper.PAINT_ALL);
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} else {
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g.drawImage(img2,0,0,c);
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}
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img1 = null;
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img2 = null;
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}
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/**
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* <p>Gets the PaintContext for this painting operation. This method is
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* called on every paint, and so should be fast and produce no garbage. The
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* PaintContext contains information such as cache hints. It also contains
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* data necessary for decoding points at runtime, such as the stretching
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* insets, the canvas size at which the encoded points were defined, and
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* whether the stretching insets are inverted.</p>
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* <p/>
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* <p> This method allows for subclasses to package the painting of
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* different states with possibly different canvas sizes, etc, into one
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* AbstractRegionPainter implementation.</p>
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*
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* @return a PaintContext associated with this paint operation.
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*/
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protected PaintContext getPaintContext() {
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return PAINT_CONTEXT;
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}
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// =========================================================================
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// Border Methods
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/**
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* Returns the insets of the border.
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*
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* @param c the component for which this border insets value applies
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*/
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public Insets getBorderInsets(Component c) {
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return (Insets) INSETS.clone();
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}
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/**
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* Returns whether or not the border is opaque. If the border is opaque, it
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* is responsible for filling in it's own background when painting.
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*/
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public boolean isBorderOpaque() {
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return false;
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}
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/**
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* Paints the border for the specified component with the specified position
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* and size.
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*
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* @param c the component for which this border is being painted
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* @param g the paint graphics
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* @param x the x position of the painted border
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* @param y the y position of the painted border
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* @param width the width of the painted border
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* @param height the height of the painted border
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*/
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public void paintBorder(Component c, Graphics g, int x, int y, int width,
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int height) {
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JComponent comp = (c instanceof JComponent)?(JComponent)c:null;
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if (g instanceof Graphics2D){
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Graphics2D g2 = (Graphics2D)g;
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g2.translate(x,y);
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paint(g2,comp, width, height);
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g2.translate(-x,-y);
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} else {
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BufferedImage img = new BufferedImage(IMG_SIZE,IMG_SIZE,
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BufferedImage.TYPE_INT_ARGB);
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Graphics2D g2 = (Graphics2D)img.getGraphics();
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paint(g2,comp, width, height);
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g2.dispose();
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ImageScalingHelper.paint(g,x,y,width,height,img,INSETS, INSETS,
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ImageScalingHelper.PaintType.PAINT9_STRETCH,
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ImageScalingHelper.PAINT_ALL);
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}
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}
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private Color getLighter(Color c, float factor){
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return new Color(Math.min((int)(c.getRed()/factor), 255),
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Math.min((int)(c.getGreen()/factor), 255),
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Math.min((int)(c.getBlue()/factor), 255));
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}
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}
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