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652 lines
23 KiB
652 lines
23 KiB
/*
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* Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
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* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*/
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package javax.swing.text;
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import java.util.Vector;
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import java.awt.*;
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import javax.swing.event.*;
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/**
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* ZoneView is a View implementation that creates zones for which
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* the child views are not created or stored until they are needed
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* for display or model/view translations. This enables a substantial
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* reduction in memory consumption for situations where the model
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* being represented is very large, by building view objects only for
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* the region being actively viewed/edited. The size of the children
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* can be estimated in some way, or calculated asynchronously with
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* only the result being saved.
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* <p>
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* ZoneView extends BoxView to provide a box that implements
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* zones for its children. The zones are special View implementations
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* (the children of an instance of this class) that represent only a
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* portion of the model that an instance of ZoneView is responsible
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* for. The zones don't create child views until an attempt is made
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* to display them. A box shaped view is well suited to this because:
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* <ul>
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* <li>
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* Boxes are a heavily used view, and having a box that
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* provides this behavior gives substantial opportunity
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* to plug the behavior into a view hierarchy from the
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* view factory.
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* <li>
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* Boxes are tiled in one direction, so it is easy to
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* divide them into zones in a reliable way.
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* <li>
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* Boxes typically have a simple relationship to the model (i.e. they
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* create child views that directly represent the child elements).
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* <li>
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* Boxes are easier to estimate the size of than some other shapes.
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* </ul>
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* <p>
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* The default behavior is controlled by two properties, maxZoneSize
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* and maxZonesLoaded. Setting maxZoneSize to Integer.MAX_VALUE would
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* have the effect of causing only one zone to be created. This would
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* effectively turn the view into an implementation of the decorator
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* pattern. Setting maxZonesLoaded to a value of Integer.MAX_VALUE would
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* cause zones to never be unloaded. For simplicity, zones are created on
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* boundaries represented by the child elements of the element the view is
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* responsible for. The zones can be any View implementation, but the
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* default implementation is based upon AsyncBoxView which supports fairly
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* large zones efficiently.
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*
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* @author Timothy Prinzing
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* @see View
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* @since 1.3
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*/
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public class ZoneView extends BoxView {
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int maxZoneSize = 8 * 1024;
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int maxZonesLoaded = 3;
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Vector<View> loadedZones;
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/**
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* Constructs a ZoneView.
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*
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* @param elem the element this view is responsible for
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* @param axis either View.X_AXIS or View.Y_AXIS
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*/
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public ZoneView(Element elem, int axis) {
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super(elem, axis);
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loadedZones = new Vector<View>();
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}
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/**
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* Get the current maximum zone size.
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*/
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public int getMaximumZoneSize() {
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return maxZoneSize;
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}
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/**
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* Set the desired maximum zone size. A
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* zone may get larger than this size if
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* a single child view is larger than this
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* size since zones are formed on child view
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* boundaries.
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*
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* @param size the number of characters the zone
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* may represent before attempting to break
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* the zone into a smaller size.
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*/
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public void setMaximumZoneSize(int size) {
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maxZoneSize = size;
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}
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/**
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* Get the current setting of the number of zones
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* allowed to be loaded at the same time.
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*/
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public int getMaxZonesLoaded() {
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return maxZonesLoaded;
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}
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/**
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* Sets the current setting of the number of zones
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* allowed to be loaded at the same time. This will throw an
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* <code>IllegalArgumentException</code> if <code>mzl</code> is less
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* than 1.
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*
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* @param mzl the desired maximum number of zones
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* to be actively loaded, must be greater than 0
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* @exception IllegalArgumentException if <code>mzl</code> is < 1
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*/
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public void setMaxZonesLoaded(int mzl) {
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if (mzl < 1) {
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throw new IllegalArgumentException("ZoneView.setMaxZonesLoaded must be greater than 0.");
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}
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maxZonesLoaded = mzl;
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unloadOldZones();
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}
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/**
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* Called by a zone when it gets loaded. This happens when
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* an attempt is made to display or perform a model/view
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* translation on a zone that was in an unloaded state.
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* This is implemented to check if the maximum number of
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* zones was reached and to unload the oldest zone if so.
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*
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* @param zone the child view that was just loaded.
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*/
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protected void zoneWasLoaded(View zone) {
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//System.out.println("loading: " + zone.getStartOffset() + "," + zone.getEndOffset());
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loadedZones.addElement(zone);
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unloadOldZones();
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}
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void unloadOldZones() {
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while (loadedZones.size() > getMaxZonesLoaded()) {
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View zone = loadedZones.elementAt(0);
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loadedZones.removeElementAt(0);
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unloadZone(zone);
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}
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}
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/**
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* Unload a zone (Convert the zone to its memory saving state).
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* The zones are expected to represent a subset of the
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* child elements of the element this view is responsible for.
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* Therefore, the default implementation is to simple remove
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* all the children.
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*
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* @param zone the child view desired to be set to an
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* unloaded state.
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*/
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protected void unloadZone(View zone) {
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//System.out.println("unloading: " + zone.getStartOffset() + "," + zone.getEndOffset());
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zone.removeAll();
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}
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/**
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* Determine if a zone is in the loaded state.
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* The zones are expected to represent a subset of the
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* child elements of the element this view is responsible for.
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* Therefore, the default implementation is to return
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* true if the view has children.
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*/
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protected boolean isZoneLoaded(View zone) {
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return (zone.getViewCount() > 0);
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}
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/**
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* Create a view to represent a zone for the given
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* range within the model (which should be within
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* the range of this objects responsibility). This
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* is called by the zone management logic to create
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* new zones. Subclasses can provide a different
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* implementation for a zone by changing this method.
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*
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* @param p0 the start of the desired zone. This should
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* be >= getStartOffset() and < getEndOffset(). This
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* value should also be < p1.
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* @param p1 the end of the desired zone. This should
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* be > getStartOffset() and <= getEndOffset(). This
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* value should also be > p0.
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*/
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protected View createZone(int p0, int p1) {
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Document doc = getDocument();
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View zone;
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try {
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zone = new Zone(getElement(),
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doc.createPosition(p0),
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doc.createPosition(p1));
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} catch (BadLocationException ble) {
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// this should puke in some way.
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throw new StateInvariantError(ble.getMessage());
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}
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return zone;
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}
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/**
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* Loads all of the children to initialize the view.
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* This is called by the <code>setParent</code> method.
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* This is reimplemented to not load any children directly
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* (as they are created by the zones). This method creates
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* the initial set of zones. Zones don't actually get
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* populated however until an attempt is made to display
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* them or to do model/view coordinate translation.
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*
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* @param f the view factory
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*/
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protected void loadChildren(ViewFactory f) {
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// build the first zone.
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Document doc = getDocument();
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int offs0 = getStartOffset();
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int offs1 = getEndOffset();
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append(createZone(offs0, offs1));
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handleInsert(offs0, offs1 - offs0);
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}
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/**
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* Returns the child view index representing the given position in
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* the model.
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*
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* @param pos the position >= 0
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* @return index of the view representing the given position, or
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* -1 if no view represents that position
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*/
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protected int getViewIndexAtPosition(int pos) {
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// PENDING(prinz) this could be done as a binary
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// search, and probably should be.
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int n = getViewCount();
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if (pos == getEndOffset()) {
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return n - 1;
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}
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for(int i = 0; i < n; i++) {
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View v = getView(i);
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if(pos >= v.getStartOffset() &&
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pos < v.getEndOffset()) {
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return i;
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}
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}
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return -1;
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}
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void handleInsert(int pos, int length) {
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int index = getViewIndex(pos, Position.Bias.Forward);
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View v = getView(index);
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int offs0 = v.getStartOffset();
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int offs1 = v.getEndOffset();
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if ((offs1 - offs0) > maxZoneSize) {
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splitZone(index, offs0, offs1);
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}
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}
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void handleRemove(int pos, int length) {
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// IMPLEMENT
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}
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/**
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* Break up the zone at the given index into pieces
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* of an acceptable size.
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*/
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void splitZone(int index, int offs0, int offs1) {
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// divide the old zone into a new set of bins
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Element elem = getElement();
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Document doc = elem.getDocument();
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Vector<View> zones = new Vector<View>();
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int offs = offs0;
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do {
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offs0 = offs;
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offs = Math.min(getDesiredZoneEnd(offs0), offs1);
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zones.addElement(createZone(offs0, offs));
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} while (offs < offs1);
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View oldZone = getView(index);
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View[] newZones = new View[zones.size()];
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zones.copyInto(newZones);
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replace(index, 1, newZones);
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}
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/**
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* Returns the zone position to use for the
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* end of a zone that starts at the given
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* position. By default this returns something
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* close to half the max zone size.
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*/
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int getDesiredZoneEnd(int pos) {
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Element elem = getElement();
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int index = elem.getElementIndex(pos + (maxZoneSize / 2));
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Element child = elem.getElement(index);
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int offs0 = child.getStartOffset();
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int offs1 = child.getEndOffset();
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if ((offs1 - pos) > maxZoneSize) {
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if (offs0 > pos) {
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return offs0;
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}
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}
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return offs1;
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}
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// ---- View methods ----------------------------------------------------
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/**
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* The superclass behavior will try to update the child views
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* which is not desired in this case, since the children are
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* zones and not directly effected by the changes to the
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* associated element. This is reimplemented to do nothing
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* and return false.
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*/
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protected boolean updateChildren(DocumentEvent.ElementChange ec,
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DocumentEvent e, ViewFactory f) {
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return false;
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}
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/**
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* Gives notification that something was inserted into the document
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* in a location that this view is responsible for. This is largely
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* delegated to the superclass, but is reimplemented to update the
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* relevant zone (i.e. determine if a zone needs to be split into a
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* set of 2 or more zones).
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*
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* @param changes the change information from the associated document
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* @param a the current allocation of the view
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* @param f the factory to use to rebuild if the view has children
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* @see View#insertUpdate
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*/
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public void insertUpdate(DocumentEvent changes, Shape a, ViewFactory f) {
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handleInsert(changes.getOffset(), changes.getLength());
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super.insertUpdate(changes, a, f);
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}
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/**
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* Gives notification that something was removed from the document
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* in a location that this view is responsible for. This is largely
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* delegated to the superclass, but is reimplemented to update the
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* relevant zones (i.e. determine if zones need to be removed or
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* joined with another zone).
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*
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* @param changes the change information from the associated document
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* @param a the current allocation of the view
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* @param f the factory to use to rebuild if the view has children
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* @see View#removeUpdate
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*/
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public void removeUpdate(DocumentEvent changes, Shape a, ViewFactory f) {
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handleRemove(changes.getOffset(), changes.getLength());
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super.removeUpdate(changes, a, f);
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}
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/**
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* Internally created view that has the purpose of holding
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* the views that represent the children of the ZoneView
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* that have been arranged in a zone.
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*/
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class Zone extends AsyncBoxView {
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private Position start;
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private Position end;
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public Zone(Element elem, Position start, Position end) {
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super(elem, ZoneView.this.getAxis());
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this.start = start;
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this.end = end;
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}
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/**
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* Creates the child views and populates the
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* zone with them. This is done by translating
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* the positions to child element index locations
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* and building views to those elements. If the
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* zone is already loaded, this does nothing.
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*/
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public void load() {
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if (! isLoaded()) {
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setEstimatedMajorSpan(true);
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Element e = getElement();
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ViewFactory f = getViewFactory();
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int index0 = e.getElementIndex(getStartOffset());
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int index1 = e.getElementIndex(getEndOffset());
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View[] added = new View[index1 - index0 + 1];
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for (int i = index0; i <= index1; i++) {
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added[i - index0] = f.create(e.getElement(i));
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}
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replace(0, 0, added);
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zoneWasLoaded(this);
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}
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}
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/**
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* Removes the child views and returns to a
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* state of unloaded.
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*/
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public void unload() {
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setEstimatedMajorSpan(true);
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removeAll();
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}
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/**
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* Determines if the zone is in the loaded state
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* or not.
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*/
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public boolean isLoaded() {
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return (getViewCount() != 0);
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}
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/**
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* This method is reimplemented to not build the children
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* since the children are created when the zone is loaded
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* rather then when it is placed in the view hierarchy.
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* The major span is estimated at this point by building
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* the first child (but not storing it), and calling
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* setEstimatedMajorSpan(true) followed by setSpan for
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* the major axis with the estimated span.
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*/
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protected void loadChildren(ViewFactory f) {
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// mark the major span as estimated
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setEstimatedMajorSpan(true);
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// estimate the span
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Element elem = getElement();
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int index0 = elem.getElementIndex(getStartOffset());
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int index1 = elem.getElementIndex(getEndOffset());
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int nChildren = index1 - index0;
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// replace this with something real
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//setSpan(getMajorAxis(), nChildren * 10);
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View first = f.create(elem.getElement(index0));
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first.setParent(this);
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float w = first.getPreferredSpan(X_AXIS);
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float h = first.getPreferredSpan(Y_AXIS);
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if (getMajorAxis() == X_AXIS) {
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w *= nChildren;
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} else {
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h += nChildren;
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}
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setSize(w, h);
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}
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/**
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* Publish the changes in preferences upward to the parent
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* view.
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* <p>
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* This is reimplemented to stop the superclass behavior
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* if the zone has not yet been loaded. If the zone is
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* unloaded for example, the last seen major span is the
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* best estimate and a calculated span for no children
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* is undesirable.
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*/
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protected void flushRequirementChanges() {
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if (isLoaded()) {
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super.flushRequirementChanges();
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}
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}
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/**
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* Returns the child view index representing the given position in
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* the model. Since the zone contains a cluster of the overall
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* set of child elements, we can determine the index fairly
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* quickly from the model by subtracting the index of the
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* start offset from the index of the position given.
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*
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* @param pos the position >= 0
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* @return index of the view representing the given position, or
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* -1 if no view represents that position
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* @since 1.3
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*/
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public int getViewIndex(int pos, Position.Bias b) {
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boolean isBackward = (b == Position.Bias.Backward);
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pos = (isBackward) ? Math.max(0, pos - 1) : pos;
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Element elem = getElement();
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int index1 = elem.getElementIndex(pos);
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int index0 = elem.getElementIndex(getStartOffset());
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return index1 - index0;
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}
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protected boolean updateChildren(DocumentEvent.ElementChange ec,
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DocumentEvent e, ViewFactory f) {
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// the structure of this element changed.
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Element[] removedElems = ec.getChildrenRemoved();
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Element[] addedElems = ec.getChildrenAdded();
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Element elem = getElement();
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int index0 = elem.getElementIndex(getStartOffset());
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int index1 = elem.getElementIndex(getEndOffset()-1);
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int index = ec.getIndex();
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if ((index >= index0) && (index <= index1)) {
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// The change is in this zone
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int replaceIndex = index - index0;
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int nadd = Math.min(index1 - index0 + 1, addedElems.length);
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int nremove = Math.min(index1 - index0 + 1, removedElems.length);
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View[] added = new View[nadd];
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for (int i = 0; i < nadd; i++) {
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added[i] = f.create(addedElems[i]);
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}
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replace(replaceIndex, nremove, added);
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}
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return true;
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}
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// --- View methods ----------------------------------
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/**
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* Fetches the attributes to use when rendering. This view
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* isn't directly responsible for an element so it returns
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* the outer classes attributes.
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*/
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public AttributeSet getAttributes() {
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return ZoneView.this.getAttributes();
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}
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/**
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* Renders using the given rendering surface and area on that
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* surface. This is implemented to load the zone if its not
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* already loaded, and then perform the superclass behavior.
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*
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* @param g the rendering surface to use
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* @param a the allocated region to render into
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* @see View#paint
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*/
|
|
public void paint(Graphics g, Shape a) {
|
|
load();
|
|
super.paint(g, a);
|
|
}
|
|
|
|
/**
|
|
* Provides a mapping from the view coordinate space to the logical
|
|
* coordinate space of the model. This is implemented to first
|
|
* make sure the zone is loaded before providing the superclass
|
|
* behavior.
|
|
*
|
|
* @param x x coordinate of the view location to convert >= 0
|
|
* @param y y coordinate of the view location to convert >= 0
|
|
* @param a the allocated region to render into
|
|
* @return the location within the model that best represents the
|
|
* given point in the view >= 0
|
|
* @see View#viewToModel
|
|
*/
|
|
public int viewToModel(float x, float y, Shape a, Position.Bias[] bias) {
|
|
load();
|
|
return super.viewToModel(x, y, a, bias);
|
|
}
|
|
|
|
/**
|
|
* Provides a mapping from the document model coordinate space
|
|
* to the coordinate space of the view mapped to it. This is
|
|
* implemented to provide the superclass behavior after first
|
|
* making sure the zone is loaded (The zone must be loaded to
|
|
* make this calculation).
|
|
*
|
|
* @param pos the position to convert
|
|
* @param a the allocated region to render into
|
|
* @return the bounding box of the given position
|
|
* @exception BadLocationException if the given position does not represent a
|
|
* valid location in the associated document
|
|
* @see View#modelToView
|
|
*/
|
|
public Shape modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException {
|
|
load();
|
|
return super.modelToView(pos, a, b);
|
|
}
|
|
|
|
/**
|
|
* Start of the zones range.
|
|
*
|
|
* @see View#getStartOffset
|
|
*/
|
|
public int getStartOffset() {
|
|
return start.getOffset();
|
|
}
|
|
|
|
/**
|
|
* End of the zones range.
|
|
*/
|
|
public int getEndOffset() {
|
|
return end.getOffset();
|
|
}
|
|
|
|
/**
|
|
* Gives notification that something was inserted into
|
|
* the document in a location that this view is responsible for.
|
|
* If the zone has been loaded, the superclass behavior is
|
|
* invoked, otherwise this does nothing.
|
|
*
|
|
* @param e the change information from the associated document
|
|
* @param a the current allocation of the view
|
|
* @param f the factory to use to rebuild if the view has children
|
|
* @see View#insertUpdate
|
|
*/
|
|
public void insertUpdate(DocumentEvent e, Shape a, ViewFactory f) {
|
|
if (isLoaded()) {
|
|
super.insertUpdate(e, a, f);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Gives notification that something was removed from the document
|
|
* in a location that this view is responsible for.
|
|
* If the zone has been loaded, the superclass behavior is
|
|
* invoked, otherwise this does nothing.
|
|
*
|
|
* @param e the change information from the associated document
|
|
* @param a the current allocation of the view
|
|
* @param f the factory to use to rebuild if the view has children
|
|
* @see View#removeUpdate
|
|
*/
|
|
public void removeUpdate(DocumentEvent e, Shape a, ViewFactory f) {
|
|
if (isLoaded()) {
|
|
super.removeUpdate(e, a, f);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Gives notification from the document that attributes were changed
|
|
* in a location that this view is responsible for.
|
|
* If the zone has been loaded, the superclass behavior is
|
|
* invoked, otherwise this does nothing.
|
|
*
|
|
* @param e the change information from the associated document
|
|
* @param a the current allocation of the view
|
|
* @param f the factory to use to rebuild if the view has children
|
|
* @see View#removeUpdate
|
|
*/
|
|
public void changedUpdate(DocumentEvent e, Shape a, ViewFactory f) {
|
|
if (isLoaded()) {
|
|
super.changedUpdate(e, a, f);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|