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2371 lines
90 KiB
2371 lines
90 KiB
/*
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* Copyright (c) 1994, 2013, Oracle and/or its affiliates. All rights reserved.
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* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*/
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package java.lang;
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import java.util.Random;
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import sun.misc.FloatConsts;
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import sun.misc.DoubleConsts;
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/**
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* The class {@code Math} contains methods for performing basic
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* numeric operations such as the elementary exponential, logarithm,
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* square root, and trigonometric functions.
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*
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* <p>Unlike some of the numeric methods of class
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* {@code StrictMath}, all implementations of the equivalent
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* functions of class {@code Math} are not defined to return the
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* bit-for-bit same results. This relaxation permits
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* better-performing implementations where strict reproducibility is
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* not required.
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*
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* <p>By default many of the {@code Math} methods simply call
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* the equivalent method in {@code StrictMath} for their
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* implementation. Code generators are encouraged to use
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* platform-specific native libraries or microprocessor instructions,
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* where available, to provide higher-performance implementations of
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* {@code Math} methods. Such higher-performance
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* implementations still must conform to the specification for
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* {@code Math}.
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*
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* <p>The quality of implementation specifications concern two
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* properties, accuracy of the returned result and monotonicity of the
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* method. Accuracy of the floating-point {@code Math} methods is
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* measured in terms of <i>ulps</i>, units in the last place. For a
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* given floating-point format, an {@linkplain #ulp(double) ulp} of a
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* specific real number value is the distance between the two
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* floating-point values bracketing that numerical value. When
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* discussing the accuracy of a method as a whole rather than at a
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* specific argument, the number of ulps cited is for the worst-case
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* error at any argument. If a method always has an error less than
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* 0.5 ulps, the method always returns the floating-point number
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* nearest the exact result; such a method is <i>correctly
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* rounded</i>. A correctly rounded method is generally the best a
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* floating-point approximation can be; however, it is impractical for
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* many floating-point methods to be correctly rounded. Instead, for
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* the {@code Math} class, a larger error bound of 1 or 2 ulps is
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* allowed for certain methods. Informally, with a 1 ulp error bound,
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* when the exact result is a representable number, the exact result
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* should be returned as the computed result; otherwise, either of the
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* two floating-point values which bracket the exact result may be
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* returned. For exact results large in magnitude, one of the
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* endpoints of the bracket may be infinite. Besides accuracy at
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* individual arguments, maintaining proper relations between the
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* method at different arguments is also important. Therefore, most
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* methods with more than 0.5 ulp errors are required to be
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* <i>semi-monotonic</i>: whenever the mathematical function is
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* non-decreasing, so is the floating-point approximation, likewise,
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* whenever the mathematical function is non-increasing, so is the
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* floating-point approximation. Not all approximations that have 1
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* ulp accuracy will automatically meet the monotonicity requirements.
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*
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* <p>
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* The platform uses signed two's complement integer arithmetic with
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* int and long primitive types. The developer should choose
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* the primitive type to ensure that arithmetic operations consistently
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* produce correct results, which in some cases means the operations
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* will not overflow the range of values of the computation.
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* The best practice is to choose the primitive type and algorithm to avoid
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* overflow. In cases where the size is {@code int} or {@code long} and
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* overflow errors need to be detected, the methods {@code addExact},
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* {@code subtractExact}, {@code multiplyExact}, and {@code toIntExact}
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* throw an {@code ArithmeticException} when the results overflow.
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* For other arithmetic operations such as divide, absolute value,
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* increment, decrement, and negation overflow occurs only with
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* a specific minimum or maximum value and should be checked against
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* the minimum or maximum as appropriate.
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*
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* @author unascribed
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* @author Joseph D. Darcy
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* @since JDK1.0
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*/
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public final class Math {
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/**
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* Don't let anyone instantiate this class.
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*/
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private Math() {}
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/**
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* The {@code double} value that is closer than any other to
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* <i>e</i>, the base of the natural logarithms.
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*/
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public static final double E = 2.7182818284590452354;
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/**
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* The {@code double} value that is closer than any other to
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* <i>pi</i>, the ratio of the circumference of a circle to its
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* diameter.
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*/
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public static final double PI = 3.14159265358979323846;
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/**
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* Returns the trigonometric sine of an angle. Special cases:
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* <ul><li>If the argument is NaN or an infinity, then the
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* result is NaN.
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* <li>If the argument is zero, then the result is a zero with the
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* same sign as the argument.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a an angle, in radians.
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* @return the sine of the argument.
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*/
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public static double sin(double a) {
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return StrictMath.sin(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the trigonometric cosine of an angle. Special cases:
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* <ul><li>If the argument is NaN or an infinity, then the
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* result is NaN.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a an angle, in radians.
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* @return the cosine of the argument.
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*/
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public static double cos(double a) {
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return StrictMath.cos(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the trigonometric tangent of an angle. Special cases:
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* <ul><li>If the argument is NaN or an infinity, then the result
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* is NaN.
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* <li>If the argument is zero, then the result is a zero with the
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* same sign as the argument.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a an angle, in radians.
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* @return the tangent of the argument.
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*/
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public static double tan(double a) {
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return StrictMath.tan(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the arc sine of a value; the returned angle is in the
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* range -<i>pi</i>/2 through <i>pi</i>/2. Special cases:
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* <ul><li>If the argument is NaN or its absolute value is greater
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* than 1, then the result is NaN.
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* <li>If the argument is zero, then the result is a zero with the
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* same sign as the argument.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a the value whose arc sine is to be returned.
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* @return the arc sine of the argument.
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*/
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public static double asin(double a) {
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return StrictMath.asin(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the arc cosine of a value; the returned angle is in the
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* range 0.0 through <i>pi</i>. Special case:
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* <ul><li>If the argument is NaN or its absolute value is greater
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* than 1, then the result is NaN.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a the value whose arc cosine is to be returned.
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* @return the arc cosine of the argument.
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*/
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public static double acos(double a) {
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return StrictMath.acos(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the arc tangent of a value; the returned angle is in the
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* range -<i>pi</i>/2 through <i>pi</i>/2. Special cases:
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* <ul><li>If the argument is NaN, then the result is NaN.
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* <li>If the argument is zero, then the result is a zero with the
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* same sign as the argument.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a the value whose arc tangent is to be returned.
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* @return the arc tangent of the argument.
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*/
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public static double atan(double a) {
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return StrictMath.atan(a); // default impl. delegates to StrictMath
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}
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/**
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* Converts an angle measured in degrees to an approximately
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* equivalent angle measured in radians. The conversion from
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* degrees to radians is generally inexact.
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*
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* @param angdeg an angle, in degrees
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* @return the measurement of the angle {@code angdeg}
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* in radians.
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* @since 1.2
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*/
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public static double toRadians(double angdeg) {
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return angdeg / 180.0 * PI;
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}
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/**
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* Converts an angle measured in radians to an approximately
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* equivalent angle measured in degrees. The conversion from
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* radians to degrees is generally inexact; users should
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* <i>not</i> expect {@code cos(toRadians(90.0))} to exactly
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* equal {@code 0.0}.
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*
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* @param angrad an angle, in radians
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* @return the measurement of the angle {@code angrad}
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* in degrees.
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* @since 1.2
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*/
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public static double toDegrees(double angrad) {
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return angrad * 180.0 / PI;
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}
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/**
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* Returns Euler's number <i>e</i> raised to the power of a
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* {@code double} value. Special cases:
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* <ul><li>If the argument is NaN, the result is NaN.
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* <li>If the argument is positive infinity, then the result is
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* positive infinity.
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* <li>If the argument is negative infinity, then the result is
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* positive zero.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a the exponent to raise <i>e</i> to.
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* @return the value <i>e</i><sup>{@code a}</sup>,
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* where <i>e</i> is the base of the natural logarithms.
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*/
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public static double exp(double a) {
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return StrictMath.exp(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the natural logarithm (base <i>e</i>) of a {@code double}
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* value. Special cases:
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* <ul><li>If the argument is NaN or less than zero, then the result
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* is NaN.
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* <li>If the argument is positive infinity, then the result is
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* positive infinity.
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* <li>If the argument is positive zero or negative zero, then the
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* result is negative infinity.</ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a a value
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* @return the value ln {@code a}, the natural logarithm of
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* {@code a}.
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*/
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public static double log(double a) {
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return StrictMath.log(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the base 10 logarithm of a {@code double} value.
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* Special cases:
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*
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* <ul><li>If the argument is NaN or less than zero, then the result
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* is NaN.
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* <li>If the argument is positive infinity, then the result is
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* positive infinity.
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* <li>If the argument is positive zero or negative zero, then the
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* result is negative infinity.
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* <li> If the argument is equal to 10<sup><i>n</i></sup> for
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* integer <i>n</i>, then the result is <i>n</i>.
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* </ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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* Results must be semi-monotonic.
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*
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* @param a a value
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* @return the base 10 logarithm of {@code a}.
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* @since 1.5
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*/
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public static double log10(double a) {
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return StrictMath.log10(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the correctly rounded positive square root of a
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* {@code double} value.
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* Special cases:
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* <ul><li>If the argument is NaN or less than zero, then the result
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* is NaN.
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* <li>If the argument is positive infinity, then the result is positive
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* infinity.
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* <li>If the argument is positive zero or negative zero, then the
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* result is the same as the argument.</ul>
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* Otherwise, the result is the {@code double} value closest to
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* the true mathematical square root of the argument value.
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*
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* @param a a value.
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* @return the positive square root of {@code a}.
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* If the argument is NaN or less than zero, the result is NaN.
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*/
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public static double sqrt(double a) {
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return StrictMath.sqrt(a); // default impl. delegates to StrictMath
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// Note that hardware sqrt instructions
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// frequently can be directly used by JITs
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// and should be much faster than doing
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// Math.sqrt in software.
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}
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/**
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* Returns the cube root of a {@code double} value. For
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* positive finite {@code x}, {@code cbrt(-x) ==
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* -cbrt(x)}; that is, the cube root of a negative value is
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* the negative of the cube root of that value's magnitude.
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*
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* Special cases:
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*
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* <ul>
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*
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* <li>If the argument is NaN, then the result is NaN.
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*
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* <li>If the argument is infinite, then the result is an infinity
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* with the same sign as the argument.
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*
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* <li>If the argument is zero, then the result is a zero with the
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* same sign as the argument.
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*
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* </ul>
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*
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* <p>The computed result must be within 1 ulp of the exact result.
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*
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* @param a a value.
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* @return the cube root of {@code a}.
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* @since 1.5
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*/
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public static double cbrt(double a) {
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return StrictMath.cbrt(a);
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}
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/**
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* Computes the remainder operation on two arguments as prescribed
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* by the IEEE 754 standard.
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* The remainder value is mathematically equal to
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* <code>f1 - f2</code> × <i>n</i>,
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* where <i>n</i> is the mathematical integer closest to the exact
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* mathematical value of the quotient {@code f1/f2}, and if two
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* mathematical integers are equally close to {@code f1/f2},
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* then <i>n</i> is the integer that is even. If the remainder is
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* zero, its sign is the same as the sign of the first argument.
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* Special cases:
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* <ul><li>If either argument is NaN, or the first argument is infinite,
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* or the second argument is positive zero or negative zero, then the
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* result is NaN.
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* <li>If the first argument is finite and the second argument is
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* infinite, then the result is the same as the first argument.</ul>
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*
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* @param f1 the dividend.
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* @param f2 the divisor.
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* @return the remainder when {@code f1} is divided by
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* {@code f2}.
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*/
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public static double IEEEremainder(double f1, double f2) {
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return StrictMath.IEEEremainder(f1, f2); // delegate to StrictMath
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}
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/**
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* Returns the smallest (closest to negative infinity)
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* {@code double} value that is greater than or equal to the
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* argument and is equal to a mathematical integer. Special cases:
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* <ul><li>If the argument value is already equal to a
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* mathematical integer, then the result is the same as the
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* argument. <li>If the argument is NaN or an infinity or
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* positive zero or negative zero, then the result is the same as
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* the argument. <li>If the argument value is less than zero but
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* greater than -1.0, then the result is negative zero.</ul> Note
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* that the value of {@code Math.ceil(x)} is exactly the
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* value of {@code -Math.floor(-x)}.
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*
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*
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* @param a a value.
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* @return the smallest (closest to negative infinity)
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* floating-point value that is greater than or equal to
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* the argument and is equal to a mathematical integer.
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*/
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public static double ceil(double a) {
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return StrictMath.ceil(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the largest (closest to positive infinity)
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* {@code double} value that is less than or equal to the
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* argument and is equal to a mathematical integer. Special cases:
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* <ul><li>If the argument value is already equal to a
|
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* mathematical integer, then the result is the same as the
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* argument. <li>If the argument is NaN or an infinity or
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* positive zero or negative zero, then the result is the same as
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* the argument.</ul>
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*
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* @param a a value.
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* @return the largest (closest to positive infinity)
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* floating-point value that less than or equal to the argument
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* and is equal to a mathematical integer.
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*/
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public static double floor(double a) {
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return StrictMath.floor(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the {@code double} value that is closest in value
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* to the argument and is equal to a mathematical integer. If two
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* {@code double} values that are mathematical integers are
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* equally close, the result is the integer value that is
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* even. Special cases:
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* <ul><li>If the argument value is already equal to a mathematical
|
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* integer, then the result is the same as the argument.
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* <li>If the argument is NaN or an infinity or positive zero or negative
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* zero, then the result is the same as the argument.</ul>
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*
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* @param a a {@code double} value.
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* @return the closest floating-point value to {@code a} that is
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* equal to a mathematical integer.
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*/
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public static double rint(double a) {
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return StrictMath.rint(a); // default impl. delegates to StrictMath
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}
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/**
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* Returns the angle <i>theta</i> from the conversion of rectangular
|
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* coordinates ({@code x}, {@code y}) to polar
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* coordinates (r, <i>theta</i>).
|
|
* This method computes the phase <i>theta</i> by computing an arc tangent
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|
* of {@code y/x} in the range of -<i>pi</i> to <i>pi</i>. Special
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* cases:
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* <ul><li>If either argument is NaN, then the result is NaN.
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* <li>If the first argument is positive zero and the second argument
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* is positive, or the first argument is positive and finite and the
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* second argument is positive infinity, then the result is positive
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* zero.
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* <li>If the first argument is negative zero and the second argument
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* is positive, or the first argument is negative and finite and the
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* second argument is positive infinity, then the result is negative zero.
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* <li>If the first argument is positive zero and the second argument
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* is negative, or the first argument is positive and finite and the
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* second argument is negative infinity, then the result is the
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* {@code double} value closest to <i>pi</i>.
|
|
* <li>If the first argument is negative zero and the second argument
|
|
* is negative, or the first argument is negative and finite and the
|
|
* second argument is negative infinity, then the result is the
|
|
* {@code double} value closest to -<i>pi</i>.
|
|
* <li>If the first argument is positive and the second argument is
|
|
* positive zero or negative zero, or the first argument is positive
|
|
* infinity and the second argument is finite, then the result is the
|
|
* {@code double} value closest to <i>pi</i>/2.
|
|
* <li>If the first argument is negative and the second argument is
|
|
* positive zero or negative zero, or the first argument is negative
|
|
* infinity and the second argument is finite, then the result is the
|
|
* {@code double} value closest to -<i>pi</i>/2.
|
|
* <li>If both arguments are positive infinity, then the result is the
|
|
* {@code double} value closest to <i>pi</i>/4.
|
|
* <li>If the first argument is positive infinity and the second argument
|
|
* is negative infinity, then the result is the {@code double}
|
|
* value closest to 3*<i>pi</i>/4.
|
|
* <li>If the first argument is negative infinity and the second argument
|
|
* is positive infinity, then the result is the {@code double} value
|
|
* closest to -<i>pi</i>/4.
|
|
* <li>If both arguments are negative infinity, then the result is the
|
|
* {@code double} value closest to -3*<i>pi</i>/4.</ul>
|
|
*
|
|
* <p>The computed result must be within 2 ulps of the exact result.
|
|
* Results must be semi-monotonic.
|
|
*
|
|
* @param y the ordinate coordinate
|
|
* @param x the abscissa coordinate
|
|
* @return the <i>theta</i> component of the point
|
|
* (<i>r</i>, <i>theta</i>)
|
|
* in polar coordinates that corresponds to the point
|
|
* (<i>x</i>, <i>y</i>) in Cartesian coordinates.
|
|
*/
|
|
public static double atan2(double y, double x) {
|
|
return StrictMath.atan2(y, x); // default impl. delegates to StrictMath
|
|
}
|
|
|
|
/**
|
|
* Returns the value of the first argument raised to the power of the
|
|
* second argument. Special cases:
|
|
*
|
|
* <ul><li>If the second argument is positive or negative zero, then the
|
|
* result is 1.0.
|
|
* <li>If the second argument is 1.0, then the result is the same as the
|
|
* first argument.
|
|
* <li>If the second argument is NaN, then the result is NaN.
|
|
* <li>If the first argument is NaN and the second argument is nonzero,
|
|
* then the result is NaN.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the absolute value of the first argument is greater than 1
|
|
* and the second argument is positive infinity, or
|
|
* <li>the absolute value of the first argument is less than 1 and
|
|
* the second argument is negative infinity,
|
|
* </ul>
|
|
* then the result is positive infinity.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the absolute value of the first argument is greater than 1 and
|
|
* the second argument is negative infinity, or
|
|
* <li>the absolute value of the
|
|
* first argument is less than 1 and the second argument is positive
|
|
* infinity,
|
|
* </ul>
|
|
* then the result is positive zero.
|
|
*
|
|
* <li>If the absolute value of the first argument equals 1 and the
|
|
* second argument is infinite, then the result is NaN.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the first argument is positive zero and the second argument
|
|
* is greater than zero, or
|
|
* <li>the first argument is positive infinity and the second
|
|
* argument is less than zero,
|
|
* </ul>
|
|
* then the result is positive zero.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the first argument is positive zero and the second argument
|
|
* is less than zero, or
|
|
* <li>the first argument is positive infinity and the second
|
|
* argument is greater than zero,
|
|
* </ul>
|
|
* then the result is positive infinity.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the first argument is negative zero and the second argument
|
|
* is greater than zero but not a finite odd integer, or
|
|
* <li>the first argument is negative infinity and the second
|
|
* argument is less than zero but not a finite odd integer,
|
|
* </ul>
|
|
* then the result is positive zero.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the first argument is negative zero and the second argument
|
|
* is a positive finite odd integer, or
|
|
* <li>the first argument is negative infinity and the second
|
|
* argument is a negative finite odd integer,
|
|
* </ul>
|
|
* then the result is negative zero.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the first argument is negative zero and the second argument
|
|
* is less than zero but not a finite odd integer, or
|
|
* <li>the first argument is negative infinity and the second
|
|
* argument is greater than zero but not a finite odd integer,
|
|
* </ul>
|
|
* then the result is positive infinity.
|
|
*
|
|
* <li>If
|
|
* <ul>
|
|
* <li>the first argument is negative zero and the second argument
|
|
* is a negative finite odd integer, or
|
|
* <li>the first argument is negative infinity and the second
|
|
* argument is a positive finite odd integer,
|
|
* </ul>
|
|
* then the result is negative infinity.
|
|
*
|
|
* <li>If the first argument is finite and less than zero
|
|
* <ul>
|
|
* <li> if the second argument is a finite even integer, the
|
|
* result is equal to the result of raising the absolute value of
|
|
* the first argument to the power of the second argument
|
|
*
|
|
* <li>if the second argument is a finite odd integer, the result
|
|
* is equal to the negative of the result of raising the absolute
|
|
* value of the first argument to the power of the second
|
|
* argument
|
|
*
|
|
* <li>if the second argument is finite and not an integer, then
|
|
* the result is NaN.
|
|
* </ul>
|
|
*
|
|
* <li>If both arguments are integers, then the result is exactly equal
|
|
* to the mathematical result of raising the first argument to the power
|
|
* of the second argument if that result can in fact be represented
|
|
* exactly as a {@code double} value.</ul>
|
|
*
|
|
* <p>(In the foregoing descriptions, a floating-point value is
|
|
* considered to be an integer if and only if it is finite and a
|
|
* fixed point of the method {@link #ceil ceil} or,
|
|
* equivalently, a fixed point of the method {@link #floor
|
|
* floor}. A value is a fixed point of a one-argument
|
|
* method if and only if the result of applying the method to the
|
|
* value is equal to the value.)
|
|
*
|
|
* <p>The computed result must be within 1 ulp of the exact result.
|
|
* Results must be semi-monotonic.
|
|
*
|
|
* @param a the base.
|
|
* @param b the exponent.
|
|
* @return the value {@code a}<sup>{@code b}</sup>.
|
|
*/
|
|
public static double pow(double a, double b) {
|
|
return StrictMath.pow(a, b); // default impl. delegates to StrictMath
|
|
}
|
|
|
|
/**
|
|
* Returns the closest {@code int} to the argument, with ties
|
|
* rounding to positive infinity.
|
|
*
|
|
* <p>
|
|
* Special cases:
|
|
* <ul><li>If the argument is NaN, the result is 0.
|
|
* <li>If the argument is negative infinity or any value less than or
|
|
* equal to the value of {@code Integer.MIN_VALUE}, the result is
|
|
* equal to the value of {@code Integer.MIN_VALUE}.
|
|
* <li>If the argument is positive infinity or any value greater than or
|
|
* equal to the value of {@code Integer.MAX_VALUE}, the result is
|
|
* equal to the value of {@code Integer.MAX_VALUE}.</ul>
|
|
*
|
|
* @param a a floating-point value to be rounded to an integer.
|
|
* @return the value of the argument rounded to the nearest
|
|
* {@code int} value.
|
|
* @see java.lang.Integer#MAX_VALUE
|
|
* @see java.lang.Integer#MIN_VALUE
|
|
*/
|
|
public static int round(float a) {
|
|
int intBits = Float.floatToRawIntBits(a);
|
|
int biasedExp = (intBits & FloatConsts.EXP_BIT_MASK)
|
|
>> (FloatConsts.SIGNIFICAND_WIDTH - 1);
|
|
int shift = (FloatConsts.SIGNIFICAND_WIDTH - 2
|
|
+ FloatConsts.EXP_BIAS) - biasedExp;
|
|
if ((shift & -32) == 0) { // shift >= 0 && shift < 32
|
|
// a is a finite number such that pow(2,-32) <= ulp(a) < 1
|
|
int r = ((intBits & FloatConsts.SIGNIF_BIT_MASK)
|
|
| (FloatConsts.SIGNIF_BIT_MASK + 1));
|
|
if (intBits < 0) {
|
|
r = -r;
|
|
}
|
|
// In the comments below each Java expression evaluates to the value
|
|
// the corresponding mathematical expression:
|
|
// (r) evaluates to a / ulp(a)
|
|
// (r >> shift) evaluates to floor(a * 2)
|
|
// ((r >> shift) + 1) evaluates to floor((a + 1/2) * 2)
|
|
// (((r >> shift) + 1) >> 1) evaluates to floor(a + 1/2)
|
|
return ((r >> shift) + 1) >> 1;
|
|
} else {
|
|
// a is either
|
|
// - a finite number with abs(a) < exp(2,FloatConsts.SIGNIFICAND_WIDTH-32) < 1/2
|
|
// - a finite number with ulp(a) >= 1 and hence a is a mathematical integer
|
|
// - an infinity or NaN
|
|
return (int) a;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the closest {@code long} to the argument, with ties
|
|
* rounding to positive infinity.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul><li>If the argument is NaN, the result is 0.
|
|
* <li>If the argument is negative infinity or any value less than or
|
|
* equal to the value of {@code Long.MIN_VALUE}, the result is
|
|
* equal to the value of {@code Long.MIN_VALUE}.
|
|
* <li>If the argument is positive infinity or any value greater than or
|
|
* equal to the value of {@code Long.MAX_VALUE}, the result is
|
|
* equal to the value of {@code Long.MAX_VALUE}.</ul>
|
|
*
|
|
* @param a a floating-point value to be rounded to a
|
|
* {@code long}.
|
|
* @return the value of the argument rounded to the nearest
|
|
* {@code long} value.
|
|
* @see java.lang.Long#MAX_VALUE
|
|
* @see java.lang.Long#MIN_VALUE
|
|
*/
|
|
public static long round(double a) {
|
|
long longBits = Double.doubleToRawLongBits(a);
|
|
long biasedExp = (longBits & DoubleConsts.EXP_BIT_MASK)
|
|
>> (DoubleConsts.SIGNIFICAND_WIDTH - 1);
|
|
long shift = (DoubleConsts.SIGNIFICAND_WIDTH - 2
|
|
+ DoubleConsts.EXP_BIAS) - biasedExp;
|
|
if ((shift & -64) == 0) { // shift >= 0 && shift < 64
|
|
// a is a finite number such that pow(2,-64) <= ulp(a) < 1
|
|
long r = ((longBits & DoubleConsts.SIGNIF_BIT_MASK)
|
|
| (DoubleConsts.SIGNIF_BIT_MASK + 1));
|
|
if (longBits < 0) {
|
|
r = -r;
|
|
}
|
|
// In the comments below each Java expression evaluates to the value
|
|
// the corresponding mathematical expression:
|
|
// (r) evaluates to a / ulp(a)
|
|
// (r >> shift) evaluates to floor(a * 2)
|
|
// ((r >> shift) + 1) evaluates to floor((a + 1/2) * 2)
|
|
// (((r >> shift) + 1) >> 1) evaluates to floor(a + 1/2)
|
|
return ((r >> shift) + 1) >> 1;
|
|
} else {
|
|
// a is either
|
|
// - a finite number with abs(a) < exp(2,DoubleConsts.SIGNIFICAND_WIDTH-64) < 1/2
|
|
// - a finite number with ulp(a) >= 1 and hence a is a mathematical integer
|
|
// - an infinity or NaN
|
|
return (long) a;
|
|
}
|
|
}
|
|
|
|
private static final class RandomNumberGeneratorHolder {
|
|
static final Random randomNumberGenerator = new Random();
|
|
}
|
|
|
|
/**
|
|
* Returns a {@code double} value with a positive sign, greater
|
|
* than or equal to {@code 0.0} and less than {@code 1.0}.
|
|
* Returned values are chosen pseudorandomly with (approximately)
|
|
* uniform distribution from that range.
|
|
*
|
|
* <p>When this method is first called, it creates a single new
|
|
* pseudorandom-number generator, exactly as if by the expression
|
|
*
|
|
* <blockquote>{@code new java.util.Random()}</blockquote>
|
|
*
|
|
* This new pseudorandom-number generator is used thereafter for
|
|
* all calls to this method and is used nowhere else.
|
|
*
|
|
* <p>This method is properly synchronized to allow correct use by
|
|
* more than one thread. However, if many threads need to generate
|
|
* pseudorandom numbers at a great rate, it may reduce contention
|
|
* for each thread to have its own pseudorandom-number generator.
|
|
*
|
|
* @return a pseudorandom {@code double} greater than or equal
|
|
* to {@code 0.0} and less than {@code 1.0}.
|
|
* @see Random#nextDouble()
|
|
*/
|
|
public static double random() {
|
|
return RandomNumberGeneratorHolder.randomNumberGenerator.nextDouble();
|
|
}
|
|
|
|
/**
|
|
* Returns the sum of its arguments,
|
|
* throwing an exception if the result overflows an {@code int}.
|
|
*
|
|
* @param x the first value
|
|
* @param y the second value
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int addExact(int x, int y) {
|
|
int r = x + y;
|
|
// HD 2-12 Overflow iff both arguments have the opposite sign of the result
|
|
if (((x ^ r) & (y ^ r)) < 0) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the sum of its arguments,
|
|
* throwing an exception if the result overflows a {@code long}.
|
|
*
|
|
* @param x the first value
|
|
* @param y the second value
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows a long
|
|
* @since 1.8
|
|
*/
|
|
public static long addExact(long x, long y) {
|
|
long r = x + y;
|
|
// HD 2-12 Overflow iff both arguments have the opposite sign of the result
|
|
if (((x ^ r) & (y ^ r)) < 0) {
|
|
throw new ArithmeticException("long overflow");
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the difference of the arguments,
|
|
* throwing an exception if the result overflows an {@code int}.
|
|
*
|
|
* @param x the first value
|
|
* @param y the second value to subtract from the first
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int subtractExact(int x, int y) {
|
|
int r = x - y;
|
|
// HD 2-12 Overflow iff the arguments have different signs and
|
|
// the sign of the result is different than the sign of x
|
|
if (((x ^ y) & (x ^ r)) < 0) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the difference of the arguments,
|
|
* throwing an exception if the result overflows a {@code long}.
|
|
*
|
|
* @param x the first value
|
|
* @param y the second value to subtract from the first
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows a long
|
|
* @since 1.8
|
|
*/
|
|
public static long subtractExact(long x, long y) {
|
|
long r = x - y;
|
|
// HD 2-12 Overflow iff the arguments have different signs and
|
|
// the sign of the result is different than the sign of x
|
|
if (((x ^ y) & (x ^ r)) < 0) {
|
|
throw new ArithmeticException("long overflow");
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the product of the arguments,
|
|
* throwing an exception if the result overflows an {@code int}.
|
|
*
|
|
* @param x the first value
|
|
* @param y the second value
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int multiplyExact(int x, int y) {
|
|
long r = (long)x * (long)y;
|
|
if ((int)r != r) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
return (int)r;
|
|
}
|
|
|
|
/**
|
|
* Returns the product of the arguments,
|
|
* throwing an exception if the result overflows a {@code long}.
|
|
*
|
|
* @param x the first value
|
|
* @param y the second value
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows a long
|
|
* @since 1.8
|
|
*/
|
|
public static long multiplyExact(long x, long y) {
|
|
long r = x * y;
|
|
long ax = Math.abs(x);
|
|
long ay = Math.abs(y);
|
|
if (((ax | ay) >>> 31 != 0)) {
|
|
// Some bits greater than 2^31 that might cause overflow
|
|
// Check the result using the divide operator
|
|
// and check for the special case of Long.MIN_VALUE * -1
|
|
if (((y != 0) && (r / y != x)) ||
|
|
(x == Long.MIN_VALUE && y == -1)) {
|
|
throw new ArithmeticException("long overflow");
|
|
}
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the argument incremented by one, throwing an exception if the
|
|
* result overflows an {@code int}.
|
|
*
|
|
* @param a the value to increment
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int incrementExact(int a) {
|
|
if (a == Integer.MAX_VALUE) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
|
|
return a + 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the argument incremented by one, throwing an exception if the
|
|
* result overflows a {@code long}.
|
|
*
|
|
* @param a the value to increment
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows a long
|
|
* @since 1.8
|
|
*/
|
|
public static long incrementExact(long a) {
|
|
if (a == Long.MAX_VALUE) {
|
|
throw new ArithmeticException("long overflow");
|
|
}
|
|
|
|
return a + 1L;
|
|
}
|
|
|
|
/**
|
|
* Returns the argument decremented by one, throwing an exception if the
|
|
* result overflows an {@code int}.
|
|
*
|
|
* @param a the value to decrement
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int decrementExact(int a) {
|
|
if (a == Integer.MIN_VALUE) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
|
|
return a - 1;
|
|
}
|
|
|
|
/**
|
|
* Returns the argument decremented by one, throwing an exception if the
|
|
* result overflows a {@code long}.
|
|
*
|
|
* @param a the value to decrement
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows a long
|
|
* @since 1.8
|
|
*/
|
|
public static long decrementExact(long a) {
|
|
if (a == Long.MIN_VALUE) {
|
|
throw new ArithmeticException("long overflow");
|
|
}
|
|
|
|
return a - 1L;
|
|
}
|
|
|
|
/**
|
|
* Returns the negation of the argument, throwing an exception if the
|
|
* result overflows an {@code int}.
|
|
*
|
|
* @param a the value to negate
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int negateExact(int a) {
|
|
if (a == Integer.MIN_VALUE) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
|
|
return -a;
|
|
}
|
|
|
|
/**
|
|
* Returns the negation of the argument, throwing an exception if the
|
|
* result overflows a {@code long}.
|
|
*
|
|
* @param a the value to negate
|
|
* @return the result
|
|
* @throws ArithmeticException if the result overflows a long
|
|
* @since 1.8
|
|
*/
|
|
public static long negateExact(long a) {
|
|
if (a == Long.MIN_VALUE) {
|
|
throw new ArithmeticException("long overflow");
|
|
}
|
|
|
|
return -a;
|
|
}
|
|
|
|
/**
|
|
* Returns the value of the {@code long} argument;
|
|
* throwing an exception if the value overflows an {@code int}.
|
|
*
|
|
* @param value the long value
|
|
* @return the argument as an int
|
|
* @throws ArithmeticException if the {@code argument} overflows an int
|
|
* @since 1.8
|
|
*/
|
|
public static int toIntExact(long value) {
|
|
if ((int)value != value) {
|
|
throw new ArithmeticException("integer overflow");
|
|
}
|
|
return (int)value;
|
|
}
|
|
|
|
/**
|
|
* Returns the largest (closest to positive infinity)
|
|
* {@code int} value that is less than or equal to the algebraic quotient.
|
|
* There is one special case, if the dividend is the
|
|
* {@linkplain Integer#MIN_VALUE Integer.MIN_VALUE} and the divisor is {@code -1},
|
|
* then integer overflow occurs and
|
|
* the result is equal to the {@code Integer.MIN_VALUE}.
|
|
* <p>
|
|
* Normal integer division operates under the round to zero rounding mode
|
|
* (truncation). This operation instead acts under the round toward
|
|
* negative infinity (floor) rounding mode.
|
|
* The floor rounding mode gives different results than truncation
|
|
* when the exact result is negative.
|
|
* <ul>
|
|
* <li>If the signs of the arguments are the same, the results of
|
|
* {@code floorDiv} and the {@code /} operator are the same. <br>
|
|
* For example, {@code floorDiv(4, 3) == 1} and {@code (4 / 3) == 1}.</li>
|
|
* <li>If the signs of the arguments are different, the quotient is negative and
|
|
* {@code floorDiv} returns the integer less than or equal to the quotient
|
|
* and the {@code /} operator returns the integer closest to zero.<br>
|
|
* For example, {@code floorDiv(-4, 3) == -2},
|
|
* whereas {@code (-4 / 3) == -1}.
|
|
* </li>
|
|
* </ul>
|
|
* <p>
|
|
*
|
|
* @param x the dividend
|
|
* @param y the divisor
|
|
* @return the largest (closest to positive infinity)
|
|
* {@code int} value that is less than or equal to the algebraic quotient.
|
|
* @throws ArithmeticException if the divisor {@code y} is zero
|
|
* @see #floorMod(int, int)
|
|
* @see #floor(double)
|
|
* @since 1.8
|
|
*/
|
|
public static int floorDiv(int x, int y) {
|
|
int r = x / y;
|
|
// if the signs are different and modulo not zero, round down
|
|
if ((x ^ y) < 0 && (r * y != x)) {
|
|
r--;
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the largest (closest to positive infinity)
|
|
* {@code long} value that is less than or equal to the algebraic quotient.
|
|
* There is one special case, if the dividend is the
|
|
* {@linkplain Long#MIN_VALUE Long.MIN_VALUE} and the divisor is {@code -1},
|
|
* then integer overflow occurs and
|
|
* the result is equal to the {@code Long.MIN_VALUE}.
|
|
* <p>
|
|
* Normal integer division operates under the round to zero rounding mode
|
|
* (truncation). This operation instead acts under the round toward
|
|
* negative infinity (floor) rounding mode.
|
|
* The floor rounding mode gives different results than truncation
|
|
* when the exact result is negative.
|
|
* <p>
|
|
* For examples, see {@link #floorDiv(int, int)}.
|
|
*
|
|
* @param x the dividend
|
|
* @param y the divisor
|
|
* @return the largest (closest to positive infinity)
|
|
* {@code long} value that is less than or equal to the algebraic quotient.
|
|
* @throws ArithmeticException if the divisor {@code y} is zero
|
|
* @see #floorMod(long, long)
|
|
* @see #floor(double)
|
|
* @since 1.8
|
|
*/
|
|
public static long floorDiv(long x, long y) {
|
|
long r = x / y;
|
|
// if the signs are different and modulo not zero, round down
|
|
if ((x ^ y) < 0 && (r * y != x)) {
|
|
r--;
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the floor modulus of the {@code int} arguments.
|
|
* <p>
|
|
* The floor modulus is {@code x - (floorDiv(x, y) * y)},
|
|
* has the same sign as the divisor {@code y}, and
|
|
* is in the range of {@code -abs(y) < r < +abs(y)}.
|
|
*
|
|
* <p>
|
|
* The relationship between {@code floorDiv} and {@code floorMod} is such that:
|
|
* <ul>
|
|
* <li>{@code floorDiv(x, y) * y + floorMod(x, y) == x}
|
|
* </ul>
|
|
* <p>
|
|
* The difference in values between {@code floorMod} and
|
|
* the {@code %} operator is due to the difference between
|
|
* {@code floorDiv} that returns the integer less than or equal to the quotient
|
|
* and the {@code /} operator that returns the integer closest to zero.
|
|
* <p>
|
|
* Examples:
|
|
* <ul>
|
|
* <li>If the signs of the arguments are the same, the results
|
|
* of {@code floorMod} and the {@code %} operator are the same. <br>
|
|
* <ul>
|
|
* <li>{@code floorMod(4, 3) == 1}; and {@code (4 % 3) == 1}</li>
|
|
* </ul>
|
|
* <li>If the signs of the arguments are different, the results differ from the {@code %} operator.<br>
|
|
* <ul>
|
|
* <li>{@code floorMod(+4, -3) == -2}; and {@code (+4 % -3) == +1} </li>
|
|
* <li>{@code floorMod(-4, +3) == +2}; and {@code (-4 % +3) == -1} </li>
|
|
* <li>{@code floorMod(-4, -3) == -1}; and {@code (-4 % -3) == -1 } </li>
|
|
* </ul>
|
|
* </li>
|
|
* </ul>
|
|
* <p>
|
|
* If the signs of arguments are unknown and a positive modulus
|
|
* is needed it can be computed as {@code (floorMod(x, y) + abs(y)) % abs(y)}.
|
|
*
|
|
* @param x the dividend
|
|
* @param y the divisor
|
|
* @return the floor modulus {@code x - (floorDiv(x, y) * y)}
|
|
* @throws ArithmeticException if the divisor {@code y} is zero
|
|
* @see #floorDiv(int, int)
|
|
* @since 1.8
|
|
*/
|
|
public static int floorMod(int x, int y) {
|
|
int r = x - floorDiv(x, y) * y;
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Returns the floor modulus of the {@code long} arguments.
|
|
* <p>
|
|
* The floor modulus is {@code x - (floorDiv(x, y) * y)},
|
|
* has the same sign as the divisor {@code y}, and
|
|
* is in the range of {@code -abs(y) < r < +abs(y)}.
|
|
*
|
|
* <p>
|
|
* The relationship between {@code floorDiv} and {@code floorMod} is such that:
|
|
* <ul>
|
|
* <li>{@code floorDiv(x, y) * y + floorMod(x, y) == x}
|
|
* </ul>
|
|
* <p>
|
|
* For examples, see {@link #floorMod(int, int)}.
|
|
*
|
|
* @param x the dividend
|
|
* @param y the divisor
|
|
* @return the floor modulus {@code x - (floorDiv(x, y) * y)}
|
|
* @throws ArithmeticException if the divisor {@code y} is zero
|
|
* @see #floorDiv(long, long)
|
|
* @since 1.8
|
|
*/
|
|
public static long floorMod(long x, long y) {
|
|
return x - floorDiv(x, y) * y;
|
|
}
|
|
|
|
/**
|
|
* Returns the absolute value of an {@code int} value.
|
|
* If the argument is not negative, the argument is returned.
|
|
* If the argument is negative, the negation of the argument is returned.
|
|
*
|
|
* <p>Note that if the argument is equal to the value of
|
|
* {@link Integer#MIN_VALUE}, the most negative representable
|
|
* {@code int} value, the result is that same value, which is
|
|
* negative.
|
|
*
|
|
* @param a the argument whose absolute value is to be determined
|
|
* @return the absolute value of the argument.
|
|
*/
|
|
public static int abs(int a) {
|
|
return (a < 0) ? -a : a;
|
|
}
|
|
|
|
/**
|
|
* Returns the absolute value of a {@code long} value.
|
|
* If the argument is not negative, the argument is returned.
|
|
* If the argument is negative, the negation of the argument is returned.
|
|
*
|
|
* <p>Note that if the argument is equal to the value of
|
|
* {@link Long#MIN_VALUE}, the most negative representable
|
|
* {@code long} value, the result is that same value, which
|
|
* is negative.
|
|
*
|
|
* @param a the argument whose absolute value is to be determined
|
|
* @return the absolute value of the argument.
|
|
*/
|
|
public static long abs(long a) {
|
|
return (a < 0) ? -a : a;
|
|
}
|
|
|
|
/**
|
|
* Returns the absolute value of a {@code float} value.
|
|
* If the argument is not negative, the argument is returned.
|
|
* If the argument is negative, the negation of the argument is returned.
|
|
* Special cases:
|
|
* <ul><li>If the argument is positive zero or negative zero, the
|
|
* result is positive zero.
|
|
* <li>If the argument is infinite, the result is positive infinity.
|
|
* <li>If the argument is NaN, the result is NaN.</ul>
|
|
* In other words, the result is the same as the value of the expression:
|
|
* <p>{@code Float.intBitsToFloat(0x7fffffff & Float.floatToIntBits(a))}
|
|
*
|
|
* @param a the argument whose absolute value is to be determined
|
|
* @return the absolute value of the argument.
|
|
*/
|
|
public static float abs(float a) {
|
|
return (a <= 0.0F) ? 0.0F - a : a;
|
|
}
|
|
|
|
/**
|
|
* Returns the absolute value of a {@code double} value.
|
|
* If the argument is not negative, the argument is returned.
|
|
* If the argument is negative, the negation of the argument is returned.
|
|
* Special cases:
|
|
* <ul><li>If the argument is positive zero or negative zero, the result
|
|
* is positive zero.
|
|
* <li>If the argument is infinite, the result is positive infinity.
|
|
* <li>If the argument is NaN, the result is NaN.</ul>
|
|
* In other words, the result is the same as the value of the expression:
|
|
* <p>{@code Double.longBitsToDouble((Double.doubleToLongBits(a)<<1)>>>1)}
|
|
*
|
|
* @param a the argument whose absolute value is to be determined
|
|
* @return the absolute value of the argument.
|
|
*/
|
|
public static double abs(double a) {
|
|
return (a <= 0.0D) ? 0.0D - a : a;
|
|
}
|
|
|
|
/**
|
|
* Returns the greater of two {@code int} values. That is, the
|
|
* result is the argument closer to the value of
|
|
* {@link Integer#MAX_VALUE}. If the arguments have the same value,
|
|
* the result is that same value.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the larger of {@code a} and {@code b}.
|
|
*/
|
|
public static int max(int a, int b) {
|
|
return (a >= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the greater of two {@code long} values. That is, the
|
|
* result is the argument closer to the value of
|
|
* {@link Long#MAX_VALUE}. If the arguments have the same value,
|
|
* the result is that same value.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the larger of {@code a} and {@code b}.
|
|
*/
|
|
public static long max(long a, long b) {
|
|
return (a >= b) ? a : b;
|
|
}
|
|
|
|
// Use raw bit-wise conversions on guaranteed non-NaN arguments.
|
|
private static long negativeZeroFloatBits = Float.floatToRawIntBits(-0.0f);
|
|
private static long negativeZeroDoubleBits = Double.doubleToRawLongBits(-0.0d);
|
|
|
|
/**
|
|
* Returns the greater of two {@code float} values. That is,
|
|
* the result is the argument closer to positive infinity. If the
|
|
* arguments have the same value, the result is that same
|
|
* value. If either value is NaN, then the result is NaN. Unlike
|
|
* the numerical comparison operators, this method considers
|
|
* negative zero to be strictly smaller than positive zero. If one
|
|
* argument is positive zero and the other negative zero, the
|
|
* result is positive zero.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the larger of {@code a} and {@code b}.
|
|
*/
|
|
public static float max(float a, float b) {
|
|
if (a != a)
|
|
return a; // a is NaN
|
|
if ((a == 0.0f) &&
|
|
(b == 0.0f) &&
|
|
(Float.floatToRawIntBits(a) == negativeZeroFloatBits)) {
|
|
// Raw conversion ok since NaN can't map to -0.0.
|
|
return b;
|
|
}
|
|
return (a >= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the greater of two {@code double} values. That
|
|
* is, the result is the argument closer to positive infinity. If
|
|
* the arguments have the same value, the result is that same
|
|
* value. If either value is NaN, then the result is NaN. Unlike
|
|
* the numerical comparison operators, this method considers
|
|
* negative zero to be strictly smaller than positive zero. If one
|
|
* argument is positive zero and the other negative zero, the
|
|
* result is positive zero.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the larger of {@code a} and {@code b}.
|
|
*/
|
|
public static double max(double a, double b) {
|
|
if (a != a)
|
|
return a; // a is NaN
|
|
if ((a == 0.0d) &&
|
|
(b == 0.0d) &&
|
|
(Double.doubleToRawLongBits(a) == negativeZeroDoubleBits)) {
|
|
// Raw conversion ok since NaN can't map to -0.0.
|
|
return b;
|
|
}
|
|
return (a >= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the smaller of two {@code int} values. That is,
|
|
* the result the argument closer to the value of
|
|
* {@link Integer#MIN_VALUE}. If the arguments have the same
|
|
* value, the result is that same value.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the smaller of {@code a} and {@code b}.
|
|
*/
|
|
public static int min(int a, int b) {
|
|
return (a <= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the smaller of two {@code long} values. That is,
|
|
* the result is the argument closer to the value of
|
|
* {@link Long#MIN_VALUE}. If the arguments have the same
|
|
* value, the result is that same value.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the smaller of {@code a} and {@code b}.
|
|
*/
|
|
public static long min(long a, long b) {
|
|
return (a <= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the smaller of two {@code float} values. That is,
|
|
* the result is the value closer to negative infinity. If the
|
|
* arguments have the same value, the result is that same
|
|
* value. If either value is NaN, then the result is NaN. Unlike
|
|
* the numerical comparison operators, this method considers
|
|
* negative zero to be strictly smaller than positive zero. If
|
|
* one argument is positive zero and the other is negative zero,
|
|
* the result is negative zero.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the smaller of {@code a} and {@code b}.
|
|
*/
|
|
public static float min(float a, float b) {
|
|
if (a != a)
|
|
return a; // a is NaN
|
|
if ((a == 0.0f) &&
|
|
(b == 0.0f) &&
|
|
(Float.floatToRawIntBits(b) == negativeZeroFloatBits)) {
|
|
// Raw conversion ok since NaN can't map to -0.0.
|
|
return b;
|
|
}
|
|
return (a <= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the smaller of two {@code double} values. That
|
|
* is, the result is the value closer to negative infinity. If the
|
|
* arguments have the same value, the result is that same
|
|
* value. If either value is NaN, then the result is NaN. Unlike
|
|
* the numerical comparison operators, this method considers
|
|
* negative zero to be strictly smaller than positive zero. If one
|
|
* argument is positive zero and the other is negative zero, the
|
|
* result is negative zero.
|
|
*
|
|
* @param a an argument.
|
|
* @param b another argument.
|
|
* @return the smaller of {@code a} and {@code b}.
|
|
*/
|
|
public static double min(double a, double b) {
|
|
if (a != a)
|
|
return a; // a is NaN
|
|
if ((a == 0.0d) &&
|
|
(b == 0.0d) &&
|
|
(Double.doubleToRawLongBits(b) == negativeZeroDoubleBits)) {
|
|
// Raw conversion ok since NaN can't map to -0.0.
|
|
return b;
|
|
}
|
|
return (a <= b) ? a : b;
|
|
}
|
|
|
|
/**
|
|
* Returns the size of an ulp of the argument. An ulp, unit in
|
|
* the last place, of a {@code double} value is the positive
|
|
* distance between this floating-point value and the {@code
|
|
* double} value next larger in magnitude. Note that for non-NaN
|
|
* <i>x</i>, <code>ulp(-<i>x</i>) == ulp(<i>x</i>)</code>.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, then the result is NaN.
|
|
* <li> If the argument is positive or negative infinity, then the
|
|
* result is positive infinity.
|
|
* <li> If the argument is positive or negative zero, then the result is
|
|
* {@code Double.MIN_VALUE}.
|
|
* <li> If the argument is ±{@code Double.MAX_VALUE}, then
|
|
* the result is equal to 2<sup>971</sup>.
|
|
* </ul>
|
|
*
|
|
* @param d the floating-point value whose ulp is to be returned
|
|
* @return the size of an ulp of the argument
|
|
* @author Joseph D. Darcy
|
|
* @since 1.5
|
|
*/
|
|
public static double ulp(double d) {
|
|
int exp = getExponent(d);
|
|
|
|
switch(exp) {
|
|
case DoubleConsts.MAX_EXPONENT+1: // NaN or infinity
|
|
return Math.abs(d);
|
|
|
|
case DoubleConsts.MIN_EXPONENT-1: // zero or subnormal
|
|
return Double.MIN_VALUE;
|
|
|
|
default:
|
|
assert exp <= DoubleConsts.MAX_EXPONENT && exp >= DoubleConsts.MIN_EXPONENT;
|
|
|
|
// ulp(x) is usually 2^(SIGNIFICAND_WIDTH-1)*(2^ilogb(x))
|
|
exp = exp - (DoubleConsts.SIGNIFICAND_WIDTH-1);
|
|
if (exp >= DoubleConsts.MIN_EXPONENT) {
|
|
return powerOfTwoD(exp);
|
|
}
|
|
else {
|
|
// return a subnormal result; left shift integer
|
|
// representation of Double.MIN_VALUE appropriate
|
|
// number of positions
|
|
return Double.longBitsToDouble(1L <<
|
|
(exp - (DoubleConsts.MIN_EXPONENT - (DoubleConsts.SIGNIFICAND_WIDTH-1)) ));
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the size of an ulp of the argument. An ulp, unit in
|
|
* the last place, of a {@code float} value is the positive
|
|
* distance between this floating-point value and the {@code
|
|
* float} value next larger in magnitude. Note that for non-NaN
|
|
* <i>x</i>, <code>ulp(-<i>x</i>) == ulp(<i>x</i>)</code>.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, then the result is NaN.
|
|
* <li> If the argument is positive or negative infinity, then the
|
|
* result is positive infinity.
|
|
* <li> If the argument is positive or negative zero, then the result is
|
|
* {@code Float.MIN_VALUE}.
|
|
* <li> If the argument is ±{@code Float.MAX_VALUE}, then
|
|
* the result is equal to 2<sup>104</sup>.
|
|
* </ul>
|
|
*
|
|
* @param f the floating-point value whose ulp is to be returned
|
|
* @return the size of an ulp of the argument
|
|
* @author Joseph D. Darcy
|
|
* @since 1.5
|
|
*/
|
|
public static float ulp(float f) {
|
|
int exp = getExponent(f);
|
|
|
|
switch(exp) {
|
|
case FloatConsts.MAX_EXPONENT+1: // NaN or infinity
|
|
return Math.abs(f);
|
|
|
|
case FloatConsts.MIN_EXPONENT-1: // zero or subnormal
|
|
return FloatConsts.MIN_VALUE;
|
|
|
|
default:
|
|
assert exp <= FloatConsts.MAX_EXPONENT && exp >= FloatConsts.MIN_EXPONENT;
|
|
|
|
// ulp(x) is usually 2^(SIGNIFICAND_WIDTH-1)*(2^ilogb(x))
|
|
exp = exp - (FloatConsts.SIGNIFICAND_WIDTH-1);
|
|
if (exp >= FloatConsts.MIN_EXPONENT) {
|
|
return powerOfTwoF(exp);
|
|
}
|
|
else {
|
|
// return a subnormal result; left shift integer
|
|
// representation of FloatConsts.MIN_VALUE appropriate
|
|
// number of positions
|
|
return Float.intBitsToFloat(1 <<
|
|
(exp - (FloatConsts.MIN_EXPONENT - (FloatConsts.SIGNIFICAND_WIDTH-1)) ));
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the signum function of the argument; zero if the argument
|
|
* is zero, 1.0 if the argument is greater than zero, -1.0 if the
|
|
* argument is less than zero.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, then the result is NaN.
|
|
* <li> If the argument is positive zero or negative zero, then the
|
|
* result is the same as the argument.
|
|
* </ul>
|
|
*
|
|
* @param d the floating-point value whose signum is to be returned
|
|
* @return the signum function of the argument
|
|
* @author Joseph D. Darcy
|
|
* @since 1.5
|
|
*/
|
|
public static double signum(double d) {
|
|
return (d == 0.0 || Double.isNaN(d))?d:copySign(1.0, d);
|
|
}
|
|
|
|
/**
|
|
* Returns the signum function of the argument; zero if the argument
|
|
* is zero, 1.0f if the argument is greater than zero, -1.0f if the
|
|
* argument is less than zero.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, then the result is NaN.
|
|
* <li> If the argument is positive zero or negative zero, then the
|
|
* result is the same as the argument.
|
|
* </ul>
|
|
*
|
|
* @param f the floating-point value whose signum is to be returned
|
|
* @return the signum function of the argument
|
|
* @author Joseph D. Darcy
|
|
* @since 1.5
|
|
*/
|
|
public static float signum(float f) {
|
|
return (f == 0.0f || Float.isNaN(f))?f:copySign(1.0f, f);
|
|
}
|
|
|
|
/**
|
|
* Returns the hyperbolic sine of a {@code double} value.
|
|
* The hyperbolic sine of <i>x</i> is defined to be
|
|
* (<i>e<sup>x</sup> - e<sup>-x</sup></i>)/2
|
|
* where <i>e</i> is {@linkplain Math#E Euler's number}.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
*
|
|
* <li>If the argument is NaN, then the result is NaN.
|
|
*
|
|
* <li>If the argument is infinite, then the result is an infinity
|
|
* with the same sign as the argument.
|
|
*
|
|
* <li>If the argument is zero, then the result is a zero with the
|
|
* same sign as the argument.
|
|
*
|
|
* </ul>
|
|
*
|
|
* <p>The computed result must be within 2.5 ulps of the exact result.
|
|
*
|
|
* @param x The number whose hyperbolic sine is to be returned.
|
|
* @return The hyperbolic sine of {@code x}.
|
|
* @since 1.5
|
|
*/
|
|
public static double sinh(double x) {
|
|
return StrictMath.sinh(x);
|
|
}
|
|
|
|
/**
|
|
* Returns the hyperbolic cosine of a {@code double} value.
|
|
* The hyperbolic cosine of <i>x</i> is defined to be
|
|
* (<i>e<sup>x</sup> + e<sup>-x</sup></i>)/2
|
|
* where <i>e</i> is {@linkplain Math#E Euler's number}.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
*
|
|
* <li>If the argument is NaN, then the result is NaN.
|
|
*
|
|
* <li>If the argument is infinite, then the result is positive
|
|
* infinity.
|
|
*
|
|
* <li>If the argument is zero, then the result is {@code 1.0}.
|
|
*
|
|
* </ul>
|
|
*
|
|
* <p>The computed result must be within 2.5 ulps of the exact result.
|
|
*
|
|
* @param x The number whose hyperbolic cosine is to be returned.
|
|
* @return The hyperbolic cosine of {@code x}.
|
|
* @since 1.5
|
|
*/
|
|
public static double cosh(double x) {
|
|
return StrictMath.cosh(x);
|
|
}
|
|
|
|
/**
|
|
* Returns the hyperbolic tangent of a {@code double} value.
|
|
* The hyperbolic tangent of <i>x</i> is defined to be
|
|
* (<i>e<sup>x</sup> - e<sup>-x</sup></i>)/(<i>e<sup>x</sup> + e<sup>-x</sup></i>),
|
|
* in other words, {@linkplain Math#sinh
|
|
* sinh(<i>x</i>)}/{@linkplain Math#cosh cosh(<i>x</i>)}. Note
|
|
* that the absolute value of the exact tanh is always less than
|
|
* 1.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
*
|
|
* <li>If the argument is NaN, then the result is NaN.
|
|
*
|
|
* <li>If the argument is zero, then the result is a zero with the
|
|
* same sign as the argument.
|
|
*
|
|
* <li>If the argument is positive infinity, then the result is
|
|
* {@code +1.0}.
|
|
*
|
|
* <li>If the argument is negative infinity, then the result is
|
|
* {@code -1.0}.
|
|
*
|
|
* </ul>
|
|
*
|
|
* <p>The computed result must be within 2.5 ulps of the exact result.
|
|
* The result of {@code tanh} for any finite input must have
|
|
* an absolute value less than or equal to 1. Note that once the
|
|
* exact result of tanh is within 1/2 of an ulp of the limit value
|
|
* of ±1, correctly signed ±{@code 1.0} should
|
|
* be returned.
|
|
*
|
|
* @param x The number whose hyperbolic tangent is to be returned.
|
|
* @return The hyperbolic tangent of {@code x}.
|
|
* @since 1.5
|
|
*/
|
|
public static double tanh(double x) {
|
|
return StrictMath.tanh(x);
|
|
}
|
|
|
|
/**
|
|
* Returns sqrt(<i>x</i><sup>2</sup> +<i>y</i><sup>2</sup>)
|
|
* without intermediate overflow or underflow.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
*
|
|
* <li> If either argument is infinite, then the result
|
|
* is positive infinity.
|
|
*
|
|
* <li> If either argument is NaN and neither argument is infinite,
|
|
* then the result is NaN.
|
|
*
|
|
* </ul>
|
|
*
|
|
* <p>The computed result must be within 1 ulp of the exact
|
|
* result. If one parameter is held constant, the results must be
|
|
* semi-monotonic in the other parameter.
|
|
*
|
|
* @param x a value
|
|
* @param y a value
|
|
* @return sqrt(<i>x</i><sup>2</sup> +<i>y</i><sup>2</sup>)
|
|
* without intermediate overflow or underflow
|
|
* @since 1.5
|
|
*/
|
|
public static double hypot(double x, double y) {
|
|
return StrictMath.hypot(x, y);
|
|
}
|
|
|
|
/**
|
|
* Returns <i>e</i><sup>x</sup> -1. Note that for values of
|
|
* <i>x</i> near 0, the exact sum of
|
|
* {@code expm1(x)} + 1 is much closer to the true
|
|
* result of <i>e</i><sup>x</sup> than {@code exp(x)}.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
* <li>If the argument is NaN, the result is NaN.
|
|
*
|
|
* <li>If the argument is positive infinity, then the result is
|
|
* positive infinity.
|
|
*
|
|
* <li>If the argument is negative infinity, then the result is
|
|
* -1.0.
|
|
*
|
|
* <li>If the argument is zero, then the result is a zero with the
|
|
* same sign as the argument.
|
|
*
|
|
* </ul>
|
|
*
|
|
* <p>The computed result must be within 1 ulp of the exact result.
|
|
* Results must be semi-monotonic. The result of
|
|
* {@code expm1} for any finite input must be greater than or
|
|
* equal to {@code -1.0}. Note that once the exact result of
|
|
* <i>e</i><sup>{@code x}</sup> - 1 is within 1/2
|
|
* ulp of the limit value -1, {@code -1.0} should be
|
|
* returned.
|
|
*
|
|
* @param x the exponent to raise <i>e</i> to in the computation of
|
|
* <i>e</i><sup>{@code x}</sup> -1.
|
|
* @return the value <i>e</i><sup>{@code x}</sup> - 1.
|
|
* @since 1.5
|
|
*/
|
|
public static double expm1(double x) {
|
|
return StrictMath.expm1(x);
|
|
}
|
|
|
|
/**
|
|
* Returns the natural logarithm of the sum of the argument and 1.
|
|
* Note that for small values {@code x}, the result of
|
|
* {@code log1p(x)} is much closer to the true result of ln(1
|
|
* + {@code x}) than the floating-point evaluation of
|
|
* {@code log(1.0+x)}.
|
|
*
|
|
* <p>Special cases:
|
|
*
|
|
* <ul>
|
|
*
|
|
* <li>If the argument is NaN or less than -1, then the result is
|
|
* NaN.
|
|
*
|
|
* <li>If the argument is positive infinity, then the result is
|
|
* positive infinity.
|
|
*
|
|
* <li>If the argument is negative one, then the result is
|
|
* negative infinity.
|
|
*
|
|
* <li>If the argument is zero, then the result is a zero with the
|
|
* same sign as the argument.
|
|
*
|
|
* </ul>
|
|
*
|
|
* <p>The computed result must be within 1 ulp of the exact result.
|
|
* Results must be semi-monotonic.
|
|
*
|
|
* @param x a value
|
|
* @return the value ln({@code x} + 1), the natural
|
|
* log of {@code x} + 1
|
|
* @since 1.5
|
|
*/
|
|
public static double log1p(double x) {
|
|
return StrictMath.log1p(x);
|
|
}
|
|
|
|
/**
|
|
* Returns the first floating-point argument with the sign of the
|
|
* second floating-point argument. Note that unlike the {@link
|
|
* StrictMath#copySign(double, double) StrictMath.copySign}
|
|
* method, this method does not require NaN {@code sign}
|
|
* arguments to be treated as positive values; implementations are
|
|
* permitted to treat some NaN arguments as positive and other NaN
|
|
* arguments as negative to allow greater performance.
|
|
*
|
|
* @param magnitude the parameter providing the magnitude of the result
|
|
* @param sign the parameter providing the sign of the result
|
|
* @return a value with the magnitude of {@code magnitude}
|
|
* and the sign of {@code sign}.
|
|
* @since 1.6
|
|
*/
|
|
public static double copySign(double magnitude, double sign) {
|
|
return Double.longBitsToDouble((Double.doubleToRawLongBits(sign) &
|
|
(DoubleConsts.SIGN_BIT_MASK)) |
|
|
(Double.doubleToRawLongBits(magnitude) &
|
|
(DoubleConsts.EXP_BIT_MASK |
|
|
DoubleConsts.SIGNIF_BIT_MASK)));
|
|
}
|
|
|
|
/**
|
|
* Returns the first floating-point argument with the sign of the
|
|
* second floating-point argument. Note that unlike the {@link
|
|
* StrictMath#copySign(float, float) StrictMath.copySign}
|
|
* method, this method does not require NaN {@code sign}
|
|
* arguments to be treated as positive values; implementations are
|
|
* permitted to treat some NaN arguments as positive and other NaN
|
|
* arguments as negative to allow greater performance.
|
|
*
|
|
* @param magnitude the parameter providing the magnitude of the result
|
|
* @param sign the parameter providing the sign of the result
|
|
* @return a value with the magnitude of {@code magnitude}
|
|
* and the sign of {@code sign}.
|
|
* @since 1.6
|
|
*/
|
|
public static float copySign(float magnitude, float sign) {
|
|
return Float.intBitsToFloat((Float.floatToRawIntBits(sign) &
|
|
(FloatConsts.SIGN_BIT_MASK)) |
|
|
(Float.floatToRawIntBits(magnitude) &
|
|
(FloatConsts.EXP_BIT_MASK |
|
|
FloatConsts.SIGNIF_BIT_MASK)));
|
|
}
|
|
|
|
/**
|
|
* Returns the unbiased exponent used in the representation of a
|
|
* {@code float}. Special cases:
|
|
*
|
|
* <ul>
|
|
* <li>If the argument is NaN or infinite, then the result is
|
|
* {@link Float#MAX_EXPONENT} + 1.
|
|
* <li>If the argument is zero or subnormal, then the result is
|
|
* {@link Float#MIN_EXPONENT} -1.
|
|
* </ul>
|
|
* @param f a {@code float} value
|
|
* @return the unbiased exponent of the argument
|
|
* @since 1.6
|
|
*/
|
|
public static int getExponent(float f) {
|
|
/*
|
|
* Bitwise convert f to integer, mask out exponent bits, shift
|
|
* to the right and then subtract out float's bias adjust to
|
|
* get true exponent value
|
|
*/
|
|
return ((Float.floatToRawIntBits(f) & FloatConsts.EXP_BIT_MASK) >>
|
|
(FloatConsts.SIGNIFICAND_WIDTH - 1)) - FloatConsts.EXP_BIAS;
|
|
}
|
|
|
|
/**
|
|
* Returns the unbiased exponent used in the representation of a
|
|
* {@code double}. Special cases:
|
|
*
|
|
* <ul>
|
|
* <li>If the argument is NaN or infinite, then the result is
|
|
* {@link Double#MAX_EXPONENT} + 1.
|
|
* <li>If the argument is zero or subnormal, then the result is
|
|
* {@link Double#MIN_EXPONENT} -1.
|
|
* </ul>
|
|
* @param d a {@code double} value
|
|
* @return the unbiased exponent of the argument
|
|
* @since 1.6
|
|
*/
|
|
public static int getExponent(double d) {
|
|
/*
|
|
* Bitwise convert d to long, mask out exponent bits, shift
|
|
* to the right and then subtract out double's bias adjust to
|
|
* get true exponent value.
|
|
*/
|
|
return (int)(((Double.doubleToRawLongBits(d) & DoubleConsts.EXP_BIT_MASK) >>
|
|
(DoubleConsts.SIGNIFICAND_WIDTH - 1)) - DoubleConsts.EXP_BIAS);
|
|
}
|
|
|
|
/**
|
|
* Returns the floating-point number adjacent to the first
|
|
* argument in the direction of the second argument. If both
|
|
* arguments compare as equal the second argument is returned.
|
|
*
|
|
* <p>
|
|
* Special cases:
|
|
* <ul>
|
|
* <li> If either argument is a NaN, then NaN is returned.
|
|
*
|
|
* <li> If both arguments are signed zeros, {@code direction}
|
|
* is returned unchanged (as implied by the requirement of
|
|
* returning the second argument if the arguments compare as
|
|
* equal).
|
|
*
|
|
* <li> If {@code start} is
|
|
* ±{@link Double#MIN_VALUE} and {@code direction}
|
|
* has a value such that the result should have a smaller
|
|
* magnitude, then a zero with the same sign as {@code start}
|
|
* is returned.
|
|
*
|
|
* <li> If {@code start} is infinite and
|
|
* {@code direction} has a value such that the result should
|
|
* have a smaller magnitude, {@link Double#MAX_VALUE} with the
|
|
* same sign as {@code start} is returned.
|
|
*
|
|
* <li> If {@code start} is equal to ±
|
|
* {@link Double#MAX_VALUE} and {@code direction} has a
|
|
* value such that the result should have a larger magnitude, an
|
|
* infinity with same sign as {@code start} is returned.
|
|
* </ul>
|
|
*
|
|
* @param start starting floating-point value
|
|
* @param direction value indicating which of
|
|
* {@code start}'s neighbors or {@code start} should
|
|
* be returned
|
|
* @return The floating-point number adjacent to {@code start} in the
|
|
* direction of {@code direction}.
|
|
* @since 1.6
|
|
*/
|
|
public static double nextAfter(double start, double direction) {
|
|
/*
|
|
* The cases:
|
|
*
|
|
* nextAfter(+infinity, 0) == MAX_VALUE
|
|
* nextAfter(+infinity, +infinity) == +infinity
|
|
* nextAfter(-infinity, 0) == -MAX_VALUE
|
|
* nextAfter(-infinity, -infinity) == -infinity
|
|
*
|
|
* are naturally handled without any additional testing
|
|
*/
|
|
|
|
// First check for NaN values
|
|
if (Double.isNaN(start) || Double.isNaN(direction)) {
|
|
// return a NaN derived from the input NaN(s)
|
|
return start + direction;
|
|
} else if (start == direction) {
|
|
return direction;
|
|
} else { // start > direction or start < direction
|
|
// Add +0.0 to get rid of a -0.0 (+0.0 + -0.0 => +0.0)
|
|
// then bitwise convert start to integer.
|
|
long transducer = Double.doubleToRawLongBits(start + 0.0d);
|
|
|
|
/*
|
|
* IEEE 754 floating-point numbers are lexicographically
|
|
* ordered if treated as signed- magnitude integers .
|
|
* Since Java's integers are two's complement,
|
|
* incrementing" the two's complement representation of a
|
|
* logically negative floating-point value *decrements*
|
|
* the signed-magnitude representation. Therefore, when
|
|
* the integer representation of a floating-point values
|
|
* is less than zero, the adjustment to the representation
|
|
* is in the opposite direction than would be expected at
|
|
* first .
|
|
*/
|
|
if (direction > start) { // Calculate next greater value
|
|
transducer = transducer + (transducer >= 0L ? 1L:-1L);
|
|
} else { // Calculate next lesser value
|
|
assert direction < start;
|
|
if (transducer > 0L)
|
|
--transducer;
|
|
else
|
|
if (transducer < 0L )
|
|
++transducer;
|
|
/*
|
|
* transducer==0, the result is -MIN_VALUE
|
|
*
|
|
* The transition from zero (implicitly
|
|
* positive) to the smallest negative
|
|
* signed magnitude value must be done
|
|
* explicitly.
|
|
*/
|
|
else
|
|
transducer = DoubleConsts.SIGN_BIT_MASK | 1L;
|
|
}
|
|
|
|
return Double.longBitsToDouble(transducer);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the floating-point number adjacent to the first
|
|
* argument in the direction of the second argument. If both
|
|
* arguments compare as equal a value equivalent to the second argument
|
|
* is returned.
|
|
*
|
|
* <p>
|
|
* Special cases:
|
|
* <ul>
|
|
* <li> If either argument is a NaN, then NaN is returned.
|
|
*
|
|
* <li> If both arguments are signed zeros, a value equivalent
|
|
* to {@code direction} is returned.
|
|
*
|
|
* <li> If {@code start} is
|
|
* ±{@link Float#MIN_VALUE} and {@code direction}
|
|
* has a value such that the result should have a smaller
|
|
* magnitude, then a zero with the same sign as {@code start}
|
|
* is returned.
|
|
*
|
|
* <li> If {@code start} is infinite and
|
|
* {@code direction} has a value such that the result should
|
|
* have a smaller magnitude, {@link Float#MAX_VALUE} with the
|
|
* same sign as {@code start} is returned.
|
|
*
|
|
* <li> If {@code start} is equal to ±
|
|
* {@link Float#MAX_VALUE} and {@code direction} has a
|
|
* value such that the result should have a larger magnitude, an
|
|
* infinity with same sign as {@code start} is returned.
|
|
* </ul>
|
|
*
|
|
* @param start starting floating-point value
|
|
* @param direction value indicating which of
|
|
* {@code start}'s neighbors or {@code start} should
|
|
* be returned
|
|
* @return The floating-point number adjacent to {@code start} in the
|
|
* direction of {@code direction}.
|
|
* @since 1.6
|
|
*/
|
|
public static float nextAfter(float start, double direction) {
|
|
/*
|
|
* The cases:
|
|
*
|
|
* nextAfter(+infinity, 0) == MAX_VALUE
|
|
* nextAfter(+infinity, +infinity) == +infinity
|
|
* nextAfter(-infinity, 0) == -MAX_VALUE
|
|
* nextAfter(-infinity, -infinity) == -infinity
|
|
*
|
|
* are naturally handled without any additional testing
|
|
*/
|
|
|
|
// First check for NaN values
|
|
if (Float.isNaN(start) || Double.isNaN(direction)) {
|
|
// return a NaN derived from the input NaN(s)
|
|
return start + (float)direction;
|
|
} else if (start == direction) {
|
|
return (float)direction;
|
|
} else { // start > direction or start < direction
|
|
// Add +0.0 to get rid of a -0.0 (+0.0 + -0.0 => +0.0)
|
|
// then bitwise convert start to integer.
|
|
int transducer = Float.floatToRawIntBits(start + 0.0f);
|
|
|
|
/*
|
|
* IEEE 754 floating-point numbers are lexicographically
|
|
* ordered if treated as signed- magnitude integers .
|
|
* Since Java's integers are two's complement,
|
|
* incrementing" the two's complement representation of a
|
|
* logically negative floating-point value *decrements*
|
|
* the signed-magnitude representation. Therefore, when
|
|
* the integer representation of a floating-point values
|
|
* is less than zero, the adjustment to the representation
|
|
* is in the opposite direction than would be expected at
|
|
* first.
|
|
*/
|
|
if (direction > start) {// Calculate next greater value
|
|
transducer = transducer + (transducer >= 0 ? 1:-1);
|
|
} else { // Calculate next lesser value
|
|
assert direction < start;
|
|
if (transducer > 0)
|
|
--transducer;
|
|
else
|
|
if (transducer < 0 )
|
|
++transducer;
|
|
/*
|
|
* transducer==0, the result is -MIN_VALUE
|
|
*
|
|
* The transition from zero (implicitly
|
|
* positive) to the smallest negative
|
|
* signed magnitude value must be done
|
|
* explicitly.
|
|
*/
|
|
else
|
|
transducer = FloatConsts.SIGN_BIT_MASK | 1;
|
|
}
|
|
|
|
return Float.intBitsToFloat(transducer);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the floating-point value adjacent to {@code d} in
|
|
* the direction of positive infinity. This method is
|
|
* semantically equivalent to {@code nextAfter(d,
|
|
* Double.POSITIVE_INFINITY)}; however, a {@code nextUp}
|
|
* implementation may run faster than its equivalent
|
|
* {@code nextAfter} call.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, the result is NaN.
|
|
*
|
|
* <li> If the argument is positive infinity, the result is
|
|
* positive infinity.
|
|
*
|
|
* <li> If the argument is zero, the result is
|
|
* {@link Double#MIN_VALUE}
|
|
*
|
|
* </ul>
|
|
*
|
|
* @param d starting floating-point value
|
|
* @return The adjacent floating-point value closer to positive
|
|
* infinity.
|
|
* @since 1.6
|
|
*/
|
|
public static double nextUp(double d) {
|
|
if( Double.isNaN(d) || d == Double.POSITIVE_INFINITY)
|
|
return d;
|
|
else {
|
|
d += 0.0d;
|
|
return Double.longBitsToDouble(Double.doubleToRawLongBits(d) +
|
|
((d >= 0.0d)?+1L:-1L));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the floating-point value adjacent to {@code f} in
|
|
* the direction of positive infinity. This method is
|
|
* semantically equivalent to {@code nextAfter(f,
|
|
* Float.POSITIVE_INFINITY)}; however, a {@code nextUp}
|
|
* implementation may run faster than its equivalent
|
|
* {@code nextAfter} call.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, the result is NaN.
|
|
*
|
|
* <li> If the argument is positive infinity, the result is
|
|
* positive infinity.
|
|
*
|
|
* <li> If the argument is zero, the result is
|
|
* {@link Float#MIN_VALUE}
|
|
*
|
|
* </ul>
|
|
*
|
|
* @param f starting floating-point value
|
|
* @return The adjacent floating-point value closer to positive
|
|
* infinity.
|
|
* @since 1.6
|
|
*/
|
|
public static float nextUp(float f) {
|
|
if( Float.isNaN(f) || f == FloatConsts.POSITIVE_INFINITY)
|
|
return f;
|
|
else {
|
|
f += 0.0f;
|
|
return Float.intBitsToFloat(Float.floatToRawIntBits(f) +
|
|
((f >= 0.0f)?+1:-1));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the floating-point value adjacent to {@code d} in
|
|
* the direction of negative infinity. This method is
|
|
* semantically equivalent to {@code nextAfter(d,
|
|
* Double.NEGATIVE_INFINITY)}; however, a
|
|
* {@code nextDown} implementation may run faster than its
|
|
* equivalent {@code nextAfter} call.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, the result is NaN.
|
|
*
|
|
* <li> If the argument is negative infinity, the result is
|
|
* negative infinity.
|
|
*
|
|
* <li> If the argument is zero, the result is
|
|
* {@code -Double.MIN_VALUE}
|
|
*
|
|
* </ul>
|
|
*
|
|
* @param d starting floating-point value
|
|
* @return The adjacent floating-point value closer to negative
|
|
* infinity.
|
|
* @since 1.8
|
|
*/
|
|
public static double nextDown(double d) {
|
|
if (Double.isNaN(d) || d == Double.NEGATIVE_INFINITY)
|
|
return d;
|
|
else {
|
|
if (d == 0.0)
|
|
return -Double.MIN_VALUE;
|
|
else
|
|
return Double.longBitsToDouble(Double.doubleToRawLongBits(d) +
|
|
((d > 0.0d)?-1L:+1L));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the floating-point value adjacent to {@code f} in
|
|
* the direction of negative infinity. This method is
|
|
* semantically equivalent to {@code nextAfter(f,
|
|
* Float.NEGATIVE_INFINITY)}; however, a
|
|
* {@code nextDown} implementation may run faster than its
|
|
* equivalent {@code nextAfter} call.
|
|
*
|
|
* <p>Special Cases:
|
|
* <ul>
|
|
* <li> If the argument is NaN, the result is NaN.
|
|
*
|
|
* <li> If the argument is negative infinity, the result is
|
|
* negative infinity.
|
|
*
|
|
* <li> If the argument is zero, the result is
|
|
* {@code -Float.MIN_VALUE}
|
|
*
|
|
* </ul>
|
|
*
|
|
* @param f starting floating-point value
|
|
* @return The adjacent floating-point value closer to negative
|
|
* infinity.
|
|
* @since 1.8
|
|
*/
|
|
public static float nextDown(float f) {
|
|
if (Float.isNaN(f) || f == Float.NEGATIVE_INFINITY)
|
|
return f;
|
|
else {
|
|
if (f == 0.0f)
|
|
return -Float.MIN_VALUE;
|
|
else
|
|
return Float.intBitsToFloat(Float.floatToRawIntBits(f) +
|
|
((f > 0.0f)?-1:+1));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns {@code d} ×
|
|
* 2<sup>{@code scaleFactor}</sup> rounded as if performed
|
|
* by a single correctly rounded floating-point multiply to a
|
|
* member of the double value set. See the Java
|
|
* Language Specification for a discussion of floating-point
|
|
* value sets. If the exponent of the result is between {@link
|
|
* Double#MIN_EXPONENT} and {@link Double#MAX_EXPONENT}, the
|
|
* answer is calculated exactly. If the exponent of the result
|
|
* would be larger than {@code Double.MAX_EXPONENT}, an
|
|
* infinity is returned. Note that if the result is subnormal,
|
|
* precision may be lost; that is, when {@code scalb(x, n)}
|
|
* is subnormal, {@code scalb(scalb(x, n), -n)} may not equal
|
|
* <i>x</i>. When the result is non-NaN, the result has the same
|
|
* sign as {@code d}.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
* <li> If the first argument is NaN, NaN is returned.
|
|
* <li> If the first argument is infinite, then an infinity of the
|
|
* same sign is returned.
|
|
* <li> If the first argument is zero, then a zero of the same
|
|
* sign is returned.
|
|
* </ul>
|
|
*
|
|
* @param d number to be scaled by a power of two.
|
|
* @param scaleFactor power of 2 used to scale {@code d}
|
|
* @return {@code d} × 2<sup>{@code scaleFactor}</sup>
|
|
* @since 1.6
|
|
*/
|
|
public static double scalb(double d, int scaleFactor) {
|
|
/*
|
|
* This method does not need to be declared strictfp to
|
|
* compute the same correct result on all platforms. When
|
|
* scaling up, it does not matter what order the
|
|
* multiply-store operations are done; the result will be
|
|
* finite or overflow regardless of the operation ordering.
|
|
* However, to get the correct result when scaling down, a
|
|
* particular ordering must be used.
|
|
*
|
|
* When scaling down, the multiply-store operations are
|
|
* sequenced so that it is not possible for two consecutive
|
|
* multiply-stores to return subnormal results. If one
|
|
* multiply-store result is subnormal, the next multiply will
|
|
* round it away to zero. This is done by first multiplying
|
|
* by 2 ^ (scaleFactor % n) and then multiplying several
|
|
* times by by 2^n as needed where n is the exponent of number
|
|
* that is a covenient power of two. In this way, at most one
|
|
* real rounding error occurs. If the double value set is
|
|
* being used exclusively, the rounding will occur on a
|
|
* multiply. If the double-extended-exponent value set is
|
|
* being used, the products will (perhaps) be exact but the
|
|
* stores to d are guaranteed to round to the double value
|
|
* set.
|
|
*
|
|
* It is _not_ a valid implementation to first multiply d by
|
|
* 2^MIN_EXPONENT and then by 2 ^ (scaleFactor %
|
|
* MIN_EXPONENT) since even in a strictfp program double
|
|
* rounding on underflow could occur; e.g. if the scaleFactor
|
|
* argument was (MIN_EXPONENT - n) and the exponent of d was a
|
|
* little less than -(MIN_EXPONENT - n), meaning the final
|
|
* result would be subnormal.
|
|
*
|
|
* Since exact reproducibility of this method can be achieved
|
|
* without any undue performance burden, there is no
|
|
* compelling reason to allow double rounding on underflow in
|
|
* scalb.
|
|
*/
|
|
|
|
// magnitude of a power of two so large that scaling a finite
|
|
// nonzero value by it would be guaranteed to over or
|
|
// underflow; due to rounding, scaling down takes takes an
|
|
// additional power of two which is reflected here
|
|
final int MAX_SCALE = DoubleConsts.MAX_EXPONENT + -DoubleConsts.MIN_EXPONENT +
|
|
DoubleConsts.SIGNIFICAND_WIDTH + 1;
|
|
int exp_adjust = 0;
|
|
int scale_increment = 0;
|
|
double exp_delta = Double.NaN;
|
|
|
|
// Make sure scaling factor is in a reasonable range
|
|
|
|
if(scaleFactor < 0) {
|
|
scaleFactor = Math.max(scaleFactor, -MAX_SCALE);
|
|
scale_increment = -512;
|
|
exp_delta = twoToTheDoubleScaleDown;
|
|
}
|
|
else {
|
|
scaleFactor = Math.min(scaleFactor, MAX_SCALE);
|
|
scale_increment = 512;
|
|
exp_delta = twoToTheDoubleScaleUp;
|
|
}
|
|
|
|
// Calculate (scaleFactor % +/-512), 512 = 2^9, using
|
|
// technique from "Hacker's Delight" section 10-2.
|
|
int t = (scaleFactor >> 9-1) >>> 32 - 9;
|
|
exp_adjust = ((scaleFactor + t) & (512 -1)) - t;
|
|
|
|
d *= powerOfTwoD(exp_adjust);
|
|
scaleFactor -= exp_adjust;
|
|
|
|
while(scaleFactor != 0) {
|
|
d *= exp_delta;
|
|
scaleFactor -= scale_increment;
|
|
}
|
|
return d;
|
|
}
|
|
|
|
/**
|
|
* Returns {@code f} ×
|
|
* 2<sup>{@code scaleFactor}</sup> rounded as if performed
|
|
* by a single correctly rounded floating-point multiply to a
|
|
* member of the float value set. See the Java
|
|
* Language Specification for a discussion of floating-point
|
|
* value sets. If the exponent of the result is between {@link
|
|
* Float#MIN_EXPONENT} and {@link Float#MAX_EXPONENT}, the
|
|
* answer is calculated exactly. If the exponent of the result
|
|
* would be larger than {@code Float.MAX_EXPONENT}, an
|
|
* infinity is returned. Note that if the result is subnormal,
|
|
* precision may be lost; that is, when {@code scalb(x, n)}
|
|
* is subnormal, {@code scalb(scalb(x, n), -n)} may not equal
|
|
* <i>x</i>. When the result is non-NaN, the result has the same
|
|
* sign as {@code f}.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
* <li> If the first argument is NaN, NaN is returned.
|
|
* <li> If the first argument is infinite, then an infinity of the
|
|
* same sign is returned.
|
|
* <li> If the first argument is zero, then a zero of the same
|
|
* sign is returned.
|
|
* </ul>
|
|
*
|
|
* @param f number to be scaled by a power of two.
|
|
* @param scaleFactor power of 2 used to scale {@code f}
|
|
* @return {@code f} × 2<sup>{@code scaleFactor}</sup>
|
|
* @since 1.6
|
|
*/
|
|
public static float scalb(float f, int scaleFactor) {
|
|
// magnitude of a power of two so large that scaling a finite
|
|
// nonzero value by it would be guaranteed to over or
|
|
// underflow; due to rounding, scaling down takes takes an
|
|
// additional power of two which is reflected here
|
|
final int MAX_SCALE = FloatConsts.MAX_EXPONENT + -FloatConsts.MIN_EXPONENT +
|
|
FloatConsts.SIGNIFICAND_WIDTH + 1;
|
|
|
|
// Make sure scaling factor is in a reasonable range
|
|
scaleFactor = Math.max(Math.min(scaleFactor, MAX_SCALE), -MAX_SCALE);
|
|
|
|
/*
|
|
* Since + MAX_SCALE for float fits well within the double
|
|
* exponent range and + float -> double conversion is exact
|
|
* the multiplication below will be exact. Therefore, the
|
|
* rounding that occurs when the double product is cast to
|
|
* float will be the correctly rounded float result. Since
|
|
* all operations other than the final multiply will be exact,
|
|
* it is not necessary to declare this method strictfp.
|
|
*/
|
|
return (float)((double)f*powerOfTwoD(scaleFactor));
|
|
}
|
|
|
|
// Constants used in scalb
|
|
static double twoToTheDoubleScaleUp = powerOfTwoD(512);
|
|
static double twoToTheDoubleScaleDown = powerOfTwoD(-512);
|
|
|
|
/**
|
|
* Returns a floating-point power of two in the normal range.
|
|
*/
|
|
static double powerOfTwoD(int n) {
|
|
assert(n >= DoubleConsts.MIN_EXPONENT && n <= DoubleConsts.MAX_EXPONENT);
|
|
return Double.longBitsToDouble((((long)n + (long)DoubleConsts.EXP_BIAS) <<
|
|
(DoubleConsts.SIGNIFICAND_WIDTH-1))
|
|
& DoubleConsts.EXP_BIT_MASK);
|
|
}
|
|
|
|
/**
|
|
* Returns a floating-point power of two in the normal range.
|
|
*/
|
|
static float powerOfTwoF(int n) {
|
|
assert(n >= FloatConsts.MIN_EXPONENT && n <= FloatConsts.MAX_EXPONENT);
|
|
return Float.intBitsToFloat(((n + FloatConsts.EXP_BIAS) <<
|
|
(FloatConsts.SIGNIFICAND_WIDTH-1))
|
|
& FloatConsts.EXP_BIT_MASK);
|
|
}
|
|
}
|