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<h1 id="引用与借用"><a class="header" href="#引用与借用">引用与借用</a></h1>
<p>上节中提到,如果仅仅支持通过转移所有权的方式获取一个值,那会让程序变得复杂。 Rust 能否像其它编程语言一样,使用某个变量的指针或者引用呢?答案是可以。</p>
<p>Rust 通过 <code>借用(Borrowing)</code> 这个概念来达成上述的目的,<strong>获取变量的引用,称之为借用(borrowing)</strong>。正如现实生活中,如果一个人拥有某样东西,你可以从他那里借来,当使用完毕后,也必须要物归原主。</p>
<h2 id="引用与解引用"><a class="header" href="#引用与解引用">引用与解引用</a></h2>
<p>常规引用是一个指针类型,指向了对象存储的内存地址。在下面代码中,我们创建一个 <code>i32</code> 值的引用 <code>y</code>,然后使用解引用运算符来解出 <code>y</code> 所使用的值:</p>
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
let x = 5;
let y = &amp;x;
assert_eq!(5, x);
assert_eq!(5, *y);
}
</code></pre></pre>
<p>变量 <code>x</code> 存放了一个 <code>i32</code><code>5</code><code>y</code><code>x</code> 的一个引用。可以断言 <code>x</code> 等于 <code>5</code>。然而,如果希望对 <code>y</code> 的值做出断言,必须使用 <code>*y</code> 来解出引用所指向的值(也就是<strong>解引用</strong>)。一旦解引用了 <code>y</code>,就可以访问 <code>y</code> 所指向的整型值并可以与 <code>5</code> 做比较。</p>
<p>相反如果尝试编写 <code>assert_eq!(5, y);</code>,则会得到如下编译错误:</p>
<pre><code class="language-text">error[E0277]: can't compare `{integer}` with `&amp;{integer}`
--&gt; src/main.rs:6:5
|
6 | assert_eq!(5, y);
| ^^^^^^^^^^^^^^^^^ no implementation for `{integer} == &amp;{integer}` // 无法比较整数类型和引用类型
|
= help: the trait `std::cmp::PartialEq&lt;&amp;{integer}&gt;` is not implemented for
`{integer}`
</code></pre>
<p>不允许比较整数与引用,因为它们是不同的类型。必须使用解引用运算符解出引用所指向的值。</p>
<h2 id="不可变引用"><a class="header" href="#不可变引用">不可变引用</a></h2>
<p>下面的代码,我们用 <code>s1</code> 的引用作为参数传递给 <code>calculate_length</code> 函数,而不是把 <code>s1</code> 的所有权转移给该函数:</p>
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
let s1 = String::from(&quot;hello&quot;);
let len = calculate_length(&amp;s1);
println!(&quot;The length of '{}' is {}.&quot;, s1, len);
}
fn calculate_length(s: &amp;String) -&gt; usize {
s.len()
}
</code></pre></pre>
<p>能注意到两点:</p>
<ol>
<li>无需像上章一样:先通过函数参数传入所有权,然后再通过函数返回来传出所有权,代码更加简洁</li>
<li><code>calculate_length</code> 的参数 <code>s</code> 类型从 <code>String</code> 变为 <code>&amp;String</code></li>
</ol>
<p>这里,<code>&amp;</code> 符号即是引用,它们允许你使用值,但是不获取所有权,如图所示:
<img alt="&String s pointing at String s1" src="https://pic1.zhimg.com/80/v2-fc68ea4a1fe2e3fe4c5bb523a0a8247c_1440w.jpg" class="center" /></p>
<p>通过 <code>&amp;s1</code> 语法,我们创建了一个<strong>指向 <code>s1</code> 的引用</strong>,但是并不拥有它。因为并不拥有这个值,当引用离开作用域后,其指向的值也不会被丢弃。</p>
<p>同理,函数 <code>calculate_length</code> 使用 <code>&amp;</code> 来表明参数 <code>s</code> 的类型是一个引用:</p>
<pre><pre class="playground"><code class="language-rust edition2021">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>fn calculate_length(s: &amp;String) -&gt; usize { // s 是对 String 的引用
s.len()
} // 这里s 离开了作用域。但因为它并不拥有引用值的所有权,
// 所以什么也不会发生
<span class="boring">}
</span></code></pre></pre>
<p>人总是贪心的,可以拉女孩小手了,就想着抱抱柔软的身子(读者中的某老司机表示,这个流程完全不对),因此光借用已经满足不了我们了,如果尝试修改借用的变量呢?</p>
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
let s = String::from(&quot;hello&quot;);
change(&amp;s);
}
fn change(some_string: &amp;String) {
some_string.push_str(&quot;, world&quot;);
}
</code></pre></pre>
<p>很不幸,妹子你没抱到,哦口误,你修改错了:</p>
<pre><code class="language-console">error[E0596]: cannot borrow `*some_string` as mutable, as it is behind a `&amp;` reference
--&gt; src/main.rs:8:5
|
7 | fn change(some_string: &amp;String) {
| ------- help: consider changing this to be a mutable reference: `&amp;mut String`
------- 帮助:考虑将该参数类型修改为可变的引用: `&amp;mut String`
8 | some_string.push_str(&quot;, world&quot;);
| ^^^^^^^^^^^ `some_string` is a `&amp;` reference, so the data it refers to cannot be borrowed as mutable
`some_string`是一个`&amp;`类型的引用,因此它指向的数据无法进行修改
</code></pre>
<p>正如变量默认不可变一样,引用指向的值默认也是不可变的,没事,来一起看看如何解决这个问题。</p>
<h2 id="可变引用"><a class="header" href="#可变引用">可变引用</a></h2>
<p>只需要一个小调整,即可修复上面代码的错误:</p>
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
let mut s = String::from(&quot;hello&quot;);
change(&amp;mut s);
}
fn change(some_string: &amp;mut String) {
some_string.push_str(&quot;, world&quot;);
}
</code></pre></pre>
<p>首先,声明 <code>s</code> 是可变类型,其次创建一个可变的引用 <code>&amp;mut s</code> 和接受可变引用参数 <code>some_string: &amp;mut String</code> 的函数。</p>
<h4 id="可变引用同时只能存在一个"><a class="header" href="#可变引用同时只能存在一个">可变引用同时只能存在一个</a></h4>
<p>不过可变引用并不是随心所欲、想用就用的,它有一个很大的限制: <strong>同一作用域,特定数据只能有一个可变引用</strong></p>
<pre><pre class="playground"><code class="language-rust edition2021">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>let mut s = String::from(&quot;hello&quot;);
let r1 = &amp;mut s;
let r2 = &amp;mut s;
println!(&quot;{}, {}&quot;, r1, r2);
<span class="boring">}
</span></code></pre></pre>
<p>以上代码会报错:</p>
<pre><code class="language-console">error[E0499]: cannot borrow `s` as mutable more than once at a time 同一时间无法对 `s` 进行两次可变借用
--&gt; src/main.rs:5:14
|
4 | let r1 = &amp;mut s;
| ------ first mutable borrow occurs here 首个可变引用在这里借用
5 | let r2 = &amp;mut s;
| ^^^^^^ second mutable borrow occurs here 第二个可变引用在这里借用
6 |
7 | println!(&quot;{}, {}&quot;, r1, r2);
| -- first borrow later used here 第一个借用在这里使用
</code></pre>
<p>这段代码出错的原因在于,第一个可变借用 <code>r1</code> 必须要持续到最后一次使用的位置 <code>println!</code>,在 <code>r1</code> 创建和最后一次使用之间,我们又尝试创建第二个可变借用 <code>r2</code></p>
<p>对于新手来说,这个特性绝对是一大拦路虎,也是新人们谈之色变的编译器 <code>borrow checker</code> 特性之一不过各行各业都一样限制往往是出于安全的考虑Rust 也一样。</p>
<p>这种限制的好处就是使 Rust 在编译期就避免数据竞争,数据竞争可由以下行为造成:</p>
<ul>
<li>两个或更多的指针同时访问同一数据</li>
<li>至少有一个指针被用来写入数据</li>
<li>没有同步数据访问的机制</li>
</ul>
<p>数据竞争会导致未定义行为,这种行为很可能超出我们的预期,难以在运行时追踪,并且难以诊断和修复。而 Rust 避免了这种情况的发生,因为它甚至不会编译存在数据竞争的代码!</p>
<p>很多时候,大括号可以帮我们解决一些编译不通过的问题,通过手动限制变量的作用域:</p>
<pre><pre class="playground"><code class="language-rust edition2021">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>let mut s = String::from(&quot;hello&quot;);
{
let r1 = &amp;mut s;
} // r1 在这里离开了作用域,所以我们完全可以创建一个新的引用
let r2 = &amp;mut s;
<span class="boring">}
</span></code></pre></pre>
<h4 id="可变引用与不可变引用不能同时存在"><a class="header" href="#可变引用与不可变引用不能同时存在">可变引用与不可变引用不能同时存在</a></h4>
<p>下面的代码会导致一个错误:</p>
<pre><pre class="playground"><code class="language-rust edition2021">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>let mut s = String::from(&quot;hello&quot;);
let r1 = &amp;s; // 没问题
let r2 = &amp;s; // 没问题
let r3 = &amp;mut s; // 大问题
println!(&quot;{}, {}, and {}&quot;, r1, r2, r3);
<span class="boring">}
</span></code></pre></pre>
<p>错误如下:</p>
<pre><code class="language-console">error[E0502]: cannot borrow `s` as mutable because it is also borrowed as immutable
// 无法借用可变 `s` 因为它已经被借用了不可变
--&gt; src/main.rs:6:14
|
4 | let r1 = &amp;s; // 没问题
| -- immutable borrow occurs here 不可变借用发生在这里
5 | let r2 = &amp;s; // 没问题
6 | let r3 = &amp;mut s; // 大问题
| ^^^^^^ mutable borrow occurs here 可变借用发生在这里
7 |
8 | println!(&quot;{}, {}, and {}&quot;, r1, r2, r3);
| -- immutable borrow later used here 不可变借用在这里使用
</code></pre>
<p>其实这个也很好理解,正在借用不可变引用的用户,肯定不希望他借用的东西,被另外一个人莫名其妙改变了。多个不可变借用被允许是因为没有人会去试图修改数据,每个人都只读这一份数据而不做修改,因此不用担心数据被污染。</p>
<blockquote>
<p>注意,引用的作用域 <code>s</code> 从创建开始,一直持续到它最后一次使用的地方,这个跟变量的作用域有所不同,变量的作用域从创建持续到某一个花括号 <code>}</code></p>
</blockquote>
<p>Rust 的编译器一直在优化,早期的时候,引用的作用域跟变量作用域是一致的,这对日常使用带来了很大的困扰,你必须非常小心的去安排可变、不可变变量的借用,免得无法通过编译,例如以下代码:</p>
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
let mut s = String::from(&quot;hello&quot;);
let r1 = &amp;s;
let r2 = &amp;s;
println!(&quot;{} and {}&quot;, r1, r2);
// 新编译器中r1,r2作用域在这里结束
let r3 = &amp;mut s;
println!(&quot;{}&quot;, r3);
} // 老编译器中r1、r2、r3作用域在这里结束
// 新编译器中r3作用域在这里结束
</code></pre></pre>
<p>在老版本的编译器中Rust 1.31 前),将会报错,因为 <code>r1</code><code>r2</code> 的作用域在花括号 <code>}</code> 处结束,那么 <code>r3</code> 的借用就会触发 <strong>无法同时借用可变和不可变</strong>的规则。</p>
<p>但是在新的编译器中,该代码将顺利通过,因为 <strong>引用作用域的结束位置从花括号变成最后一次使用的位置</strong>,因此 <code>r1</code> 借用和 <code>r2</code> 借用在 <code>println!</code> 后,就结束了,此时 <code>r3</code> 可以顺利借用到可变引用。</p>
<h4 id="nll"><a class="header" href="#nll">NLL</a></h4>
<p>对于这种编译器优化行为Rust 专门起了一个名字 —— <strong>Non-Lexical Lifetimes(NLL)</strong>,专门用于找到某个引用在作用域(<code>}</code>)结束前就不再被使用的代码位置。</p>
<p>虽然这种借用错误有的时候会让我们很郁闷,但是你只要想想这是 Rust 提前帮你发现了潜在的 BUG其实就开心了虽然减慢了开发速度但是从长期来看大幅减少了后续开发和运维成本。</p>
<h3 id="悬垂引用dangling-references"><a class="header" href="#悬垂引用dangling-references">悬垂引用(Dangling References)</a></h3>
<p>悬垂引用也叫做悬垂指针,意思为指针指向某个值后,这个值被释放掉了,而指针仍然存在,其指向的内存可能不存在任何值或已被其它变量重新使用。在 Rust 中编译器可以确保引用永远也不会变成悬垂状态:当你获取数据的引用后,编译器可以确保数据不会在引用结束前被释放,要想释放数据,必须先停止其引用的使用。</p>
<p>让我们尝试创建一个悬垂引用Rust 会抛出一个编译时错误:</p>
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
let reference_to_nothing = dangle();
}
fn dangle() -&gt; &amp;String {
let s = String::from(&quot;hello&quot;);
&amp;s
}
</code></pre></pre>
<p>这里是错误:</p>
<pre><code class="language-text">error[E0106]: missing lifetime specifier
--&gt; src/main.rs:5:16
|
5 | fn dangle() -&gt; &amp;String {
| ^ expected named lifetime parameter
|
= help: this function's return type contains a borrowed value, but there is no value for it to be borrowed from
help: consider using the `'static` lifetime
|
5 | fn dangle() -&gt; &amp;'static String {
| ~~~~~~~~
</code></pre>
<p>错误信息引用了一个我们还未介绍的功能:<a href="https://course.rs/basic/lifetime.html">生命周期(lifetimes)</a>。不过,即使你不理解生命周期,也可以通过错误信息知道这段代码错误的关键信息:</p>
<pre><code class="language-text">this function's return type contains a borrowed value, but there is no value for it to be borrowed from.
该函数返回了一个借用的值,但是已经找不到它所借用值的来源
</code></pre>
<p>仔细看看 <code>dangle</code> 代码的每一步到底发生了什么:</p>
<pre><pre class="playground"><code class="language-rust edition2021">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>fn dangle() -&gt; &amp;String { // dangle 返回一个字符串的引用
let s = String::from(&quot;hello&quot;); // s 是一个新字符串
&amp;s // 返回字符串 s 的引用
} // 这里 s 离开作用域并被丢弃。其内存被释放。
// 危险!
<span class="boring">}
</span></code></pre></pre>
<p>因为 <code>s</code> 是在 <code>dangle</code> 函数内创建的,当 <code>dangle</code> 的代码执行完毕后,<code>s</code> 将被释放,但是此时我们又尝试去返回它的引用。这意味着这个引用会指向一个无效的 <code>String</code>,这可不对!</p>
<p>其中一个很好的解决方法是直接返回 <code>String</code></p>
<pre><pre class="playground"><code class="language-rust edition2021">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>fn no_dangle() -&gt; String {
let s = String::from(&quot;hello&quot;);
s
}
<span class="boring">}
</span></code></pre></pre>
<p>这样就没有任何错误了,最终 <code>String</code><strong>所有权被转移给外面的调用者</strong></p>
<h2 id="借用规则总结"><a class="header" href="#借用规则总结">借用规则总结</a></h2>
<p>总的来说,借用规则如下:</p>
<ul>
<li>同一时刻,你只能拥有要么一个可变引用, 要么任意多个不可变引用</li>
<li>引用必须总是有效的</li>
</ul>
<h2 id="课后练习"><a class="header" href="#课后练习">课后练习</a></h2>
<blockquote>
<p><a href="https://zh.practice.rs/ownership/borrowing.html">Rust By Practice</a>,支持代码在线编辑和运行,并提供详细的<a href="https://github.com/sunface/rust-by-practice/blob/master/solutions/ownership/borrowing.md">习题解答</a></p>
</blockquote>
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