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152 lines
4.6 KiB
152 lines
4.6 KiB
/*
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* Copyright (c) 1997, 2008, Oracle and/or its affiliates. All rights reserved.
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* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*/
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package java.awt;
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import java.awt.geom.Rectangle2D;
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import java.awt.geom.AffineTransform;
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import java.awt.image.BufferedImage;
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import java.awt.image.ColorModel;
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/**
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* The <code>TexturePaint</code> class provides a way to fill a
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* {@link Shape} with a texture that is specified as
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* a {@link BufferedImage}. The size of the <code>BufferedImage</code>
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* object should be small because the <code>BufferedImage</code> data
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* is copied by the <code>TexturePaint</code> object.
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* At construction time, the texture is anchored to the upper
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* left corner of a {@link Rectangle2D} that is
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* specified in user space. Texture is computed for
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* locations in the device space by conceptually replicating the
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* specified <code>Rectangle2D</code> infinitely in all directions
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* in user space and mapping the <code>BufferedImage</code> to each
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* replicated <code>Rectangle2D</code>.
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* @see Paint
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* @see Graphics2D#setPaint
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* @version 1.48, 06/05/07
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*/
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public class TexturePaint implements Paint {
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BufferedImage bufImg;
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double tx;
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double ty;
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double sx;
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double sy;
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/**
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* Constructs a <code>TexturePaint</code> object.
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* @param txtr the <code>BufferedImage</code> object with the texture
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* used for painting
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* @param anchor the <code>Rectangle2D</code> in user space used to
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* anchor and replicate the texture
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*/
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public TexturePaint(BufferedImage txtr,
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Rectangle2D anchor) {
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this.bufImg = txtr;
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this.tx = anchor.getX();
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this.ty = anchor.getY();
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this.sx = anchor.getWidth() / bufImg.getWidth();
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this.sy = anchor.getHeight() / bufImg.getHeight();
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}
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/**
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* Returns the <code>BufferedImage</code> texture used to
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* fill the shapes.
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* @return a <code>BufferedImage</code>.
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*/
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public BufferedImage getImage() {
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return bufImg;
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}
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/**
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* Returns a copy of the anchor rectangle which positions and
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* sizes the textured image.
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* @return the <code>Rectangle2D</code> used to anchor and
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* size this <code>TexturePaint</code>.
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*/
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public Rectangle2D getAnchorRect() {
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return new Rectangle2D.Double(tx, ty,
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sx * bufImg.getWidth(),
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sy * bufImg.getHeight());
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}
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/**
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* Creates and returns a {@link PaintContext} used to
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* generate a tiled image pattern.
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* See the {@link Paint#createContext specification} of the
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* method in the {@link Paint} interface for information
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* on null parameter handling.
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*
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* @param cm the preferred {@link ColorModel} which represents the most convenient
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* format for the caller to receive the pixel data, or {@code null}
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* if there is no preference.
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* @param deviceBounds the device space bounding box
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* of the graphics primitive being rendered.
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* @param userBounds the user space bounding box
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* of the graphics primitive being rendered.
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* @param xform the {@link AffineTransform} from user
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* space into device space.
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* @param hints the set of hints that the context object can use to
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* choose between rendering alternatives.
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* @return the {@code PaintContext} for
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* generating color patterns.
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* @see Paint
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* @see PaintContext
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* @see ColorModel
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* @see Rectangle
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* @see Rectangle2D
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* @see AffineTransform
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* @see RenderingHints
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*/
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public PaintContext createContext(ColorModel cm,
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Rectangle deviceBounds,
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Rectangle2D userBounds,
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AffineTransform xform,
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RenderingHints hints) {
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if (xform == null) {
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xform = new AffineTransform();
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} else {
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xform = (AffineTransform) xform.clone();
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}
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xform.translate(tx, ty);
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xform.scale(sx, sy);
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return TexturePaintContext.getContext(bufImg, xform, hints,
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deviceBounds);
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}
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/**
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* Returns the transparency mode for this <code>TexturePaint</code>.
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* @return the transparency mode for this <code>TexturePaint</code>
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* as an integer value.
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* @see Transparency
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*/
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public int getTransparency() {
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return (bufImg.getColorModel()).getTransparency();
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}
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}
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