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#pragma once
#define BLOCK_SIZE 20
#define PERSON_SIZE 36 // 20*1.8
#define POINT_SIZE 1
#define POINT_BIG_SIZE 3
#define MAP_SIZE BLOCK_SIZE
#define MOVE_TOLERENCE 10
#define EAT_TOLERANCE 8
#define MAP_COLUMN 28
#define MAP_ROW 31
#define MAP_CNT (MAP_COLUMN * MAP_ROW)
#define GAME_WIDTH (MAP_COLUMN*BLOCK_SIZE)
#define GAME_HEIGHT (MAP_ROW*BLOCK_SIZE)
#define DIR_NONE 0
#define DIR_UP 1
#define DIR_DOWN -1
#define DIR_LEFT 2
#define DIR_RIGHT -2
#define IMG_RIGHT 0
#define IMG_LEFT 1
#define IMG_UP 2
#define IMG_DOWN 3
#define SCORE_HEIGHT 50