|
|
<!DOCTYPE HTML>
|
|
|
<html lang="zh-CN" class="sidebar-visible no-js light">
|
|
|
<head>
|
|
|
<!-- Book generated using mdBook -->
|
|
|
<meta charset="UTF-8">
|
|
|
<title>引用与借用 - Rust语言圣经(Rust Course)</title>
|
|
|
<!-- Custom HTML head -->
|
|
|
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
|
|
|
<meta name="description" content="">
|
|
|
<meta name="viewport" content="width=device-width, initial-scale=1">
|
|
|
<meta name="theme-color" content="#ffffff" />
|
|
|
|
|
|
<link rel="icon" href="../../favicon.svg">
|
|
|
<link rel="shortcut icon" href="../../favicon.png">
|
|
|
<link rel="stylesheet" href="../../css/variables.css">
|
|
|
<link rel="stylesheet" href="../../css/general.css">
|
|
|
<link rel="stylesheet" href="../../css/chrome.css">
|
|
|
<link rel="stylesheet" href="../../css/print.css" media="print">
|
|
|
<!-- Fonts -->
|
|
|
<link rel="stylesheet" href="../../FontAwesome/css/font-awesome.css">
|
|
|
<link rel="stylesheet" href="../../fonts/fonts.css">
|
|
|
<!-- Highlight.js Stylesheets -->
|
|
|
<link rel="stylesheet" href="../../highlight.css">
|
|
|
<link rel="stylesheet" href="../../tomorrow-night.css">
|
|
|
<link rel="stylesheet" href="../../ayu-highlight.css">
|
|
|
|
|
|
<!-- Custom theme stylesheets -->
|
|
|
<link rel="stylesheet" href="../../theme/style.css">
|
|
|
</head>
|
|
|
<body>
|
|
|
<!-- Provide site root to javascript -->
|
|
|
<script type="text/javascript">
|
|
|
var path_to_root = "../../";
|
|
|
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
|
|
|
</script>
|
|
|
|
|
|
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
|
|
<script type="text/javascript">
|
|
|
try {
|
|
|
var theme = localStorage.getItem('mdbook-theme');
|
|
|
var sidebar = localStorage.getItem('mdbook-sidebar');
|
|
|
if (theme.startsWith('"') && theme.endsWith('"')) {
|
|
|
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
|
|
}
|
|
|
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
|
|
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
|
|
}
|
|
|
} catch (e) { }
|
|
|
</script>
|
|
|
|
|
|
<!-- Set the theme before any content is loaded, prevents flash -->
|
|
|
<script type="text/javascript">
|
|
|
var theme;
|
|
|
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
|
|
|
if (theme === null || theme === undefined) { theme = default_theme; }
|
|
|
var html = document.querySelector('html');
|
|
|
html.classList.remove('no-js')
|
|
|
html.classList.remove('light')
|
|
|
html.classList.add(theme);
|
|
|
html.classList.add('js');
|
|
|
</script>
|
|
|
|
|
|
<!-- Hide / unhide sidebar before it is displayed -->
|
|
|
<script type="text/javascript">
|
|
|
var html = document.querySelector('html');
|
|
|
var sidebar = 'hidden';
|
|
|
if (document.body.clientWidth >= 1080) {
|
|
|
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
|
|
|
sidebar = sidebar || 'visible';
|
|
|
}
|
|
|
html.classList.remove('sidebar-visible');
|
|
|
html.classList.add("sidebar-" + sidebar);
|
|
|
</script>
|
|
|
|
|
|
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
|
|
<div class="sidebar-scrollbox">
|
|
|
<ol class="chapter"><li class="chapter-item affix "><a href="../../about-book.html">关于本书</a></li><li class="chapter-item affix "><a href="../../into-rust.html">进入 Rust 编程世界</a></li><li class="chapter-item affix "><a href="../../first-try/sth-you-should-not-do.html">避免从入门到放弃</a></li><li class="chapter-item affix "><a href="../../community.html">社区和锈书</a></li><li class="chapter-item affix "><li class="part-title">Rust 语言基础学习</li><li class="spacer"></li><li class="chapter-item "><a href="../../first-try/intro.html"><strong aria-hidden="true">1.</strong> 寻找牛刀,以便小试</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../first-try/installation.html"><strong aria-hidden="true">1.1.</strong> 安装 Rust 环境</a></li><li class="chapter-item "><a href="../../first-try/editor.html"><strong aria-hidden="true">1.2.</strong> 墙推 VSCode!</a></li><li class="chapter-item "><a href="../../first-try/cargo.html"><strong aria-hidden="true">1.3.</strong> 认识 Cargo</a></li><li class="chapter-item "><a href="../../first-try/hello-world.html"><strong aria-hidden="true">1.4.</strong> 不仅仅是 Hello world</a></li><li class="chapter-item "><a href="../../first-try/slowly-downloading.html"><strong aria-hidden="true">1.5.</strong> 下载依赖太慢了?</a></li></ol></li><li class="chapter-item expanded "><a href="../../basic/intro.html"><strong aria-hidden="true">2.</strong> Rust 基础入门</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/variable.html"><strong aria-hidden="true">2.1.</strong> 变量绑定与解构</a></li><li class="chapter-item "><a href="../../basic/base-type/index.html"><strong aria-hidden="true">2.2.</strong> 基本类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/base-type/numbers.html"><strong aria-hidden="true">2.2.1.</strong> 数值类型</a></li><li class="chapter-item "><a href="../../basic/base-type/char-bool.html"><strong aria-hidden="true">2.2.2.</strong> 字符、布尔、单元类型</a></li><li class="chapter-item "><a href="../../basic/base-type/statement-expression.html"><strong aria-hidden="true">2.2.3.</strong> 语句与表达式</a></li><li class="chapter-item "><a href="../../basic/base-type/function.html"><strong aria-hidden="true">2.2.4.</strong> 函数</a></li></ol></li><li class="chapter-item expanded "><a href="../../basic/ownership/index.html"><strong aria-hidden="true">2.3.</strong> 所有权和借用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/ownership/ownership.html"><strong aria-hidden="true">2.3.1.</strong> 所有权</a></li><li class="chapter-item expanded "><a href="../../basic/ownership/borrowing.html" class="active"><strong aria-hidden="true">2.3.2.</strong> 引用与借用</a></li></ol></li><li class="chapter-item "><a href="../../basic/compound-type/intro.html"><strong aria-hidden="true">2.4.</strong> 复合类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/compound-type/string-slice.html"><strong aria-hidden="true">2.4.1.</strong> 字符串与切片</a></li><li class="chapter-item "><a href="../../basic/compound-type/tuple.html"><strong aria-hidden="true">2.4.2.</strong> 元组</a></li><li class="chapter-item "><a href="../../basic/compound-type/struct.html"><strong aria-hidden="true">2.4.3.</strong> 结构体</a></li><li class="chapter-item "><a href="../../basic/compound-type/enum.html"><strong aria-hidden="true">2.4.4.</strong> 枚举</a></li><li class="chapter-item "><a href="../../basic/compound-type/array.html"><strong aria-hidden="true">2.4.5.</strong> 数组</a></li></ol></li><li class="chapter-item "><a href="../../basic/flow-control.html"><strong aria-hidden="true">2.5.</strong> 流程控制</a></li><li class="chapter-item "><a href="../../basic/match-pattern/intro.html"><strong aria-hidden="true">2.6.</strong> 模式匹配</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/match-pattern/match-if-let.html"><strong aria-hidden="true">2.6.1.</strong> match 和 if let</a></li><li class="chapter-item "><a href="../../basic/match-pattern/option.html"><strong aria-hidden="true">2.6.2.</strong> 解构 Option</a></li><li class="chapter-item "><a href="../../basic/match-pattern/pattern-match.html"><strong aria-hidden="true">2.6.3.</strong> 模式适用场景</a></li><li class="chapter-item "><a href="../../basic/match-pattern/all-patterns.html"><strong aria-hidden="true">2.6.4.</strong> 全模式列表</a></li></ol></li><li class="chapter-item "><a href="../../basic/method.html"><strong aria-hidden="true">2.7.</strong> 方法 Method</a></li><li class="chapter-item "><a href="../../basic/trait/intro.html"><strong aria-hidden="true">2.8.</strong> 泛型和特征</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/trait/generic.html"><strong aria-hidden="true">2.8.1.</strong> 泛型 Generics</a></li><li class="chapter-item "><a href="../../basic/trait/trait.html"><strong aria-hidden="true">2.8.2.</strong> 特征 Trait</a></li><li class="chapter-item "><a href="../../basic/trait/trait-object.html"><strong aria-hidden="true">2.8.3.</strong> 特征对象</a></li><li class="chapter-item "><a href="../../basic/trait/advance-trait.html"><strong aria-hidden="true">2.8.4.</strong> 进一步深入特征</a></li></ol></li><li class="chapter-item "><a href="../../basic/collections/intro.html"><strong aria-hidden="true">2.9.</strong> 集合类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/collections/vector.html"><strong aria-hidden="true">2.9.1.</strong> 动态数组 Vector</a></li><li class="chapter-item "><a href="../../basic/collections/hashmap.html"><strong aria-hidden="true">2.9.2.</strong> KV 存储 HashMap</a></li></ol></li><li class="chapter-item "><a href="../../basic/lifetime.html"><strong aria-hidden="true">2.10.</strong> 认识生命周期</a></li><li class="chapter-item "><a href="../../basic/result-error/intro.html"><strong aria-hidden="true">2.11.</strong> 返回值和错误处理</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/result-error/panic.html"><strong aria-hidden="true">2.11.1.</strong> panic! 深入剖析</a></li><li class="chapter-item "><a href="../../basic/result-error/result.html"><strong aria-hidden="true">2.11.2.</strong> 返回值 Result 和?</a></li></ol></li><li class="chapter-item "><a href="../../basic/crate-module/intro.html"><strong aria-hidden="true">2.12.</strong> 包和模块</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/crate-module/crate.html"><strong aria-hidden="true">2.12.1.</strong> 包 Crate</a></li><li class="chapter-item "><a href="../../basic/crate-module/module.html"><strong aria-hidden="true">2.12.2.</strong> 模块 Module</a></li><li class="chapter-item "><a href="../../basic/crate-module/use.html"><strong aria-hidden="true">2.12.3.</strong> 使用 use 引入模块及受限可见性</a></li></ol></li><li class="chapter-item "><a href="../../basic/comment.html"><strong aria-hidden="true">2.13.</strong> 注释和文档</a></li><li class="chapter-item "><a href="../../basic/formatted-output.html"><strong aria-hidden="true">2.14.</strong> 格式化输出</a></li></ol></li><li class="chapter-item "><a href="../../basic-practice/intro.html"><strong aria-hidden="true">3.</strong> 入门实战:文件搜索工具</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic-practice/base-features.html"><strong aria-hidden="true">3.1.</strong> 基本功能</a></li><li class="chapter-item "><a href="../../basic-practice/refactoring.html"><strong aria-hidden="true">3.2.</strong> 增加模块化和错误处理</a></li><li class="chapter-item "><a href="../../basic-practice/tests.html"><strong aria-hidden="true">3.3.</strong> 测试驱动开发</a></li><li class="chapter-item "><a href="../../basic-practice/envs.html"><strong aria-hidden="true">3.4.</strong> 使用环境变量</a></li><li class="chapter-item "><a href="../../basic-practice/stderr.html"><strong aria-hidden="true">3.5.</strong> 重定向错误信息的输出</a></li><li class="chapter-item "><a href="../../basic-practice/iterators.html"><strong aria-hidden="true">3.6.</strong> 使用迭代器来改进程序(可选)</a></li></ol></li><li class="chapter-item "><li class="part-title">Rust 语言进阶学习</li><li class="spacer"></li><li class="chapter-item "><a href="../../advance/intro.html"><strong aria-hidden="true">4.</strong> Rust 高级进阶</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/lifetime/intro.html"><strong aria-hidden="true">4.1.</strong> 生命周期</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/lifetime/advance.html"><strong aria-hidden="true">4.1.1.</strong> 深入生命周期</a></li><li class="chapter-item "><a href="../../advance/lifetime/static.html"><strong aria-hidden="true">4.1.2.</strong> &'static 和 T: 'static</a></li></ol></li><li class="chapter-item "><a href="../../advance/functional-programing/intro.html"><strong aria-hidden="true">4.2.</strong> 函数式编程: 闭包、迭代器</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/functional-programing/closure.html"><strong aria-hidden="true">4.2.1.</strong> 闭包 Closure</a></li><li class="chapter-item "><a href="../../advance/functional-programing/iterator.html"><strong aria-hidden="true">4.2.2.</strong> 迭代器 Iterator</a></li></ol></li><li class="chapter-item "><a href="../../advance/into-types/intro.html"><strong aria-hidden="true">4.3.</strong> 深入类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/into-types/converse.html"><strong aria-hidden="true">4.3.1.</strong> 类型转换</a></li><li class="chapter-item "><a href="../../advance/into-types/custom-type.html"><strong aria-hidden="true">4.3.2.</strong> newtype 和 类型别名</a></li><li class="chapter-item "><a href="../../advance/into-types/sized.html"><strong aria-hidden="true">4.3.3.</strong> Sized 和不定长类型 DST</a></li><li class="chapter-item "><a href="../../advance/into-types/enum-int.html"><strong aria-hidden="true">4.3.4.</strong> 枚举和整数</a></li></ol></li><li class="chapter-item "><a href="../../advance/smart-pointer/intro.html"><strong aria-hidden="true">4.4.</strong> 智能指针</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/smart-pointer/box.html"><strong aria-hidden="true">4.4.1.</strong> Box堆对象分配</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/deref.html"><strong aria-hidden="true">4.4.2.</strong> Deref 解引用</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/drop.html"><strong aria-hidden="true">4.4.3.</strong> Drop 释放资源</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/rc-arc.html"><strong aria-hidden="true">4.4.4.</strong> Rc 与 Arc 实现 1vN 所有权机制</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/cell-refcell.html"><strong aria-hidden="true">4.4.5.</strong> Cell 与 RefCell 内部可变性</a></li></ol></li><li class="chapter-item "><a href="../../advance/circle-self-ref/intro.html"><strong aria-hidden="true">4.5.</strong> 循环引用与自引用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/circle-self-ref/circle-reference.html"><strong aria-hidden="true">4.5.1.</strong> Weak 与循环引用</a></li><li class="chapter-item "><a href="../../advance/circle-self-ref/self-referential.html"><strong aria-hidden="true">4.5.2.</strong> 结构体中的自引用</a></li></ol></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/intro.html"><strong aria-hidden="true">4.6.</strong> 多线程并发编程</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/concurrency-with-threads/concurrency-parallelism.html"><strong aria-hidden="true">4.6.1.</strong> 并发和并行</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/thread.html"><strong aria-hidden="true">4.6.2.</strong> 使用多线程</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/message-passing.html"><strong aria-hidden="true">4.6.3.</strong> 线程同步:消息传递</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/sync1.html"><strong aria-hidden="true">4.6.4.</strong> 线程同步:锁、Condvar 和信号量</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/sync2.html"><strong aria-hidden="true">4.6.5.</strong> 线程同步:Atomic 原子操作与内存顺序</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/send-sync.html"><strong aria-hidden="true">4.6.6.</strong> 基于 Send 和 Sync 的线程安全</a></li></ol></li><li class="chapter-item "><a href="../../advance/global-variable.html"><strong aria-hidden="true">4.7.</strong> 全局变量</a></li><li class="chapter-item "><a href="../../advance/errors.html"><strong aria-hidden="true">4.8.</strong> 错误处理</a></li><li class="chapter-item "><a href="../../advance/unsafe/intro.html"><strong aria-hidden="true">4.9.</strong> Unsafe Rust</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/unsafe/superpowers.html"><strong aria-hidden="true">4.9.1.</strong> 五种兵器</a></li><li class="chapter-item "><a href="../../advance/unsafe/inline-asm.html"><strong aria-hidden="true">4.9.2.</strong> 内联汇编</a></li></ol></li><li class="chapter-item "><a href="../../advance/macro.html"><strong aria-hidden="true">4.10.</strong> Macro 宏编程</a></li><li class="chapter-item "><a href="../../advance/async/intro.html"><strong aria-hidden="true">4.11.</strong> async/await 异步编程</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/async/getting-started.html"><strong aria-hidden="true">4.11.1.</strong> async 编程入门</a></li><li class="chapter-item "><a href="../../advance/async/future-excuting.html"><strong aria-hidden="true">4.11.2.</strong> 底层探秘: Future 执行与任务调度</a></li><li class="chapter-item "><a href="../../advance/async/pin-unpin.html"><strong aria-hidden="true">4.11.3.</strong> 定海神针 Pin 和 Unpin</a></li><li class="chapter-item "><a href="../../advance/async/async-await.html"><strong aria-hidden="true">4.11.4.</strong> async/await 和 Stream 流处理</a></li><li class="chapter-item "><a href="../../advance/async/multi-futures-simultaneous.html"><strong aria-hidden="true">4.11.5.</strong> 同时运行多个 Future</a></li><li class="chapter-item "><a href="../../advance/async/pain-points-and-workarounds.html"><strong aria-hidden="true">4.11.6.</strong> 一些疑难问题的解决办法</a></li><li class="chapter-item "><a href="../../advance/async/web-server.html"><strong aria-hidden="true">4.11.7.</strong> 实践应用:Async Web 服务器</a></li></ol></li></ol></li><li class="chapter-item "><a href="../../advance-practice1/intro.html"><strong aria-hidden="true">5.</strong> 进阶实战1: 实现一个 web 服务器</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance-practice1/web-server.html"><strong aria-hidden="true">5.1.</strong> 单线程版本</a></li><li class="chapter-item "><a href="../../advance-practice1/multi-threads.html"><strong aria-hidden="true">5.2.</strong> 多线程版本</a></li><li class="chapter-item "><a href="../../advance-practice1/graceful-shutdown.html"><strong aria-hidden="true">5.3.</strong> 优雅关闭和资源清理</a></li></ol></li><li class="chapter-item "><a href="../../advance-practice/intro.html"><strong aria-hidden="true">6.</strong> 进阶实战2: 实现一个简单 Redis</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance-practice/overview.html"><strong aria-hidden="true">6.1.</strong> tokio 概览</a></li><li class="chapter-item "><a href="../../advance-practice/getting-startted.html"><strong aria-hidden="true">6.2.</strong> 使用初印象</a></li><li class="chapter-item "><a href="../../advance-practice/spawning.html"><strong aria-hidden="true">6.3.</strong> 创建异步任务</a></li><li class="chapter-item "><a href="../../advance-practice/shared-state.html"><strong aria-hidden="true">6.4.</strong> 共享状态</a></li><li class="chapter-item "><a href="../../advance-practice/channels.html"><strong aria-hidden="true">6.5.</strong> 消息传递</a></li><li class="chapter-item "><a href="../../advance-practice/io.html"><strong aria-hidden="true">6.6.</strong> I/O</a></li><li class="chapter-item "><a href="../../advance-practice/frame.html"><strong aria-hidden="true">6.7.</strong> 解析数据帧</a></li><li class="chapter-item "><a href="../../advance-practice/async.html"><strong aria-hidden="true">6.8.</strong> 深入 async</a></li><li class="chapter-item "><a href="../../advance-practice/select.html"><strong aria-hidden="true">6.9.</strong> select</a></li><li class="chapter-item "><a href="../../advance-practice/stream.html"><strong aria-hidden="true">6.10.</strong> 类似迭代器的 Stream</a></li><li class="chapter-item "><a href="../../advance-practice/graceful-shutdown.html"><strong aria-hidden="true">6.11.</strong> 优雅的关闭</a></li><li class="chapter-item "><a href="../../advance-practice/bridging-with-sync.html"><strong aria-hidden="true">6.12.</strong> 异步跟同步共存</a></li></ol></li><li class="chapter-item "><a href="../../difficulties/intro.html"><strong aria-hidden="true">7.</strong> Rust 难点攻关</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../difficulties/slice.html"><strong aria-hidden="true">7.1.</strong> 切片和切片引用</a></li><li class="chapter-item "><a href="../../difficulties/eq.html"><strong aria-hidden="true">7.2.</strong> Eq 和 PartialEq</a></li><li class="chapter-item "><a href="../../difficulties/string.html"><strong aria-hidden="true">7.3.</strong> String、&str 和 str TODO</a></li><li class="chapter-item "><a href="../../difficulties/lifetime.html"><strong aria-hidden="true">7.4.</strong> 作用域、生命周期和 NLL TODO</a></li><li class="chapter-item "><a href="../../difficulties/move-copy.html"><strong aria-hidden="true">7.5.</strong> move、Copy 和 Clone TODO</a></li><li class="chapter-item "><a href="../../advance/difficulties/pointer.html"><strong aria-hidden="true">7.6.</strong> 裸指针、引用和智能指针 TODO</a></li></ol></li><li class="chapter-item "><li class="part-title">常用工具链</li><li class="spacer"></li><li class="chapter-item "><a href="../../test/intro.html"><strong aria-hidden="true">8.</strong> 自动化测试</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../test/write-tests.html"><strong aria-hidden="true">8.1.</strong> 编写测试及控制执行</a></li><li class="chapter-item "><a href="../../test/unit-integration-test.html"><strong aria-hidden="true">8.2.</strong> 单元测试和集成测试</a></li><li class="chapter-item "><a href="../../test/assertion.html"><strong aria-hidden="true">8.3.</strong> 断言 assertion</a></li><li class="chapter-item "><a href="../../test/ci.html"><strong aria-hidden="true">8.4.</strong> 用 GitHub Actions 进行持续集成</a></li><li class="chapter-item "><a href="../../test/benchmark.html"><strong aria-hidden="true">8.5.</strong> 基准测试 benchmark</a></li></ol></li><li class="chapter-item "><a href="../../cargo/intro.html"><strong aria-hidden="true">9.</strong> Cargo 使用指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/getting-started.html"><strong aria-hidden="true">9.1.</strong> 上手使用</a></li><li class="chapter-item "><a href="../../cargo/guide/intro.html"><strong aria-hidden="true">9.2.</strong> 基础指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/guide/why-exist.html"><strong aria-hidden="true">9.2.1.</strong> 为何会有 Cargo</a></li><li class="chapter-item "><a href="../../cargo/guide/download-package.html"><strong aria-hidden="true">9.2.2.</strong> 下载并构建 Package</a></li><li class="chapter-item "><a href="../../cargo/guide/dependencies.html"><strong aria-hidden="true">9.2.3.</strong> 添加依赖</a></li><li class="chapter-item "><a href="../../cargo/guide/package-layout.html"><strong aria-hidden="true">9.2.4.</strong> Package 目录结构</a></li><li class="chapter-item "><a href="../../cargo/guide/cargo-toml-lock.html"><strong aria-hidden="true">9.2.5.</strong> Cargo.toml vs Cargo.lock</a></li><li class="chapter-item "><a href="../../cargo/guide/tests-ci.html"><strong aria-hidden="true">9.2.6.</strong> 测试和 CI</a></li><li class="chapter-item "><a href="../../cargo/guide/cargo-cache.html"><strong aria-hidden="true">9.2.7.</strong> Cargo 缓存</a></li><li class="chapter-item "><a href="../../cargo/guide/build-cache.html"><strong aria-hidden="true">9.2.8.</strong> Build 缓存</a></li></ol></li><li class="chapter-item "><a href="../../cargo/reference/intro.html"><strong aria-hidden="true">9.3.</strong> 进阶指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/reference/specify-deps.html"><strong aria-hidden="true">9.3.1.</strong> 指定依赖项</a></li><li class="chapter-item "><a href="../../cargo/reference/deps-overriding.html"><strong aria-hidden="true">9.3.2.</strong> 依赖覆盖</a></li><li class="chapter-item "><a href="../../cargo/reference/manifest.html"><strong aria-hidden="true">9.3.3.</strong> Cargo.toml 清单详解</a></li><li class="chapter-item "><a href="../../cargo/reference/cargo-target.html"><strong aria-hidden="true">9.3.4.</strong> Cargo Target</a></li><li class="chapter-item "><a href="../../cargo/reference/workspaces.html"><strong aria-hidden="true">9.3.5.</strong> 工作空间 Workspace</a></li><li class="chapter-item "><a href="../../cargo/reference/features/intro.html"><strong aria-hidden="true">9.3.6.</strong> 条件编译 Features</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/reference/features/examples.html"><strong aria-hidden="true">9.3.6.1.</strong> Features 示例</a></li></ol></li><li class="chapter-item "><a href="../../cargo/reference/profiles.html"><strong aria-hidden="true">9.3.7.</strong> 发布配置 Profile</a></li><li class="chapter-item "><a href="../../cargo/reference/configuration.html"><strong aria-hidden="true">9.3.8.</strong> 通过 config.toml 对 Cargo 进行配置</a></li><li class="chapter-item "><a href="../../cargo/reference/publishing-on-crates.io.html"><strong aria-hidden="true">9.3.9.</strong> 发布到 crates.io</a></li><li class="chapter-item "><a href="../../cargo/reference/build-script/intro.html"><strong aria-hidden="true">9.3.10.</strong> 构建脚本 build.rs</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/reference/build-script/examples.html"><strong aria-hidden="true">9.3.10.1.</strong> 构建脚本示例</a></li></ol></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">开发实践</li><li class="spacer"></li><li class="chapter-item "><a href="../../usecases/intro.html"><strong aria-hidden="true">10.</strong> 企业落地实践</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../usecases/aws-rust.html"><strong aria-hidden="true">10.1.</strong> AWS 为何这么喜欢 Rust?</a></li></ol></li><li class="chapter-item "><a href="../../logs/intro.html"><strong aria-hidden="true">11.</strong> 日志和监控</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../logs/about-log.html"><strong aria-hidden="true">11.1.</strong> 日志详解</a></li><li class="chapter-item "><a href="../../logs/log.html"><strong aria-hidden="true">11.2.</strong> 日志门面 log</a></li><li class="chapter-item "><a href="../../logs/tracing.html"><strong aria-hidden="true">11.3.</strong> 使用 tracing 记录日志</a></li><li class="chapter-item "><a href="../../logs/tracing-logger.html"><strong aria-hidden="true">11.4.</strong> 自定义 tracing 的输出格式</a></li><li class="chapter-item "><a href="../../logs/observe/intro.html"><strong aria-hidden="true">11.5.</strong> 监控</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../logs/observe/about-observe.html"><strong aria-hidden="true">11.5.1.</strong> 可观测性</a></li><li class="chapter-item "><a href="../../logs/observe/trace.html"><strong aria-hidden="true">11.5.2.</strong> 分布式追踪</a></li></ol></li></ol></li><li class="chapter-item "><a href="../../practice/intro.html"><strong aria-hidden="true">12.</strong> Rust 最佳实践</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../practice/third-party-libs.html"><strong aria-hidden="true">12.1.</strong> 日常开发三方库精选</a></li><li class="chapter-item "><a href="../../practice/naming.html"><strong aria-hidden="true">12.2.</strong> 命名规范</a></li><li class="chapter-item "><a href="../../practice/interview.html"><strong aria-hidden="true">12.3.</strong> 面试经验</a></li><li class="chapter-item "><a href="../../practice/best-pratice.html"><strong aria-hidden="true">12.4.</strong> 代码开发实践 todo</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/intro.html"><strong aria-hidden="true">13.</strong> 手把手带你实现链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/do-we-need-it.html"><strong aria-hidden="true">13.1.</strong> 我们到底需不需要链表</a></li><li class="chapter-item "><a href="../../too-many-lists/bad-stack/intro.html"><strong aria-hidden="true">13.2.</strong> 不太优秀的单向链表:栈</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/bad-stack/layout.html"><strong aria-hidden="true">13.2.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../too-many-lists/bad-stack/basic-operations.html"><strong aria-hidden="true">13.2.2.</strong> 基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/bad-stack/final-code.html"><strong aria-hidden="true">13.2.3.</strong> 最后实现</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/intro.html"><strong aria-hidden="true">13.3.</strong> 还可以的单向链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/ok-stack/type-optimizing.html"><strong aria-hidden="true">13.3.1.</strong> 优化类型定义</a></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/peek.html"><strong aria-hidden="true">13.3.2.</strong> 定义 Peek 函数</a></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/iter.html"><strong aria-hidden="true">13.3.3.</strong> IntoIter 和 Iter</a></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/itermut.html"><strong aria-hidden="true">13.3.4.</strong> IterMut 以及完整代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/persistent-stack/intro.html"><strong aria-hidden="true">13.4.</strong> 持久化单向链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/persistent-stack/layout.html"><strong aria-hidden="true">13.4.1.</strong> 数据布局和基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/persistent-stack/drop-arc.html"><strong aria-hidden="true">13.4.2.</strong> Drop、Arc 及完整代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/deque/intro.html"><strong aria-hidden="true">13.5.</strong> 不咋样的双端队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/deque/layout.html"><strong aria-hidden="true">13.5.1.</strong> 数据布局和基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/peek.html"><strong aria-hidden="true">13.5.2.</strong> Peek</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/symmetric.html"><strong aria-hidden="true">13.5.3.</strong> 基本操作的对称镜像</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/iterator.html"><strong aria-hidden="true">13.5.4.</strong> 迭代器</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/final-code.html"><strong aria-hidden="true">13.5.5.</strong> 最终代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/intro.html"><strong aria-hidden="true">13.6.</strong> 不错的 unsafe 队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/layout.html"><strong aria-hidden="true">13.6.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/basics.html"><strong aria-hidden="true">13.6.2.</strong> 基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/miri.html"><strong aria-hidden="true">13.6.3.</strong> Miri</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/stacked-borrow.html"><strong aria-hidden="true">13.6.4.</strong> 栈借用</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/testing-stacked-borrow.html"><strong aria-hidden="true">13.6.5.</strong> 测试栈借用</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/layout2.html"><strong aria-hidden="true">13.6.6.</strong> 数据布局 2</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/extra-junk.html"><strong aria-hidden="true">13.6.7.</strong> 额外的操作</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/final-code.html"><strong aria-hidden="true">13.6.8.</strong> 最终代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/intro.html"><strong aria-hidden="true">13.7.</strong> 使用高级技巧实现链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/unsafe-deque.html"><strong aria-hidden="true">13.7.1.</strong> 生产级可用的双向链表</a></li><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/double-singly.html"><strong aria-hidden="true">13.7.2.</strong> 双单向链表</a></li><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/stack-allocated.html"><strong aria-hidden="true">13.7.3.</strong> 栈上的链表</a></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">攻克编译错误</li><li class="spacer"></li><li class="chapter-item "><a href="../../compiler/intro.html"><strong aria-hidden="true">14.</strong> 征服编译错误</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/intro.html"><strong aria-hidden="true">14.1.</strong> 对抗编译检查</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/intro.html"><strong aria-hidden="true">14.1.1.</strong> 生命周期</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/too-long1.html"><strong aria-hidden="true">14.1.1.1.</strong> 生命周期过大-01</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/too-long2.html"><strong aria-hidden="true">14.1.1.2.</strong> 生命周期过大-02</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/loop.html"><strong aria-hidden="true">14.1.1.3.</strong> 循环中的生命周期</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/closure-with-static.html"><strong aria-hidden="true">14.1.1.4.</strong> 闭包碰到特征对象-01</a></li></ol></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/borrowing/intro.html"><strong aria-hidden="true">14.1.2.</strong> 重复借用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/borrowing/ref-exist-in-out-fn.html"><strong aria-hidden="true">14.1.2.1.</strong> 同时在函数内外使用引用</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/borrowing/borrow-distinct-fields-of-struct.html"><strong aria-hidden="true">14.1.2.2.</strong> 智能指针引起的重复借用错误</a></li></ol></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/unconstrained.html"><strong aria-hidden="true">14.1.3.</strong> 类型未限制(todo)</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/phantom-data.html"><strong aria-hidden="true">14.1.4.</strong> 幽灵数据(todo)</a></li></ol></li><li class="chapter-item "><a href="../../compiler/pitfalls/index.html"><strong aria-hidden="true">14.2.</strong> Rust 常见陷阱</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/pitfalls/use-vec-in-for.html"><strong aria-hidden="true">14.2.1.</strong> for 循环中使用外部数组</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/stack-overflow.html"><strong aria-hidden="true">14.2.2.</strong> 线程类型导致的栈溢出</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/arithmetic-overflow.html"><strong aria-hidden="true">14.2.3.</strong> 算术溢出导致的 panic</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/closure-with-lifetime.html"><strong aria-hidden="true">14.2.4.</strong> 闭包中奇怪的生命周期</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/the-disabled-mutability.html"><strong aria-hidden="true">14.2.5.</strong> 可变变量不可变?</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/multiple-mutable-references.html"><strong aria-hidden="true">14.2.6.</strong> 可变借用失败引发的深入思考</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/lazy-iterators.html"><strong aria-hidden="true">14.2.7.</strong> 不太勤快的迭代器</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/weird-ranges.html"><strong aria-hidden="true">14.2.8.</strong> 奇怪的序列 x..y</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/iterator-everywhere.html"><strong aria-hidden="true">14.2.9.</strong> 无处不在的迭代器</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/main-with-channel-blocked.html"><strong aria-hidden="true">14.2.10.</strong> 线程间传递消息导致主线程无法结束</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/utf8-performance.html"><strong aria-hidden="true">14.2.11.</strong> 警惕 UTF-8 引发的性能隐患</a></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">性能优化</li><li class="spacer"></li><li class="chapter-item "><a href="../../profiling/intro.html"><strong aria-hidden="true">15.</strong> Rust 性能优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/memory/intro.html"><strong aria-hidden="true">15.1.</strong> 深入内存 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/memory/pointer-ref.html"><strong aria-hidden="true">15.1.1.</strong> 指针和引用 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/uninit.html"><strong aria-hidden="true">15.1.2.</strong> 未初始化内存 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/allocation.html"><strong aria-hidden="true">15.1.3.</strong> 内存分配 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/layout.html"><strong aria-hidden="true">15.1.4.</strong> 内存布局 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/virtual.html"><strong aria-hidden="true">15.1.5.</strong> 虚拟内存 todo</a></li></ol></li><li class="chapter-item "><a href="../../profiling/performance/intro.html"><strong aria-hidden="true">15.2.</strong> 性能调优 doing</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/performance/string.html"><strong aria-hidden="true">15.2.1.</strong> 字符串操作性能</a></li><li class="chapter-item "><a href="../../profiling/performance/deep-into-move.html"><strong aria-hidden="true">15.2.2.</strong> 深入理解 move</a></li><li class="chapter-item "><a href="../../profiling/performance/early-optimise.html"><strong aria-hidden="true">15.2.3.</strong> 糟糕的提前优化 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/clone-copy.html"><strong aria-hidden="true">15.2.4.</strong> Clone 和 Copy todo</a></li><li class="chapter-item "><a href="../../profiling/performance/runtime-check.html"><strong aria-hidden="true">15.2.5.</strong> 减少 Runtime check(todo)</a></li><li class="chapter-item "><a href="../../profiling/performance/cpu-cache.html"><strong aria-hidden="true">15.2.6.</strong> CPU 缓存性能优化 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/calculate.html"><strong aria-hidden="true">15.2.7.</strong> 计算性能优化 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/heap-stack.html"><strong aria-hidden="true">15.2.8.</strong> 堆和栈 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/allocator.html"><strong aria-hidden="true">15.2.9.</strong> 内存 allocator todo</a></li><li class="chapter-item "><a href="../../profiling/performance/tools.html"><strong aria-hidden="true">15.2.10.</strong> 常用性能测试工具 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/enum.html"><strong aria-hidden="true">15.2.11.</strong> Enum 内存优化 todo</a></li></ol></li><li class="chapter-item "><a href="../../profiling/compiler/intro.html"><strong aria-hidden="true">15.3.</strong> 编译优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/compiler/llvm.html"><strong aria-hidden="true">15.3.1.</strong> LLVM todo</a></li><li class="chapter-item "><a href="../../profiling/compiler/attributes.html"><strong aria-hidden="true">15.3.2.</strong> 常见属性标记 todo</a></li><li class="chapter-item "><a href="../../profiling/compiler/speed-up.html"><strong aria-hidden="true">15.3.3.</strong> 提升编译速度 todo</a></li><li class="chapter-item "><a href="../../profiling/compiler/optimization/intro.html"><strong aria-hidden="true">15.3.4.</strong> 编译器优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/compiler/optimization/option.html"><strong aria-hidden="true">15.3.4.1.</strong> Option 枚举 todo</a></li></ol></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">附录</li><li class="spacer"></li><li class="chapter-item "><div><strong aria-hidden="true">16.</strong> Appendix</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../appendix/keywords.html"><strong aria-hidden="true">16.1.</strong> 关键字</a></li><li class="chapter-item "><a href="../../appendix/operators.html"><strong aria-hidden="true">16.2.</strong> 运算符与符号</a></li><li class="chapter-item "><a href="../../appendix/expressions.html"><strong aria-hidden="true">16.3.</strong> 表达式</a></li><li class="chapter-item "><a href="../../appendix/derive.html"><strong aria-hidden="true">16.4.</strong> 派生特征 trait</a></li><li class="chapter-item "><a href="../../appendix/prelude.html"><strong aria-hidden="true">16.5.</strong> prelude 模块 todo</a></li><li class="chapter-item "><a href="../../appendix/rust-version.html"><strong aria-hidden="true">16.6.</strong> Rust 版本说明</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/intro.html"><strong aria-hidden="true">16.7.</strong> Rust 历次版本更新解读</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../appendix/rust-versions/1.58.html"><strong aria-hidden="true">16.7.1.</strong> 1.58</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.59.html"><strong aria-hidden="true">16.7.2.</strong> 1.59</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.60.html"><strong aria-hidden="true">16.7.3.</strong> 1.60</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.61.html"><strong aria-hidden="true">16.7.4.</strong> 1.61</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.62.html"><strong aria-hidden="true">16.7.5.</strong> 1.62</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.63.html"><strong aria-hidden="true">16.7.6.</strong> 1.63</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.64.html"><strong aria-hidden="true">16.7.7.</strong> 1.64</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.65.html"><strong aria-hidden="true">16.7.8.</strong> 1.65</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.66.html"><strong aria-hidden="true">16.7.9.</strong> 1.66</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.67.html"><strong aria-hidden="true">16.7.10.</strong> 1.67</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.68.html"><strong aria-hidden="true">16.7.11.</strong> 1.68</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.69.html"><strong aria-hidden="true">16.7.12.</strong> 1.69</a></li></ol></li></ol></li></ol>
|
|
|
</div>
|
|
|
<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
|
|
|
</nav>
|
|
|
|
|
|
<div id="page-wrapper" class="page-wrapper">
|
|
|
|
|
|
<div class="page">
|
|
|
<div id="menu-bar-hover-placeholder"></div>
|
|
|
<div id="menu-bar" class="menu-bar sticky bordered">
|
|
|
<div class="left-buttons">
|
|
|
<button id="sidebar-toggle" class="icon-button" type="button" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
|
|
|
<i class="fa fa-bars"></i>
|
|
|
</button>
|
|
|
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
|
|
|
<i class="fa fa-paint-brush"></i>
|
|
|
</button>
|
|
|
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
|
|
|
<li role="none"><button role="menuitem" class="theme" id="light">Light (default)</button></li>
|
|
|
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
|
|
|
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
|
|
|
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
|
|
|
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
|
|
|
</ul>
|
|
|
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
|
|
|
<i class="fa fa-search"></i>
|
|
|
</button>
|
|
|
</div>
|
|
|
|
|
|
<h1 class="menu-title">Rust语言圣经(Rust Course)</h1>
|
|
|
|
|
|
<div class="right-buttons">
|
|
|
<a href="../../print.html" title="Print this book" aria-label="Print this book">
|
|
|
<i id="print-button" class="fa fa-print"></i>
|
|
|
</a>
|
|
|
<a href="https://github.com/sunface/rust-course" title="Git repository" aria-label="Git repository">
|
|
|
<i id="git-repository-button" class="fa fa-github"></i>
|
|
|
</a>
|
|
|
<a href="https://github.com/sunface/rust-course/edit/main/src/basic/ownership/borrowing.md" title="Suggest an edit" aria-label="Suggest an edit">
|
|
|
<i id="git-edit-button" class="fa fa-edit"></i>
|
|
|
</a>
|
|
|
</div>
|
|
|
</div>
|
|
|
|
|
|
<div id="search-wrapper" class="hidden">
|
|
|
<form id="searchbar-outer" class="searchbar-outer">
|
|
|
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
|
|
|
</form>
|
|
|
<div id="searchresults-outer" class="searchresults-outer hidden">
|
|
|
<div id="searchresults-header" class="searchresults-header"></div>
|
|
|
<ul id="searchresults">
|
|
|
</ul>
|
|
|
</div>
|
|
|
</div>
|
|
|
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
|
|
|
<script type="text/javascript">
|
|
|
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
|
|
|
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
|
|
|
|
|
|
// Get viewed page store
|
|
|
var viewed_key = 'mdbook-viewed';
|
|
|
var viewed_map = {};
|
|
|
try {
|
|
|
var viewed_storage = localStorage.getItem(viewed_key);
|
|
|
if (viewed_storage) {
|
|
|
viewed_map = JSON.parse(viewed_storage)
|
|
|
}
|
|
|
} catch (e) { }
|
|
|
|
|
|
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
|
|
|
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
|
|
|
|
|
|
// Apply viewed style
|
|
|
if (viewed_map[link.pathname]) {
|
|
|
link.classList.add('md-viewed')
|
|
|
}
|
|
|
});
|
|
|
|
|
|
// Mark viewed after 30s
|
|
|
setTimeout(function() {
|
|
|
viewed_map[location.pathname] = 1;
|
|
|
localStorage.setItem(viewed_key, JSON.stringify(viewed_map));
|
|
|
}, 30000)
|
|
|
</script>
|
|
|
|
|
|
<div id="content" class="content">
|
|
|
<!-- Page table of contents -->
|
|
|
<div class="sidetoc"><nav class="pagetoc"></nav></div>
|
|
|
<main>
|
|
|
<h1 id="引用与借用"><a class="header" href="#引用与借用">引用与借用</a></h1>
|
|
|
<p>上节中提到,如果仅仅支持通过转移所有权的方式获取一个值,那会让程序变得复杂。 Rust 能否像其它编程语言一样,使用某个变量的指针或者引用呢?答案是可以。</p>
|
|
|
<p>Rust 通过 <code>借用(Borrowing)</code> 这个概念来达成上述的目的,<strong>获取变量的引用,称之为借用(borrowing)</strong>。正如现实生活中,如果一个人拥有某样东西,你可以从他那里借来,当使用完毕后,也必须要物归原主。</p>
|
|
|
<h2 id="引用与解引用"><a class="header" href="#引用与解引用">引用与解引用</a></h2>
|
|
|
<p>常规引用是一个指针类型,指向了对象存储的内存地址。在下面代码中,我们创建一个 <code>i32</code> 值的引用 <code>y</code>,然后使用解引用运算符来解出 <code>y</code> 所使用的值:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
|
|
|
let x = 5;
|
|
|
let y = &x;
|
|
|
|
|
|
assert_eq!(5, x);
|
|
|
assert_eq!(5, *y);
|
|
|
}
|
|
|
</code></pre></pre>
|
|
|
<p>变量 <code>x</code> 存放了一个 <code>i32</code> 值 <code>5</code>。<code>y</code> 是 <code>x</code> 的一个引用。可以断言 <code>x</code> 等于 <code>5</code>。然而,如果希望对 <code>y</code> 的值做出断言,必须使用 <code>*y</code> 来解出引用所指向的值(也就是<strong>解引用</strong>)。一旦解引用了 <code>y</code>,就可以访问 <code>y</code> 所指向的整型值并可以与 <code>5</code> 做比较。</p>
|
|
|
<p>相反如果尝试编写 <code>assert_eq!(5, y);</code>,则会得到如下编译错误:</p>
|
|
|
<pre><code class="language-text">error[E0277]: can't compare `{integer}` with `&{integer}`
|
|
|
--> src/main.rs:6:5
|
|
|
|
|
|
|
6 | assert_eq!(5, y);
|
|
|
| ^^^^^^^^^^^^^^^^^ no implementation for `{integer} == &{integer}` // 无法比较整数类型和引用类型
|
|
|
|
|
|
|
= help: the trait `std::cmp::PartialEq<&{integer}>` is not implemented for
|
|
|
`{integer}`
|
|
|
</code></pre>
|
|
|
<p>不允许比较整数与引用,因为它们是不同的类型。必须使用解引用运算符解出引用所指向的值。</p>
|
|
|
<h2 id="不可变引用"><a class="header" href="#不可变引用">不可变引用</a></h2>
|
|
|
<p>下面的代码,我们用 <code>s1</code> 的引用作为参数传递给 <code>calculate_length</code> 函数,而不是把 <code>s1</code> 的所有权转移给该函数:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
|
|
|
let s1 = String::from("hello");
|
|
|
|
|
|
let len = calculate_length(&s1);
|
|
|
|
|
|
println!("The length of '{}' is {}.", s1, len);
|
|
|
}
|
|
|
|
|
|
fn calculate_length(s: &String) -> usize {
|
|
|
s.len()
|
|
|
}
|
|
|
</code></pre></pre>
|
|
|
<p>能注意到两点:</p>
|
|
|
<ol>
|
|
|
<li>无需像上章一样:先通过函数参数传入所有权,然后再通过函数返回来传出所有权,代码更加简洁</li>
|
|
|
<li><code>calculate_length</code> 的参数 <code>s</code> 类型从 <code>String</code> 变为 <code>&String</code></li>
|
|
|
</ol>
|
|
|
<p>这里,<code>&</code> 符号即是引用,它们允许你使用值,但是不获取所有权,如图所示:
|
|
|
<img alt="&String s pointing at String s1" src="https://pic1.zhimg.com/80/v2-fc68ea4a1fe2e3fe4c5bb523a0a8247c_1440w.jpg" class="center" /></p>
|
|
|
<p>通过 <code>&s1</code> 语法,我们创建了一个<strong>指向 <code>s1</code> 的引用</strong>,但是并不拥有它。因为并不拥有这个值,当引用离开作用域后,其指向的值也不会被丢弃。</p>
|
|
|
<p>同理,函数 <code>calculate_length</code> 使用 <code>&</code> 来表明参数 <code>s</code> 的类型是一个引用:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn calculate_length(s: &String) -> usize { // s 是对 String 的引用
|
|
|
s.len()
|
|
|
} // 这里,s 离开了作用域。但因为它并不拥有引用值的所有权,
|
|
|
// 所以什么也不会发生
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>人总是贪心的,可以拉女孩小手了,就想着抱抱柔软的身子(读者中的某老司机表示,这个流程完全不对),因此光借用已经满足不了我们了,如果尝试修改借用的变量呢?</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
|
|
|
let s = String::from("hello");
|
|
|
|
|
|
change(&s);
|
|
|
}
|
|
|
|
|
|
fn change(some_string: &String) {
|
|
|
some_string.push_str(", world");
|
|
|
}
|
|
|
</code></pre></pre>
|
|
|
<p>很不幸,妹子你没抱到,哦口误,你修改错了:</p>
|
|
|
<pre><code class="language-console">error[E0596]: cannot borrow `*some_string` as mutable, as it is behind a `&` reference
|
|
|
--> src/main.rs:8:5
|
|
|
|
|
|
|
7 | fn change(some_string: &String) {
|
|
|
| ------- help: consider changing this to be a mutable reference: `&mut String`
|
|
|
------- 帮助:考虑将该参数类型修改为可变的引用: `&mut String`
|
|
|
8 | some_string.push_str(", world");
|
|
|
| ^^^^^^^^^^^ `some_string` is a `&` reference, so the data it refers to cannot be borrowed as mutable
|
|
|
`some_string`是一个`&`类型的引用,因此它指向的数据无法进行修改
|
|
|
</code></pre>
|
|
|
<p>正如变量默认不可变一样,引用指向的值默认也是不可变的,没事,来一起看看如何解决这个问题。</p>
|
|
|
<h2 id="可变引用"><a class="header" href="#可变引用">可变引用</a></h2>
|
|
|
<p>只需要一个小调整,即可修复上面代码的错误:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
|
|
|
let mut s = String::from("hello");
|
|
|
|
|
|
change(&mut s);
|
|
|
}
|
|
|
|
|
|
fn change(some_string: &mut String) {
|
|
|
some_string.push_str(", world");
|
|
|
}
|
|
|
</code></pre></pre>
|
|
|
<p>首先,声明 <code>s</code> 是可变类型,其次创建一个可变的引用 <code>&mut s</code> 和接受可变引用参数 <code>some_string: &mut String</code> 的函数。</p>
|
|
|
<h4 id="可变引用同时只能存在一个"><a class="header" href="#可变引用同时只能存在一个">可变引用同时只能存在一个</a></h4>
|
|
|
<p>不过可变引用并不是随心所欲、想用就用的,它有一个很大的限制: <strong>同一作用域,特定数据只能有一个可变引用</strong>:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>let mut s = String::from("hello");
|
|
|
|
|
|
let r1 = &mut s;
|
|
|
let r2 = &mut s;
|
|
|
|
|
|
println!("{}, {}", r1, r2);
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>以上代码会报错:</p>
|
|
|
<pre><code class="language-console">error[E0499]: cannot borrow `s` as mutable more than once at a time 同一时间无法对 `s` 进行两次可变借用
|
|
|
--> src/main.rs:5:14
|
|
|
|
|
|
|
4 | let r1 = &mut s;
|
|
|
| ------ first mutable borrow occurs here 首个可变引用在这里借用
|
|
|
5 | let r2 = &mut s;
|
|
|
| ^^^^^^ second mutable borrow occurs here 第二个可变引用在这里借用
|
|
|
6 |
|
|
|
7 | println!("{}, {}", r1, r2);
|
|
|
| -- first borrow later used here 第一个借用在这里使用
|
|
|
</code></pre>
|
|
|
<p>这段代码出错的原因在于,第一个可变借用 <code>r1</code> 必须要持续到最后一次使用的位置 <code>println!</code>,在 <code>r1</code> 创建和最后一次使用之间,我们又尝试创建第二个可变借用 <code>r2</code>。</p>
|
|
|
<p>对于新手来说,这个特性绝对是一大拦路虎,也是新人们谈之色变的编译器 <code>borrow checker</code> 特性之一,不过各行各业都一样,限制往往是出于安全的考虑,Rust 也一样。</p>
|
|
|
<p>这种限制的好处就是使 Rust 在编译期就避免数据竞争,数据竞争可由以下行为造成:</p>
|
|
|
<ul>
|
|
|
<li>两个或更多的指针同时访问同一数据</li>
|
|
|
<li>至少有一个指针被用来写入数据</li>
|
|
|
<li>没有同步数据访问的机制</li>
|
|
|
</ul>
|
|
|
<p>数据竞争会导致未定义行为,这种行为很可能超出我们的预期,难以在运行时追踪,并且难以诊断和修复。而 Rust 避免了这种情况的发生,因为它甚至不会编译存在数据竞争的代码!</p>
|
|
|
<p>很多时候,大括号可以帮我们解决一些编译不通过的问题,通过手动限制变量的作用域:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>let mut s = String::from("hello");
|
|
|
|
|
|
{
|
|
|
let r1 = &mut s;
|
|
|
|
|
|
} // r1 在这里离开了作用域,所以我们完全可以创建一个新的引用
|
|
|
|
|
|
let r2 = &mut s;
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<h4 id="可变引用与不可变引用不能同时存在"><a class="header" href="#可变引用与不可变引用不能同时存在">可变引用与不可变引用不能同时存在</a></h4>
|
|
|
<p>下面的代码会导致一个错误:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>let mut s = String::from("hello");
|
|
|
|
|
|
let r1 = &s; // 没问题
|
|
|
let r2 = &s; // 没问题
|
|
|
let r3 = &mut s; // 大问题
|
|
|
|
|
|
println!("{}, {}, and {}", r1, r2, r3);
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>错误如下:</p>
|
|
|
<pre><code class="language-console">error[E0502]: cannot borrow `s` as mutable because it is also borrowed as immutable
|
|
|
// 无法借用可变 `s` 因为它已经被借用了不可变
|
|
|
--> src/main.rs:6:14
|
|
|
|
|
|
|
4 | let r1 = &s; // 没问题
|
|
|
| -- immutable borrow occurs here 不可变借用发生在这里
|
|
|
5 | let r2 = &s; // 没问题
|
|
|
6 | let r3 = &mut s; // 大问题
|
|
|
| ^^^^^^ mutable borrow occurs here 可变借用发生在这里
|
|
|
7 |
|
|
|
8 | println!("{}, {}, and {}", r1, r2, r3);
|
|
|
| -- immutable borrow later used here 不可变借用在这里使用
|
|
|
</code></pre>
|
|
|
<p>其实这个也很好理解,正在借用不可变引用的用户,肯定不希望他借用的东西,被另外一个人莫名其妙改变了。多个不可变借用被允许是因为没有人会去试图修改数据,每个人都只读这一份数据而不做修改,因此不用担心数据被污染。</p>
|
|
|
<blockquote>
|
|
|
<p>注意,引用的作用域 <code>s</code> 从创建开始,一直持续到它最后一次使用的地方,这个跟变量的作用域有所不同,变量的作用域从创建持续到某一个花括号 <code>}</code></p>
|
|
|
</blockquote>
|
|
|
<p>Rust 的编译器一直在优化,早期的时候,引用的作用域跟变量作用域是一致的,这对日常使用带来了很大的困扰,你必须非常小心的去安排可变、不可变变量的借用,免得无法通过编译,例如以下代码:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
|
|
|
let mut s = String::from("hello");
|
|
|
|
|
|
let r1 = &s;
|
|
|
let r2 = &s;
|
|
|
println!("{} and {}", r1, r2);
|
|
|
// 新编译器中,r1,r2作用域在这里结束
|
|
|
|
|
|
let r3 = &mut s;
|
|
|
println!("{}", r3);
|
|
|
} // 老编译器中,r1、r2、r3作用域在这里结束
|
|
|
// 新编译器中,r3作用域在这里结束
|
|
|
</code></pre></pre>
|
|
|
<p>在老版本的编译器中(Rust 1.31 前),将会报错,因为 <code>r1</code> 和 <code>r2</code> 的作用域在花括号 <code>}</code> 处结束,那么 <code>r3</code> 的借用就会触发 <strong>无法同时借用可变和不可变</strong>的规则。</p>
|
|
|
<p>但是在新的编译器中,该代码将顺利通过,因为 <strong>引用作用域的结束位置从花括号变成最后一次使用的位置</strong>,因此 <code>r1</code> 借用和 <code>r2</code> 借用在 <code>println!</code> 后,就结束了,此时 <code>r3</code> 可以顺利借用到可变引用。</p>
|
|
|
<h4 id="nll"><a class="header" href="#nll">NLL</a></h4>
|
|
|
<p>对于这种编译器优化行为,Rust 专门起了一个名字 —— <strong>Non-Lexical Lifetimes(NLL)</strong>,专门用于找到某个引用在作用域(<code>}</code>)结束前就不再被使用的代码位置。</p>
|
|
|
<p>虽然这种借用错误有的时候会让我们很郁闷,但是你只要想想这是 Rust 提前帮你发现了潜在的 BUG,其实就开心了,虽然减慢了开发速度,但是从长期来看,大幅减少了后续开发和运维成本。</p>
|
|
|
<h3 id="悬垂引用dangling-references"><a class="header" href="#悬垂引用dangling-references">悬垂引用(Dangling References)</a></h3>
|
|
|
<p>悬垂引用也叫做悬垂指针,意思为指针指向某个值后,这个值被释放掉了,而指针仍然存在,其指向的内存可能不存在任何值或已被其它变量重新使用。在 Rust 中编译器可以确保引用永远也不会变成悬垂状态:当你获取数据的引用后,编译器可以确保数据不会在引用结束前被释放,要想释放数据,必须先停止其引用的使用。</p>
|
|
|
<p>让我们尝试创建一个悬垂引用,Rust 会抛出一个编译时错误:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">fn main() {
|
|
|
let reference_to_nothing = dangle();
|
|
|
}
|
|
|
|
|
|
fn dangle() -> &String {
|
|
|
let s = String::from("hello");
|
|
|
|
|
|
&s
|
|
|
}
|
|
|
</code></pre></pre>
|
|
|
<p>这里是错误:</p>
|
|
|
<pre><code class="language-text">error[E0106]: missing lifetime specifier
|
|
|
--> src/main.rs:5:16
|
|
|
|
|
|
|
5 | fn dangle() -> &String {
|
|
|
| ^ expected named lifetime parameter
|
|
|
|
|
|
|
= help: this function's return type contains a borrowed value, but there is no value for it to be borrowed from
|
|
|
help: consider using the `'static` lifetime
|
|
|
|
|
|
|
5 | fn dangle() -> &'static String {
|
|
|
| ~~~~~~~~
|
|
|
|
|
|
</code></pre>
|
|
|
<p>错误信息引用了一个我们还未介绍的功能:<a href="https://course.rs/basic/lifetime.html">生命周期(lifetimes)</a>。不过,即使你不理解生命周期,也可以通过错误信息知道这段代码错误的关键信息:</p>
|
|
|
<pre><code class="language-text">this function's return type contains a borrowed value, but there is no value for it to be borrowed from.
|
|
|
该函数返回了一个借用的值,但是已经找不到它所借用值的来源
|
|
|
</code></pre>
|
|
|
<p>仔细看看 <code>dangle</code> 代码的每一步到底发生了什么:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn dangle() -> &String { // dangle 返回一个字符串的引用
|
|
|
|
|
|
let s = String::from("hello"); // s 是一个新字符串
|
|
|
|
|
|
&s // 返回字符串 s 的引用
|
|
|
} // 这里 s 离开作用域并被丢弃。其内存被释放。
|
|
|
// 危险!
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>因为 <code>s</code> 是在 <code>dangle</code> 函数内创建的,当 <code>dangle</code> 的代码执行完毕后,<code>s</code> 将被释放,但是此时我们又尝试去返回它的引用。这意味着这个引用会指向一个无效的 <code>String</code>,这可不对!</p>
|
|
|
<p>其中一个很好的解决方法是直接返回 <code>String</code>:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn no_dangle() -> String {
|
|
|
let s = String::from("hello");
|
|
|
|
|
|
s
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>这样就没有任何错误了,最终 <code>String</code> 的 <strong>所有权被转移给外面的调用者</strong>。</p>
|
|
|
<h2 id="借用规则总结"><a class="header" href="#借用规则总结">借用规则总结</a></h2>
|
|
|
<p>总的来说,借用规则如下:</p>
|
|
|
<ul>
|
|
|
<li>同一时刻,你只能拥有要么一个可变引用, 要么任意多个不可变引用</li>
|
|
|
<li>引用必须总是有效的</li>
|
|
|
</ul>
|
|
|
<h2 id="课后练习"><a class="header" href="#课后练习">课后练习</a></h2>
|
|
|
<blockquote>
|
|
|
<p><a href="https://zh.practice.rs/ownership/borrowing.html">Rust By Practice</a>,支持代码在线编辑和运行,并提供详细的<a href="https://github.com/sunface/rust-by-practice/blob/master/solutions/ownership/borrowing.md">习题解答</a>。</p>
|
|
|
</blockquote>
|
|
|
|
|
|
<div id="giscus-container"></div>
|
|
|
</main>
|
|
|
|
|
|
<nav class="nav-wrapper" aria-label="Page navigation">
|
|
|
<!-- Mobile navigation buttons -->
|
|
|
<a rel="prev" href="../../basic/ownership/ownership.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
|
|
<i class="fa fa-angle-left"></i>
|
|
|
</a>
|
|
|
<a rel="next" href="../../basic/compound-type/intro.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
|
|
<i class="fa fa-angle-right"></i>
|
|
|
</a>
|
|
|
<div style="clear: both"></div>
|
|
|
</nav>
|
|
|
</div>
|
|
|
</div>
|
|
|
|
|
|
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
|
|
<a rel="prev" href="../../basic/ownership/ownership.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
|
|
<i class="fa fa-angle-left"></i>
|
|
|
</a>
|
|
|
<a rel="next" href="../../basic/compound-type/intro.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
|
|
<i class="fa fa-angle-right"></i>
|
|
|
</a>
|
|
|
</nav>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
<script type="text/javascript">
|
|
|
window.playground_copyable = true;
|
|
|
</script>
|
|
|
<script src="../../ace.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../editor.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../mode-rust.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../theme-dawn.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../theme-tomorrow_night.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../elasticlunr.min.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../mark.min.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../searcher.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../clipboard.min.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../highlight.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script src="../../book.js" type="text/javascript" charset="utf-8"></script>
|
|
|
<script type="text/javascript" charset="utf-8">
|
|
|
var pagePath = "basic/ownership/borrowing.md"
|
|
|
</script>
|
|
|
|
|
|
|
|
|
<!-- Custom JS scripts -->
|
|
|
<script type="text/javascript" src="../../assets/custom.js"></script>
|
|
|
<script type="text/javascript" src="../../assets/bigPicture.js"></script>
|
|
|
</body>
|
|
|
</html> |