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<ol class="chapter"><li class="chapter-item affix "><a href="../../about-book.html">关于本书</a></li><li class="chapter-item affix "><a href="../../into-rust.html">进入 Rust 编程世界</a></li><li class="chapter-item affix "><a href="../../first-try/sth-you-should-not-do.html">避免从入门到放弃</a></li><li class="chapter-item affix "><a href="../../community.html">社区和锈书</a></li><li class="chapter-item affix "><li class="part-title">Rust 语言基础学习</li><li class="spacer"></li><li class="chapter-item "><a href="../../first-try/intro.html"><strong aria-hidden="true">1.</strong> 寻找牛刀,以便小试</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../first-try/installation.html"><strong aria-hidden="true">1.1.</strong> 安装 Rust 环境</a></li><li class="chapter-item "><a href="../../first-try/editor.html"><strong aria-hidden="true">1.2.</strong> 墙推 VSCode!</a></li><li class="chapter-item "><a href="../../first-try/cargo.html"><strong aria-hidden="true">1.3.</strong> 认识 Cargo</a></li><li class="chapter-item "><a href="../../first-try/hello-world.html"><strong aria-hidden="true">1.4.</strong> 不仅仅是 Hello world</a></li><li class="chapter-item "><a href="../../first-try/slowly-downloading.html"><strong aria-hidden="true">1.5.</strong> 下载依赖太慢了?</a></li></ol></li><li class="chapter-item "><a href="../../basic/intro.html"><strong aria-hidden="true">2.</strong> Rust 基础入门</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/variable.html"><strong aria-hidden="true">2.1.</strong> 变量绑定与解构</a></li><li class="chapter-item "><a href="../../basic/base-type/index.html"><strong aria-hidden="true">2.2.</strong> 基本类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/base-type/numbers.html"><strong aria-hidden="true">2.2.1.</strong> 数值类型</a></li><li class="chapter-item "><a href="../../basic/base-type/char-bool.html"><strong aria-hidden="true">2.2.2.</strong> 字符、布尔、单元类型</a></li><li class="chapter-item "><a href="../../basic/base-type/statement-expression.html"><strong aria-hidden="true">2.2.3.</strong> 语句与表达式</a></li><li class="chapter-item "><a href="../../basic/base-type/function.html"><strong aria-hidden="true">2.2.4.</strong> 函数</a></li></ol></li><li class="chapter-item "><a href="../../basic/ownership/index.html"><strong aria-hidden="true">2.3.</strong> 所有权和借用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/ownership/ownership.html"><strong aria-hidden="true">2.3.1.</strong> 所有权</a></li><li class="chapter-item "><a href="../../basic/ownership/borrowing.html"><strong aria-hidden="true">2.3.2.</strong> 引用与借用</a></li></ol></li><li class="chapter-item "><a href="../../basic/compound-type/intro.html"><strong aria-hidden="true">2.4.</strong> 复合类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/compound-type/string-slice.html"><strong aria-hidden="true">2.4.1.</strong> 字符串与切片</a></li><li class="chapter-item "><a href="../../basic/compound-type/tuple.html"><strong aria-hidden="true">2.4.2.</strong> 元组</a></li><li class="chapter-item "><a href="../../basic/compound-type/struct.html"><strong aria-hidden="true">2.4.3.</strong> 结构体</a></li><li class="chapter-item "><a href="../../basic/compound-type/enum.html"><strong aria-hidden="true">2.4.4.</strong> 枚举</a></li><li class="chapter-item "><a href="../../basic/compound-type/array.html"><strong aria-hidden="true">2.4.5.</strong> 数组</a></li></ol></li><li class="chapter-item "><a href="../../basic/flow-control.html"><strong aria-hidden="true">2.5.</strong> 流程控制</a></li><li class="chapter-item "><a href="../../basic/match-pattern/intro.html"><strong aria-hidden="true">2.6.</strong> 模式匹配</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/match-pattern/match-if-let.html"><strong aria-hidden="true">2.6.1.</strong> match 和 if let</a></li><li class="chapter-item "><a href="../../basic/match-pattern/option.html"><strong aria-hidden="true">2.6.2.</strong> 解构 Option</a></li><li class="chapter-item "><a href="../../basic/match-pattern/pattern-match.html"><strong aria-hidden="true">2.6.3.</strong> 模式适用场景</a></li><li class="chapter-item "><a href="../../basic/match-pattern/all-patterns.html"><strong aria-hidden="true">2.6.4.</strong> 全模式列表</a></li></ol></li><li class="chapter-item "><a href="../../basic/method.html"><strong aria-hidden="true">2.7.</strong> 方法 Method</a></li><li class="chapter-item "><a href="../../basic/trait/intro.html"><strong aria-hidden="true">2.8.</strong> 泛型和特征</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/trait/generic.html"><strong aria-hidden="true">2.8.1.</strong> 泛型 Generics</a></li><li class="chapter-item "><a href="../../basic/trait/trait.html"><strong aria-hidden="true">2.8.2.</strong> 特征 Trait</a></li><li class="chapter-item "><a href="../../basic/trait/trait-object.html"><strong aria-hidden="true">2.8.3.</strong> 特征对象</a></li><li class="chapter-item "><a href="../../basic/trait/advance-trait.html"><strong aria-hidden="true">2.8.4.</strong> 进一步深入特征</a></li></ol></li><li class="chapter-item "><a href="../../basic/collections/intro.html"><strong aria-hidden="true">2.9.</strong> 集合类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/collections/vector.html"><strong aria-hidden="true">2.9.1.</strong> 动态数组 Vector</a></li><li class="chapter-item "><a href="../../basic/collections/hashmap.html"><strong aria-hidden="true">2.9.2.</strong> KV 存储 HashMap</a></li></ol></li><li class="chapter-item "><a href="../../basic/lifetime.html"><strong aria-hidden="true">2.10.</strong> 认识生命周期</a></li><li class="chapter-item "><a href="../../basic/result-error/intro.html"><strong aria-hidden="true">2.11.</strong> 返回值和错误处理</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/result-error/panic.html"><strong aria-hidden="true">2.11.1.</strong> panic! 深入剖析</a></li><li class="chapter-item "><a href="../../basic/result-error/result.html"><strong aria-hidden="true">2.11.2.</strong> 返回值 Result 和?</a></li></ol></li><li class="chapter-item "><a href="../../basic/crate-module/intro.html"><strong aria-hidden="true">2.12.</strong> 包和模块</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic/crate-module/crate.html"><strong aria-hidden="true">2.12.1.</strong> 包 Crate</a></li><li class="chapter-item "><a href="../../basic/crate-module/module.html"><strong aria-hidden="true">2.12.2.</strong> 模块 Module</a></li><li class="chapter-item "><a href="../../basic/crate-module/use.html"><strong aria-hidden="true">2.12.3.</strong> 使用 use 引入模块及受限可见性</a></li></ol></li><li class="chapter-item "><a href="../../basic/comment.html"><strong aria-hidden="true">2.13.</strong> 注释和文档</a></li><li class="chapter-item "><a href="../../basic/formatted-output.html"><strong aria-hidden="true">2.14.</strong> 格式化输出</a></li></ol></li><li class="chapter-item "><a href="../../basic-practice/intro.html"><strong aria-hidden="true">3.</strong> 入门实战:文件搜索工具</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../basic-practice/base-features.html"><strong aria-hidden="true">3.1.</strong> 基本功能</a></li><li class="chapter-item "><a href="../../basic-practice/refactoring.html"><strong aria-hidden="true">3.2.</strong> 增加模块化和错误处理</a></li><li class="chapter-item "><a href="../../basic-practice/tests.html"><strong aria-hidden="true">3.3.</strong> 测试驱动开发</a></li><li class="chapter-item "><a href="../../basic-practice/envs.html"><strong aria-hidden="true">3.4.</strong> 使用环境变量</a></li><li class="chapter-item "><a href="../../basic-practice/stderr.html"><strong aria-hidden="true">3.5.</strong> 重定向错误信息的输出</a></li><li class="chapter-item "><a href="../../basic-practice/iterators.html"><strong aria-hidden="true">3.6.</strong> 使用迭代器来改进程序(可选)</a></li></ol></li><li class="chapter-item "><li class="part-title">Rust 语言进阶学习</li><li class="spacer"></li><li class="chapter-item "><a href="../../advance/intro.html"><strong aria-hidden="true">4.</strong> Rust 高级进阶</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/lifetime/intro.html"><strong aria-hidden="true">4.1.</strong> 生命周期</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/lifetime/advance.html"><strong aria-hidden="true">4.1.1.</strong> 深入生命周期</a></li><li class="chapter-item "><a href="../../advance/lifetime/static.html"><strong aria-hidden="true">4.1.2.</strong> &'static 和 T: 'static</a></li></ol></li><li class="chapter-item "><a href="../../advance/functional-programing/intro.html"><strong aria-hidden="true">4.2.</strong> 函数式编程: 闭包、迭代器</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/functional-programing/closure.html"><strong aria-hidden="true">4.2.1.</strong> 闭包 Closure</a></li><li class="chapter-item "><a href="../../advance/functional-programing/iterator.html"><strong aria-hidden="true">4.2.2.</strong> 迭代器 Iterator</a></li></ol></li><li class="chapter-item "><a href="../../advance/into-types/intro.html"><strong aria-hidden="true">4.3.</strong> 深入类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/into-types/converse.html"><strong aria-hidden="true">4.3.1.</strong> 类型转换</a></li><li class="chapter-item "><a href="../../advance/into-types/custom-type.html"><strong aria-hidden="true">4.3.2.</strong> newtype 和 类型别名</a></li><li class="chapter-item "><a href="../../advance/into-types/sized.html"><strong aria-hidden="true">4.3.3.</strong> Sized 和不定长类型 DST</a></li><li class="chapter-item "><a href="../../advance/into-types/enum-int.html"><strong aria-hidden="true">4.3.4.</strong> 枚举和整数</a></li></ol></li><li class="chapter-item "><a href="../../advance/smart-pointer/intro.html"><strong aria-hidden="true">4.4.</strong> 智能指针</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/smart-pointer/box.html"><strong aria-hidden="true">4.4.1.</strong> Box堆对象分配</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/deref.html"><strong aria-hidden="true">4.4.2.</strong> Deref 解引用</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/drop.html"><strong aria-hidden="true">4.4.3.</strong> Drop 释放资源</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/rc-arc.html"><strong aria-hidden="true">4.4.4.</strong> Rc 与 Arc 实现 1vN 所有权机制</a></li><li class="chapter-item "><a href="../../advance/smart-pointer/cell-refcell.html"><strong aria-hidden="true">4.4.5.</strong> Cell 与 RefCell 内部可变性</a></li></ol></li><li class="chapter-item "><a href="../../advance/circle-self-ref/intro.html"><strong aria-hidden="true">4.5.</strong> 循环引用与自引用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/circle-self-ref/circle-reference.html"><strong aria-hidden="true">4.5.1.</strong> Weak 与循环引用</a></li><li class="chapter-item "><a href="../../advance/circle-self-ref/self-referential.html"><strong aria-hidden="true">4.5.2.</strong> 结构体中的自引用</a></li></ol></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/intro.html"><strong aria-hidden="true">4.6.</strong> 多线程并发编程</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/concurrency-with-threads/concurrency-parallelism.html"><strong aria-hidden="true">4.6.1.</strong> 并发和并行</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/thread.html"><strong aria-hidden="true">4.6.2.</strong> 使用多线程</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/message-passing.html"><strong aria-hidden="true">4.6.3.</strong> 线程同步:消息传递</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/sync1.html"><strong aria-hidden="true">4.6.4.</strong> 线程同步:锁、Condvar 和信号量</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/sync2.html"><strong aria-hidden="true">4.6.5.</strong> 线程同步:Atomic 原子操作与内存顺序</a></li><li class="chapter-item "><a href="../../advance/concurrency-with-threads/send-sync.html"><strong aria-hidden="true">4.6.6.</strong> 基于 Send 和 Sync 的线程安全</a></li></ol></li><li class="chapter-item "><a href="../../advance/global-variable.html"><strong aria-hidden="true">4.7.</strong> 全局变量</a></li><li class="chapter-item "><a href="../../advance/errors.html"><strong aria-hidden="true">4.8.</strong> 错误处理</a></li><li class="chapter-item "><a href="../../advance/unsafe/intro.html"><strong aria-hidden="true">4.9.</strong> Unsafe Rust</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/unsafe/superpowers.html"><strong aria-hidden="true">4.9.1.</strong> 五种兵器</a></li><li class="chapter-item "><a href="../../advance/unsafe/inline-asm.html"><strong aria-hidden="true">4.9.2.</strong> 内联汇编</a></li></ol></li><li class="chapter-item "><a href="../../advance/macro.html"><strong aria-hidden="true">4.10.</strong> Macro 宏编程</a></li><li class="chapter-item "><a href="../../advance/async/intro.html"><strong aria-hidden="true">4.11.</strong> async/await 异步编程</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance/async/getting-started.html"><strong aria-hidden="true">4.11.1.</strong> async 编程入门</a></li><li class="chapter-item "><a href="../../advance/async/future-excuting.html"><strong aria-hidden="true">4.11.2.</strong> 底层探秘: Future 执行与任务调度</a></li><li class="chapter-item "><a href="../../advance/async/pin-unpin.html"><strong aria-hidden="true">4.11.3.</strong> 定海神针 Pin 和 Unpin</a></li><li class="chapter-item "><a href="../../advance/async/async-await.html"><strong aria-hidden="true">4.11.4.</strong> async/await 和 Stream 流处理</a></li><li class="chapter-item "><a href="../../advance/async/multi-futures-simultaneous.html"><strong aria-hidden="true">4.11.5.</strong> 同时运行多个 Future</a></li><li class="chapter-item "><a href="../../advance/async/pain-points-and-workarounds.html"><strong aria-hidden="true">4.11.6.</strong> 一些疑难问题的解决办法</a></li><li class="chapter-item "><a href="../../advance/async/web-server.html"><strong aria-hidden="true">4.11.7.</strong> 实践应用:Async Web 服务器</a></li></ol></li></ol></li><li class="chapter-item "><a href="../../advance-practice1/intro.html"><strong aria-hidden="true">5.</strong> 进阶实战1: 实现一个 web 服务器</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance-practice1/web-server.html"><strong aria-hidden="true">5.1.</strong> 单线程版本</a></li><li class="chapter-item "><a href="../../advance-practice1/multi-threads.html"><strong aria-hidden="true">5.2.</strong> 多线程版本</a></li><li class="chapter-item "><a href="../../advance-practice1/graceful-shutdown.html"><strong aria-hidden="true">5.3.</strong> 优雅关闭和资源清理</a></li></ol></li><li class="chapter-item "><a href="../../advance-practice/intro.html"><strong aria-hidden="true">6.</strong> 进阶实战2: 实现一个简单 Redis</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../advance-practice/overview.html"><strong aria-hidden="true">6.1.</strong> tokio 概览</a></li><li class="chapter-item "><a href="../../advance-practice/getting-startted.html"><strong aria-hidden="true">6.2.</strong> 使用初印象</a></li><li class="chapter-item "><a href="../../advance-practice/spawning.html"><strong aria-hidden="true">6.3.</strong> 创建异步任务</a></li><li class="chapter-item "><a href="../../advance-practice/shared-state.html"><strong aria-hidden="true">6.4.</strong> 共享状态</a></li><li class="chapter-item "><a href="../../advance-practice/channels.html"><strong aria-hidden="true">6.5.</strong> 消息传递</a></li><li class="chapter-item "><a href="../../advance-practice/io.html"><strong aria-hidden="true">6.6.</strong> I/O</a></li><li class="chapter-item "><a href="../../advance-practice/frame.html"><strong aria-hidden="true">6.7.</strong> 解析数据帧</a></li><li class="chapter-item "><a href="../../advance-practice/async.html"><strong aria-hidden="true">6.8.</strong> 深入 async</a></li><li class="chapter-item "><a href="../../advance-practice/select.html"><strong aria-hidden="true">6.9.</strong> select</a></li><li class="chapter-item "><a href="../../advance-practice/stream.html"><strong aria-hidden="true">6.10.</strong> 类似迭代器的 Stream</a></li><li class="chapter-item "><a href="../../advance-practice/graceful-shutdown.html"><strong aria-hidden="true">6.11.</strong> 优雅的关闭</a></li><li class="chapter-item "><a href="../../advance-practice/bridging-with-sync.html"><strong aria-hidden="true">6.12.</strong> 异步跟同步共存</a></li></ol></li><li class="chapter-item "><a href="../../difficulties/intro.html"><strong aria-hidden="true">7.</strong> Rust 难点攻关</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../difficulties/slice.html"><strong aria-hidden="true">7.1.</strong> 切片和切片引用</a></li><li class="chapter-item "><a href="../../difficulties/eq.html"><strong aria-hidden="true">7.2.</strong> Eq 和 PartialEq</a></li><li class="chapter-item "><a href="../../difficulties/string.html"><strong aria-hidden="true">7.3.</strong> String、&str 和 str TODO</a></li><li class="chapter-item "><a href="../../difficulties/lifetime.html"><strong aria-hidden="true">7.4.</strong> 作用域、生命周期和 NLL TODO</a></li><li class="chapter-item "><a href="../../difficulties/move-copy.html"><strong aria-hidden="true">7.5.</strong> move、Copy 和 Clone TODO</a></li><li class="chapter-item "><a href="../../advance/difficulties/pointer.html"><strong aria-hidden="true">7.6.</strong> 裸指针、引用和智能指针 TODO</a></li></ol></li><li class="chapter-item "><li class="part-title">常用工具链</li><li class="spacer"></li><li class="chapter-item "><a href="../../test/intro.html"><strong aria-hidden="true">8.</strong> 自动化测试</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../test/write-tests.html"><strong aria-hidden="true">8.1.</strong> 编写测试及控制执行</a></li><li class="chapter-item "><a href="../../test/unit-integration-test.html"><strong aria-hidden="true">8.2.</strong> 单元测试和集成测试</a></li><li class="chapter-item "><a href="../../test/assertion.html"><strong aria-hidden="true">8.3.</strong> 断言 assertion</a></li><li class="chapter-item "><a href="../../test/ci.html"><strong aria-hidden="true">8.4.</strong> 用 GitHub Actions 进行持续集成</a></li><li class="chapter-item "><a href="../../test/benchmark.html"><strong aria-hidden="true">8.5.</strong> 基准测试 benchmark</a></li></ol></li><li class="chapter-item "><a href="../../cargo/intro.html"><strong aria-hidden="true">9.</strong> Cargo 使用指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/getting-started.html"><strong aria-hidden="true">9.1.</strong> 上手使用</a></li><li class="chapter-item "><a href="../../cargo/guide/intro.html"><strong aria-hidden="true">9.2.</strong> 基础指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/guide/why-exist.html"><strong aria-hidden="true">9.2.1.</strong> 为何会有 Cargo</a></li><li class="chapter-item "><a href="../../cargo/guide/download-package.html"><strong aria-hidden="true">9.2.2.</strong> 下载并构建 Package</a></li><li class="chapter-item "><a href="../../cargo/guide/dependencies.html"><strong aria-hidden="true">9.2.3.</strong> 添加依赖</a></li><li class="chapter-item "><a href="../../cargo/guide/package-layout.html"><strong aria-hidden="true">9.2.4.</strong> Package 目录结构</a></li><li class="chapter-item "><a href="../../cargo/guide/cargo-toml-lock.html"><strong aria-hidden="true">9.2.5.</strong> Cargo.toml vs Cargo.lock</a></li><li class="chapter-item "><a href="../../cargo/guide/tests-ci.html"><strong aria-hidden="true">9.2.6.</strong> 测试和 CI</a></li><li class="chapter-item "><a href="../../cargo/guide/cargo-cache.html"><strong aria-hidden="true">9.2.7.</strong> Cargo 缓存</a></li><li class="chapter-item "><a href="../../cargo/guide/build-cache.html"><strong aria-hidden="true">9.2.8.</strong> Build 缓存</a></li></ol></li><li class="chapter-item "><a href="../../cargo/reference/intro.html"><strong aria-hidden="true">9.3.</strong> 进阶指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/reference/specify-deps.html"><strong aria-hidden="true">9.3.1.</strong> 指定依赖项</a></li><li class="chapter-item "><a href="../../cargo/reference/deps-overriding.html"><strong aria-hidden="true">9.3.2.</strong> 依赖覆盖</a></li><li class="chapter-item "><a href="../../cargo/reference/manifest.html"><strong aria-hidden="true">9.3.3.</strong> Cargo.toml 清单详解</a></li><li class="chapter-item "><a href="../../cargo/reference/cargo-target.html"><strong aria-hidden="true">9.3.4.</strong> Cargo Target</a></li><li class="chapter-item "><a href="../../cargo/reference/workspaces.html"><strong aria-hidden="true">9.3.5.</strong> 工作空间 Workspace</a></li><li class="chapter-item "><a href="../../cargo/reference/features/intro.html"><strong aria-hidden="true">9.3.6.</strong> 条件编译 Features</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/reference/features/examples.html"><strong aria-hidden="true">9.3.6.1.</strong> Features 示例</a></li></ol></li><li class="chapter-item "><a href="../../cargo/reference/profiles.html"><strong aria-hidden="true">9.3.7.</strong> 发布配置 Profile</a></li><li class="chapter-item "><a href="../../cargo/reference/configuration.html"><strong aria-hidden="true">9.3.8.</strong> 通过 config.toml 对 Cargo 进行配置</a></li><li class="chapter-item "><a href="../../cargo/reference/publishing-on-crates.io.html"><strong aria-hidden="true">9.3.9.</strong> 发布到 crates.io</a></li><li class="chapter-item "><a href="../../cargo/reference/build-script/intro.html"><strong aria-hidden="true">9.3.10.</strong> 构建脚本 build.rs</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../cargo/reference/build-script/examples.html"><strong aria-hidden="true">9.3.10.1.</strong> 构建脚本示例</a></li></ol></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">开发实践</li><li class="spacer"></li><li class="chapter-item "><a href="../../usecases/intro.html"><strong aria-hidden="true">10.</strong> 企业落地实践</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../usecases/aws-rust.html"><strong aria-hidden="true">10.1.</strong> AWS 为何这么喜欢 Rust?</a></li></ol></li><li class="chapter-item "><a href="../../logs/intro.html"><strong aria-hidden="true">11.</strong> 日志和监控</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../logs/about-log.html"><strong aria-hidden="true">11.1.</strong> 日志详解</a></li><li class="chapter-item "><a href="../../logs/log.html"><strong aria-hidden="true">11.2.</strong> 日志门面 log</a></li><li class="chapter-item "><a href="../../logs/tracing.html"><strong aria-hidden="true">11.3.</strong> 使用 tracing 记录日志</a></li><li class="chapter-item "><a href="../../logs/tracing-logger.html"><strong aria-hidden="true">11.4.</strong> 自定义 tracing 的输出格式</a></li><li class="chapter-item "><a href="../../logs/observe/intro.html"><strong aria-hidden="true">11.5.</strong> 监控</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../logs/observe/about-observe.html"><strong aria-hidden="true">11.5.1.</strong> 可观测性</a></li><li class="chapter-item "><a href="../../logs/observe/trace.html"><strong aria-hidden="true">11.5.2.</strong> 分布式追踪</a></li></ol></li></ol></li><li class="chapter-item "><a href="../../practice/intro.html"><strong aria-hidden="true">12.</strong> Rust 最佳实践</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../practice/third-party-libs.html"><strong aria-hidden="true">12.1.</strong> 日常开发三方库精选</a></li><li class="chapter-item "><a href="../../practice/naming.html"><strong aria-hidden="true">12.2.</strong> 命名规范</a></li><li class="chapter-item "><a href="../../practice/interview.html"><strong aria-hidden="true">12.3.</strong> 面试经验</a></li><li class="chapter-item "><a href="../../practice/best-pratice.html"><strong aria-hidden="true">12.4.</strong> 代码开发实践 todo</a></li></ol></li><li class="chapter-item expanded "><a href="../../too-many-lists/intro.html"><strong aria-hidden="true">13.</strong> 手把手带你实现链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/do-we-need-it.html"><strong aria-hidden="true">13.1.</strong> 我们到底需不需要链表</a></li><li class="chapter-item "><a href="../../too-many-lists/bad-stack/intro.html"><strong aria-hidden="true">13.2.</strong> 不太优秀的单向链表:栈</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/bad-stack/layout.html"><strong aria-hidden="true">13.2.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../too-many-lists/bad-stack/basic-operations.html"><strong aria-hidden="true">13.2.2.</strong> 基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/bad-stack/final-code.html"><strong aria-hidden="true">13.2.3.</strong> 最后实现</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/intro.html"><strong aria-hidden="true">13.3.</strong> 还可以的单向链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/ok-stack/type-optimizing.html"><strong aria-hidden="true">13.3.1.</strong> 优化类型定义</a></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/peek.html"><strong aria-hidden="true">13.3.2.</strong> 定义 Peek 函数</a></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/iter.html"><strong aria-hidden="true">13.3.3.</strong> IntoIter 和 Iter</a></li><li class="chapter-item "><a href="../../too-many-lists/ok-stack/itermut.html"><strong aria-hidden="true">13.3.4.</strong> IterMut 以及完整代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/persistent-stack/intro.html"><strong aria-hidden="true">13.4.</strong> 持久化单向链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/persistent-stack/layout.html"><strong aria-hidden="true">13.4.1.</strong> 数据布局和基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/persistent-stack/drop-arc.html"><strong aria-hidden="true">13.4.2.</strong> Drop、Arc 及完整代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/deque/intro.html"><strong aria-hidden="true">13.5.</strong> 不咋样的双端队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/deque/layout.html"><strong aria-hidden="true">13.5.1.</strong> 数据布局和基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/peek.html"><strong aria-hidden="true">13.5.2.</strong> Peek</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/symmetric.html"><strong aria-hidden="true">13.5.3.</strong> 基本操作的对称镜像</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/iterator.html"><strong aria-hidden="true">13.5.4.</strong> 迭代器</a></li><li class="chapter-item "><a href="../../too-many-lists/deque/final-code.html"><strong aria-hidden="true">13.5.5.</strong> 最终代码</a></li></ol></li><li class="chapter-item expanded "><a href="../../too-many-lists/unsafe-queue/intro.html"><strong aria-hidden="true">13.6.</strong> 不错的 unsafe 队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/layout.html"><strong aria-hidden="true">13.6.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/basics.html"><strong aria-hidden="true">13.6.2.</strong> 基本操作</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/miri.html"><strong aria-hidden="true">13.6.3.</strong> Miri</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/stacked-borrow.html"><strong aria-hidden="true">13.6.4.</strong> 栈借用</a></li><li class="chapter-item expanded "><a href="../../too-many-lists/unsafe-queue/testing-stacked-borrow.html" class="active"><strong aria-hidden="true">13.6.5.</strong> 测试栈借用</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/layout2.html"><strong aria-hidden="true">13.6.6.</strong> 数据布局 2</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/extra-junk.html"><strong aria-hidden="true">13.6.7.</strong> 额外的操作</a></li><li class="chapter-item "><a href="../../too-many-lists/unsafe-queue/final-code.html"><strong aria-hidden="true">13.6.8.</strong> 最终代码</a></li></ol></li><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/intro.html"><strong aria-hidden="true">13.7.</strong> 使用高级技巧实现链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/unsafe-deque.html"><strong aria-hidden="true">13.7.1.</strong> 生产级可用的双向链表</a></li><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/double-singly.html"><strong aria-hidden="true">13.7.2.</strong> 双单向链表</a></li><li class="chapter-item "><a href="../../too-many-lists/advanced-lists/stack-allocated.html"><strong aria-hidden="true">13.7.3.</strong> 栈上的链表</a></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">攻克编译错误</li><li class="spacer"></li><li class="chapter-item "><a href="../../compiler/intro.html"><strong aria-hidden="true">14.</strong> 征服编译错误</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/intro.html"><strong aria-hidden="true">14.1.</strong> 对抗编译检查</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/intro.html"><strong aria-hidden="true">14.1.1.</strong> 生命周期</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/too-long1.html"><strong aria-hidden="true">14.1.1.1.</strong> 生命周期过大-01</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/too-long2.html"><strong aria-hidden="true">14.1.1.2.</strong> 生命周期过大-02</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/loop.html"><strong aria-hidden="true">14.1.1.3.</strong> 循环中的生命周期</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/lifetime/closure-with-static.html"><strong aria-hidden="true">14.1.1.4.</strong> 闭包碰到特征对象-01</a></li></ol></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/borrowing/intro.html"><strong aria-hidden="true">14.1.2.</strong> 重复借用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/fight-with-compiler/borrowing/ref-exist-in-out-fn.html"><strong aria-hidden="true">14.1.2.1.</strong> 同时在函数内外使用引用</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/borrowing/borrow-distinct-fields-of-struct.html"><strong aria-hidden="true">14.1.2.2.</strong> 智能指针引起的重复借用错误</a></li></ol></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/unconstrained.html"><strong aria-hidden="true">14.1.3.</strong> 类型未限制(todo)</a></li><li class="chapter-item "><a href="../../compiler/fight-with-compiler/phantom-data.html"><strong aria-hidden="true">14.1.4.</strong> 幽灵数据(todo)</a></li></ol></li><li class="chapter-item "><a href="../../compiler/pitfalls/index.html"><strong aria-hidden="true">14.2.</strong> Rust 常见陷阱</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../compiler/pitfalls/use-vec-in-for.html"><strong aria-hidden="true">14.2.1.</strong> for 循环中使用外部数组</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/stack-overflow.html"><strong aria-hidden="true">14.2.2.</strong> 线程类型导致的栈溢出</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/arithmetic-overflow.html"><strong aria-hidden="true">14.2.3.</strong> 算术溢出导致的 panic</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/closure-with-lifetime.html"><strong aria-hidden="true">14.2.4.</strong> 闭包中奇怪的生命周期</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/the-disabled-mutability.html"><strong aria-hidden="true">14.2.5.</strong> 可变变量不可变?</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/multiple-mutable-references.html"><strong aria-hidden="true">14.2.6.</strong> 可变借用失败引发的深入思考</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/lazy-iterators.html"><strong aria-hidden="true">14.2.7.</strong> 不太勤快的迭代器</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/weird-ranges.html"><strong aria-hidden="true">14.2.8.</strong> 奇怪的序列 x..y</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/iterator-everywhere.html"><strong aria-hidden="true">14.2.9.</strong> 无处不在的迭代器</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/main-with-channel-blocked.html"><strong aria-hidden="true">14.2.10.</strong> 线程间传递消息导致主线程无法结束</a></li><li class="chapter-item "><a href="../../compiler/pitfalls/utf8-performance.html"><strong aria-hidden="true">14.2.11.</strong> 警惕 UTF-8 引发的性能隐患</a></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">性能优化</li><li class="spacer"></li><li class="chapter-item "><a href="../../profiling/intro.html"><strong aria-hidden="true">15.</strong> Rust 性能优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/memory/intro.html"><strong aria-hidden="true">15.1.</strong> 深入内存 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/memory/pointer-ref.html"><strong aria-hidden="true">15.1.1.</strong> 指针和引用 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/uninit.html"><strong aria-hidden="true">15.1.2.</strong> 未初始化内存 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/allocation.html"><strong aria-hidden="true">15.1.3.</strong> 内存分配 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/layout.html"><strong aria-hidden="true">15.1.4.</strong> 内存布局 todo</a></li><li class="chapter-item "><a href="../../profiling/memory/virtual.html"><strong aria-hidden="true">15.1.5.</strong> 虚拟内存 todo</a></li></ol></li><li class="chapter-item "><a href="../../profiling/performance/intro.html"><strong aria-hidden="true">15.2.</strong> 性能调优 doing</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/performance/string.html"><strong aria-hidden="true">15.2.1.</strong> 字符串操作性能</a></li><li class="chapter-item "><a href="../../profiling/performance/deep-into-move.html"><strong aria-hidden="true">15.2.2.</strong> 深入理解 move</a></li><li class="chapter-item "><a href="../../profiling/performance/early-optimise.html"><strong aria-hidden="true">15.2.3.</strong> 糟糕的提前优化 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/clone-copy.html"><strong aria-hidden="true">15.2.4.</strong> Clone 和 Copy todo</a></li><li class="chapter-item "><a href="../../profiling/performance/runtime-check.html"><strong aria-hidden="true">15.2.5.</strong> 减少 Runtime check(todo)</a></li><li class="chapter-item "><a href="../../profiling/performance/cpu-cache.html"><strong aria-hidden="true">15.2.6.</strong> CPU 缓存性能优化 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/calculate.html"><strong aria-hidden="true">15.2.7.</strong> 计算性能优化 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/heap-stack.html"><strong aria-hidden="true">15.2.8.</strong> 堆和栈 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/allocator.html"><strong aria-hidden="true">15.2.9.</strong> 内存 allocator todo</a></li><li class="chapter-item "><a href="../../profiling/performance/tools.html"><strong aria-hidden="true">15.2.10.</strong> 常用性能测试工具 todo</a></li><li class="chapter-item "><a href="../../profiling/performance/enum.html"><strong aria-hidden="true">15.2.11.</strong> Enum 内存优化 todo</a></li></ol></li><li class="chapter-item "><a href="../../profiling/compiler/intro.html"><strong aria-hidden="true">15.3.</strong> 编译优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/compiler/llvm.html"><strong aria-hidden="true">15.3.1.</strong> LLVM todo</a></li><li class="chapter-item "><a href="../../profiling/compiler/attributes.html"><strong aria-hidden="true">15.3.2.</strong> 常见属性标记 todo</a></li><li class="chapter-item "><a href="../../profiling/compiler/speed-up.html"><strong aria-hidden="true">15.3.3.</strong> 提升编译速度 todo</a></li><li class="chapter-item "><a href="../../profiling/compiler/optimization/intro.html"><strong aria-hidden="true">15.3.4.</strong> 编译器优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../profiling/compiler/optimization/option.html"><strong aria-hidden="true">15.3.4.1.</strong> Option 枚举 todo</a></li></ol></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">附录</li><li class="spacer"></li><li class="chapter-item "><div><strong aria-hidden="true">16.</strong> Appendix</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../appendix/keywords.html"><strong aria-hidden="true">16.1.</strong> 关键字</a></li><li class="chapter-item "><a href="../../appendix/operators.html"><strong aria-hidden="true">16.2.</strong> 运算符与符号</a></li><li class="chapter-item "><a href="../../appendix/expressions.html"><strong aria-hidden="true">16.3.</strong> 表达式</a></li><li class="chapter-item "><a href="../../appendix/derive.html"><strong aria-hidden="true">16.4.</strong> 派生特征 trait</a></li><li class="chapter-item "><a href="../../appendix/prelude.html"><strong aria-hidden="true">16.5.</strong> prelude 模块 todo</a></li><li class="chapter-item "><a href="../../appendix/rust-version.html"><strong aria-hidden="true">16.6.</strong> Rust 版本说明</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/intro.html"><strong aria-hidden="true">16.7.</strong> Rust 历次版本更新解读</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../appendix/rust-versions/1.58.html"><strong aria-hidden="true">16.7.1.</strong> 1.58</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.59.html"><strong aria-hidden="true">16.7.2.</strong> 1.59</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.60.html"><strong aria-hidden="true">16.7.3.</strong> 1.60</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.61.html"><strong aria-hidden="true">16.7.4.</strong> 1.61</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.62.html"><strong aria-hidden="true">16.7.5.</strong> 1.62</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.63.html"><strong aria-hidden="true">16.7.6.</strong> 1.63</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.64.html"><strong aria-hidden="true">16.7.7.</strong> 1.64</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.65.html"><strong aria-hidden="true">16.7.8.</strong> 1.65</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.66.html"><strong aria-hidden="true">16.7.9.</strong> 1.66</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.67.html"><strong aria-hidden="true">16.7.10.</strong> 1.67</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.68.html"><strong aria-hidden="true">16.7.11.</strong> 1.68</a></li><li class="chapter-item "><a href="../../appendix/rust-versions/1.69.html"><strong aria-hidden="true">16.7.12.</strong> 1.69</a></li></ol></li></ol></li></ol>
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<main>
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<h1 id="测试栈借用"><a class="header" href="#测试栈借用">测试栈借用</a></h1>
|
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<blockquote>
|
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<p>关于上一章节的简单总结:</p>
|
|
|
<ul>
|
|
|
<li>Rust 通过借用栈来处理再借用</li>
|
|
|
<li>只有栈顶的元素是处于 <code>live</code> 状态的( 被借用 )</li>
|
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<li>当访问栈顶下面的元素时,该元素会变为 <code>live</code>,而栈顶元素会被弹出( <code>pop</code> )</li>
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<li>从借用栈中弹出的元素无法再被借用</li>
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<li>借用检查器会保证我们的安全代码遵守以上规则</li>
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|
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<li>Miri 可以在一定程度上保证裸指针在运行时也遵循以上规则</li>
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</ul>
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</blockquote>
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<p>作为作者同时也是读者,我想说上一章节的内容相当不好理解,下面来看一些例子,通过它们可以帮助大家更好的理解栈借用模型。</p>
|
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<p>在实际项目中捕获 UB 是一件相当不容易的事,毕竟你是在编译器的盲区之外摸索和行动。</p>
|
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<p>如果我们足够幸运的话,写出来的代码是可以"正常运行的“,但是一旦编译器聪明一点或者你修改了某处代码,那这些代码可能会立刻化身为一颗安静的定时炸弹。当然,如果你还是足够幸运,那程序会发生崩溃,你也就可以捕获和处理相应的错误。但是如果你不幸运呢?</p>
|
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<p>那代码就算出问题了,也只是会发生一些奇怪的现象,面对这些现象你将束手无策,甚至不知道该如何处理!</p>
|
|
|
<p>Miri 为何可以一定程度上提前发现这些 UB 问题?因为它会去获取 rustc 对我们的程序最原生、且没有任何优化的视角,然后对看到的内容进行解释和跟踪。只要这个过程能够开始,那这个解决方法就相当有效,但是问题来了,该如何让这个过程开始?要知道 Miri 和 rustc 是不可能去逐行分析代码中的所有行为的,这样做的结果就是编译时间大大增加!</p>
|
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<p>因此我们需要使用测试用例来让程序中可能包含 UB 的代码路径被真正执行到,当然,就算你这么做了,也不能完全依赖 Miri。既然是分析,就有可能遗漏,也可能误杀友军。</p>
|
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<h2 id="基本借用"><a class="header" href="#基本借用">基本借用</a></h2>
|
|
|
<p>在上一章节中,借用检查器似乎不喜欢以下代码:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>let mut data = 10;
|
|
|
let ref1 = &mut data;
|
|
|
let ref2 = &mut *ref1;
|
|
|
|
|
|
*ref1 += 1;
|
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|
*ref2 += 2;
|
|
|
|
|
|
println!("{}", data);
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>它违背了再借用的原则,大家可以用借用栈的分析方式去验证下上一章节所学的知识。</p>
|
|
|
<p>下面来看看,如果使用裸指针会怎么样:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = 10;
|
|
|
let ref1 = &mut data;
|
|
|
let ptr2 = ref1 as *mut _;
|
|
|
|
|
|
*ref1 += 1;
|
|
|
*ptr2 += 2;
|
|
|
|
|
|
println!("{}", data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
Compiling miri-sandbox v0.1.0
|
|
|
Finished dev [unoptimized + debuginfo] target(s) in 0.71s
|
|
|
Running `target\debug\miri-sandbox.exe`
|
|
|
13
|
|
|
</code></pre>
|
|
|
<p>嗯,编译器看起来很满意:不仅获取了预期的结果,还没有任何警告。那么再来征求下 Miri 的意见:</p>
|
|
|
<pre><code class="language-shell">MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
|
|
|
Finished dev [unoptimized + debuginfo] target(s) in 0.00s
|
|
|
Running cargo-miri.exe target\miri
|
|
|
|
|
|
error: Undefined Behavior: no item granting read access
|
|
|
to tag <untagged> at alloc748 found in borrow stack.
|
|
|
|
|
|
--> src\main.rs:9:9
|
|
|
|
|
|
|
9 | *ptr2 += 2;
|
|
|
| ^^^^^^^^^^ no item granting read access to tag <untagged>
|
|
|
| at alloc748 found in borrow stack.
|
|
|
|
|
|
|
= help: this indicates a potential bug in the program:
|
|
|
it performed an invalid operation, but the rules it
|
|
|
violated are still experimental
|
|
|
</code></pre>
|
|
|
<p>喔,果然出问题了。下面再来试试更复杂的 <code>&mut -> *mut -> &mut -> *mut</code> :</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = 10;
|
|
|
let ref1 = &mut data;
|
|
|
let ptr2 = ref1 as *mut _;
|
|
|
let ref3 = &mut *ptr2;
|
|
|
let ptr4 = ref3 as *mut _;
|
|
|
|
|
|
// 首先访问第一个裸指针
|
|
|
*ptr2 += 2;
|
|
|
|
|
|
// 接着按照借用栈的顺序来访问
|
|
|
*ptr4 += 4;
|
|
|
*ref3 += 3;
|
|
|
*ptr2 += 2;
|
|
|
*ref1 += 1;
|
|
|
|
|
|
println!("{}", data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
22
|
|
|
</code></pre>
|
|
|
<pre><code class="language-shell">MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
|
|
|
error: Undefined Behavior: no item granting read access
|
|
|
to tag <1621> at alloc748 found in borrow stack.
|
|
|
|
|
|
--> src\main.rs:13:5
|
|
|
|
|
|
|
13 | *ptr4 += 4;
|
|
|
| ^^^^^^^^^^ no item granting read access to tag <1621>
|
|
|
| at alloc748 found in borrow stack.
|
|
|
|
|
|
|
</code></pre>
|
|
|
<p>不错,可以看出 miri 有能力分辨两个裸指针的使用限制:当使用第二个时,需要先让之前的失效。</p>
|
|
|
<p>再来移除乱入的那一行,让借用栈可以真正顺利的工作:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = 10;
|
|
|
let ref1 = &mut data;
|
|
|
let ptr2 = ref1 as *mut _;
|
|
|
let ref3 = &mut *ptr2;
|
|
|
let ptr4 = ref3 as *mut _;
|
|
|
|
|
|
// Access things in "borrow stack" order
|
|
|
*ptr4 += 4;
|
|
|
*ref3 += 3;
|
|
|
*ptr2 += 2;
|
|
|
*ref1 += 1;
|
|
|
|
|
|
println!("{}", data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
20
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
20
|
|
|
</code></pre>
|
|
|
<p>我现在可以负责任的说:在座的各位,都是...可以获取编程语言内存模型设计博士学位的存在,编译器?那是什么东东!简单的很。</p>
|
|
|
<blockquote>
|
|
|
<p>旁白:那个..关于博士的一切,请不要当真,但是我依然为你们骄傲</p>
|
|
|
</blockquote>
|
|
|
<h2 id="测试数组"><a class="header" href="#测试数组">测试数组</a></h2>
|
|
|
<p>下面来干一票大的:使用指针偏移来搞乱一个数组。</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = [0; 10];
|
|
|
let ref1_at_0 = &mut data[0]; // 获取第 1 个元素的引用
|
|
|
let ptr2_at_0 = ref1_at_0 as *mut i32; // 裸指针 ptr 指向第 1 个元素
|
|
|
let ptr3_at_1 = ptr2_at_0.add(1); // 对裸指针进行运算,指向第 2 个元素
|
|
|
|
|
|
*ptr3_at_1 += 3;
|
|
|
*ptr2_at_0 += 2;
|
|
|
*ref1_at_0 += 1;
|
|
|
|
|
|
// Should be [3, 3, 0, ...]
|
|
|
println!("{:?}", &data[..]);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
[3, 3, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
</code></pre>
|
|
|
<pre><code class="language-shell">MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
|
|
|
error: Undefined Behavior: no item granting read access
|
|
|
to tag <1619> at alloc748+0x4 found in borrow stack.
|
|
|
--> src\main.rs:8:5
|
|
|
|
|
|
|
8 | *ptr3_at_1 += 3;
|
|
|
| ^^^^^^^^^^^^^^^ no item granting read access to tag <1619>
|
|
|
| at alloc748+0x4 found in borrow stack.
|
|
|
</code></pre>
|
|
|
<p>咦?我们命名按照借用栈的方式来完美使用了,为何 miri 还是提示了 UB 风险?难道是因为 <code>ptr -> ptr</code> 的过程中发生了什么奇怪的事情?如果我们只是拷贝指针,让它们都指向同一个位置呢?</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = [0; 10];
|
|
|
let ref1_at_0 = &mut data[0];
|
|
|
let ptr2_at_0 = ref1_at_0 as *mut i32;
|
|
|
let ptr3_at_0 = ptr2_at_0;
|
|
|
|
|
|
*ptr3_at_0 += 3;
|
|
|
*ptr2_at_0 += 2;
|
|
|
*ref1_at_0 += 1;
|
|
|
|
|
|
// Should be [6, 0, 0, ...]
|
|
|
println!("{:?}", &data[..]);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
[6, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
[6, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
</code></pre>
|
|
|
<p>果然,顺利通过,下面我们还是让它们指向同一个位置,但是来首名为混乱的 BGM:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = [0; 10];
|
|
|
let ref1_at_0 = &mut data[0]; // Reference to 0th element
|
|
|
let ptr2_at_0 = ref1_at_0 as *mut i32; // Ptr to 0th element
|
|
|
let ptr3_at_0 = ptr2_at_0; // Ptr to 0th element
|
|
|
let ptr4_at_0 = ptr2_at_0.add(0); // Ptr to 0th element
|
|
|
let ptr5_at_0 = ptr3_at_0.add(1).sub(1); // Ptr to 0th element
|
|
|
|
|
|
|
|
|
*ptr3_at_0 += 3;
|
|
|
*ptr2_at_0 += 2;
|
|
|
*ptr4_at_0 += 4;
|
|
|
*ptr5_at_0 += 5;
|
|
|
*ptr3_at_0 += 3;
|
|
|
*ptr2_at_0 += 2;
|
|
|
*ref1_at_0 += 1;
|
|
|
|
|
|
// Should be [20, 0, 0, ...]
|
|
|
println!("{:?}", &data[..]);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
[20, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
[20, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
</code></pre>
|
|
|
<p>可以看出,<code>miri</code> 对于这种裸指针派生是相当纵容的:当它们都共享同一个借用时(borrowing, 也可以用 miri 的称呼: tag)。</p>
|
|
|
<blockquote>
|
|
|
<p>当代码足够简单时,编译器是有可能介入跟踪所有派生的裸指针,并尽可能去优化它们的。但是这套规则比引用的那套脆弱得多!</p>
|
|
|
</blockquote>
|
|
|
<p>那么问题来了:真正的问题到底是什么?</p>
|
|
|
<p>对于部分数据结构,Rust 允许对其中的字段进行独立借用,例如一个结构体,它的多个字段可以被分开借用,来试试这里的数组可不可以。</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = [0; 10];
|
|
|
let ref1_at_0 = &mut data[0]; // Reference to 0th element
|
|
|
let ref2_at_1 = &mut data[1]; // Reference to 1th element
|
|
|
let ptr3_at_0 = ref1_at_0 as *mut i32; // Ptr to 0th element
|
|
|
let ptr4_at_1 = ref2_at_1 as *mut i32; // Ptr to 1th element
|
|
|
|
|
|
*ptr4_at_1 += 4;
|
|
|
*ptr3_at_0 += 3;
|
|
|
*ref2_at_1 += 2;
|
|
|
*ref1_at_0 += 1;
|
|
|
|
|
|
// Should be [3, 3, 0, ...]
|
|
|
println!("{:?}", &data[..]);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">error[E0499]: cannot borrow `data[_]` as mutable more than once at a time
|
|
|
--> src\main.rs:5:21
|
|
|
|
|
|
|
4 | let ref1_at_0 = &mut data[0]; // Reference to 0th element
|
|
|
| ------------ first mutable borrow occurs here
|
|
|
5 | let ref2_at_1 = &mut data[1]; // Reference to 1th element
|
|
|
| ^^^^^^^^^^^^ second mutable borrow occurs here
|
|
|
6 | let ptr3_at_0 = ref1_at_0 as *mut i32; // Ptr to 0th element
|
|
|
| --------- first borrow later used here
|
|
|
|
|
|
|
= help: consider using `.split_at_mut(position)` or similar method
|
|
|
to obtain two mutable non-overlapping sub-slices
|
|
|
</code></pre>
|
|
|
<p>显然..不行,Rust 不允许我们对数组的不同元素进行单独的借用,注意到提示了吗?可以使用 <code>.split_at_mut(position)</code> 来将一个数组分成多个部分:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = [0; 10];
|
|
|
|
|
|
let slice1 = &mut data[..];
|
|
|
let (slice2_at_0, slice3_at_1) = slice1.split_at_mut(1);
|
|
|
|
|
|
let ref4_at_0 = &mut slice2_at_0[0]; // Reference to 0th element
|
|
|
let ref5_at_1 = &mut slice3_at_1[0]; // Reference to 1th element
|
|
|
let ptr6_at_0 = ref4_at_0 as *mut i32; // Ptr to 0th element
|
|
|
let ptr7_at_1 = ref5_at_1 as *mut i32; // Ptr to 1th element
|
|
|
|
|
|
*ptr7_at_1 += 7;
|
|
|
*ptr6_at_0 += 6;
|
|
|
*ref5_at_1 += 5;
|
|
|
*ref4_at_0 += 4;
|
|
|
|
|
|
// Should be [10, 12, 0, ...]
|
|
|
println!("{:?}", &data[..]);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
[10, 12, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
[10, 12, 0, 0, 0, 0, 0, 0, 0, 0]
|
|
|
</code></pre>
|
|
|
<p>将数组切分成两个部分后,代码就成功了,如果我们将一个切片转换成指针呢?那指针是否还拥有访问整个切片的权限?</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = [0; 10];
|
|
|
|
|
|
let slice1_all = &mut data[..]; // Slice for the entire array
|
|
|
let ptr2_all = slice1_all.as_mut_ptr(); // Pointer for the entire array
|
|
|
|
|
|
let ptr3_at_0 = ptr2_all; // Pointer to 0th elem (the same)
|
|
|
let ptr4_at_1 = ptr2_all.add(1); // Pointer to 1th elem
|
|
|
let ref5_at_0 = &mut *ptr3_at_0; // Reference to 0th elem
|
|
|
let ref6_at_1 = &mut *ptr4_at_1; // Reference to 1th elem
|
|
|
|
|
|
*ref6_at_1 += 6;
|
|
|
*ref5_at_0 += 5;
|
|
|
*ptr4_at_1 += 4;
|
|
|
*ptr3_at_0 += 3;
|
|
|
|
|
|
// 在循环中修改所有元素( 仅仅为了有趣 )
|
|
|
// (可以使用任何裸指针,它们共享同一个借用!)
|
|
|
for idx in 0..10 {
|
|
|
*ptr2_all.add(idx) += idx;
|
|
|
}
|
|
|
|
|
|
// 同样为了有趣,再实现下安全版本的循环
|
|
|
for (idx, elem_ref) in slice1_all.iter_mut().enumerate() {
|
|
|
*elem_ref += idx;
|
|
|
}
|
|
|
|
|
|
// Should be [8, 12, 4, 6, 8, 10, 12, 14, 16, 18]
|
|
|
println!("{:?}", &data[..]);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
[8, 12, 4, 6, 8, 10, 12, 14, 16, 18]
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
[8, 12, 4, 6, 8, 10, 12, 14, 16, 18]
|
|
|
</code></pre>
|
|
|
<h2 id="测试不可变引用"><a class="header" href="#测试不可变引用">测试不可变引用</a></h2>
|
|
|
<p>在之前的例子中,我们使用的都是可变引用,而 Rust 中还有不可变引用。那么它将如何工作呢?</p>
|
|
|
<p>我们已经见过裸指针可以被简单的拷贝只要它们共享同一个借用,那不可变引用是不是也可以这么做?</p>
|
|
|
<p>注意,下面的 <code>println</code> 会自动对待打印的目标值进行 <code>ref/deref</code> 等操作,因此为了保证测试的正确性,我们将其放入一个函数中。</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn opaque_read(val: &i32) {
|
|
|
println!("{}", val);
|
|
|
}
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = 10;
|
|
|
let mref1 = &mut data;
|
|
|
let sref2 = &mref1;
|
|
|
let sref3 = sref2;
|
|
|
let sref4 = &*sref2;
|
|
|
|
|
|
// Random hash of shared reference reads
|
|
|
opaque_read(sref3);
|
|
|
opaque_read(sref2);
|
|
|
opaque_read(sref4);
|
|
|
opaque_read(sref2);
|
|
|
opaque_read(sref3);
|
|
|
|
|
|
*mref1 += 1;
|
|
|
|
|
|
opaque_read(&data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
warning: unnecessary `unsafe` block
|
|
|
--> src\main.rs:6:1
|
|
|
|
|
|
|
6 | unsafe {
|
|
|
| ^^^^^^ unnecessary `unsafe` block
|
|
|
|
|
|
|
= note: `#[warn(unused_unsafe)]` on by default
|
|
|
|
|
|
warning: `miri-sandbox` (bin "miri-sandbox") generated 1 warning
|
|
|
|
|
|
10
|
|
|
10
|
|
|
10
|
|
|
10
|
|
|
10
|
|
|
11
|
|
|
</code></pre>
|
|
|
<p>虽然这里没有使用裸指针,但是可以看到对于不可变引用而言,上面的使用方式不存在任何问题。下面来增加一些裸指针:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn opaque_read(val: &i32) {
|
|
|
println!("{}", val);
|
|
|
}
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = 10;
|
|
|
let mref1 = &mut data;
|
|
|
let ptr2 = mref1 as *mut i32;
|
|
|
let sref3 = &*mref1;
|
|
|
let ptr4 = sref3 as *mut i32;
|
|
|
|
|
|
*ptr4 += 4;
|
|
|
opaque_read(sref3);
|
|
|
*ptr2 += 2;
|
|
|
*mref1 += 1;
|
|
|
|
|
|
opaque_read(&data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
error[E0606]: casting `&i32` as `*mut i32` is invalid
|
|
|
--> src/main.rs:11:20
|
|
|
|
|
|
|
11 | let ptr4 = sref3 as *mut i32;
|
|
|
| ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^
|
|
|
</code></pre>
|
|
|
<p>可以看出,我们无法将一个不可变的引用转换成可变的裸指针,只能曲线救国了:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>let ptr4 = sref3 as *const i32 as *mut i32;
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>如上,先将不可变引用转换成不可变的裸指针,然后再转换成可变的裸指针。</p>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
14
|
|
|
17
|
|
|
</code></pre>
|
|
|
<p>编译器又一次满意了,再来看看 miri :</p>
|
|
|
<pre><code class="language-shell">MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
|
|
|
error: Undefined Behavior: no item granting write access to
|
|
|
tag <1621> at alloc742 found in borrow stack.
|
|
|
--> src\main.rs:13:5
|
|
|
|
|
|
|
13 | *ptr4 += 4;
|
|
|
| ^^^^^^^^^^ no item granting write access to tag <1621>
|
|
|
| at alloc742 found in borrow stack.
|
|
|
</code></pre>
|
|
|
<p>果然,miri 提示了,原因是当我们使用不可变引用时,就相当于承诺不会去修改其中的值,那 miri 发现了这种修改行为,自然会给予相应的提示。</p>
|
|
|
<p>对此,可以用一句话来简单总结:<strong>在借用栈中,一个不可变引用,它上面的所有引用( 在它之后被推入借用栈的引用 )都只能拥有只读的权限。</strong></p>
|
|
|
<p>但是我们可以这样做:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn opaque_read(val: &i32) {
|
|
|
println!("{}", val);
|
|
|
}
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = 10;
|
|
|
let mref1 = &mut data;
|
|
|
let ptr2 = mref1 as *mut i32;
|
|
|
let sref3 = &*mref1;
|
|
|
let ptr4 = sref3 as *const i32 as *mut i32;
|
|
|
|
|
|
opaque_read(&*ptr4);
|
|
|
opaque_read(sref3);
|
|
|
*ptr2 += 2;
|
|
|
*mref1 += 1;
|
|
|
|
|
|
opaque_read(&data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>可以看到,我们其实可以创建一个可变的裸指针,只要不去使用写操作,而是只使用读操作。</p>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
10
|
|
|
10
|
|
|
13
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
10
|
|
|
10
|
|
|
13
|
|
|
</code></pre>
|
|
|
<p>再来检查下不可变的引用是否可以像平时一样正常弹出:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn opaque_read(val: &i32) {
|
|
|
println!("{}", val);
|
|
|
}
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = 10;
|
|
|
let mref1 = &mut data;
|
|
|
let ptr2 = mref1 as *mut i32;
|
|
|
let sref3 = &*mref1;
|
|
|
|
|
|
*ptr2 += 2;
|
|
|
opaque_read(sref3); // Read in the wrong order?
|
|
|
*mref1 += 1;
|
|
|
|
|
|
opaque_read(&data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
12
|
|
|
13
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
|
|
|
error: Undefined Behavior: trying to reborrow for SharedReadOnly
|
|
|
at alloc742, but parent tag <1620> does not have an appropriate
|
|
|
item in the borrow stack
|
|
|
|
|
|
--> src\main.rs:13:17
|
|
|
|
|
|
|
13 | opaque_read(sref3); // Read in the wrong order?
|
|
|
| ^^^^^ trying to reborrow for SharedReadOnly
|
|
|
| at alloc742, but parent tag <1620>
|
|
|
| does not have an appropriate item
|
|
|
| in the borrow stack
|
|
|
|
|
|
|
</code></pre>
|
|
|
<p>细心的同学可能会发现,我们这次获得了一个相当具体的 miri 提示,而不是之前的某个 tag 。真是令人感动...毕竟这种错误信息会更有帮助。</p>
|
|
|
<h2 id="测试内部可变性"><a class="header" href="#测试内部可变性">测试内部可变性</a></h2>
|
|
|
<p>还记得之前我们试图用 <code>RefCell</code> + <code>Rc</code> 去实现的那个糟糕的链表吗?这两个组合在一起就可以实现内部可变性。与 <code>RefCell</code> 类似的还有 <a href="https://course.rs/advance/smart-pointer/cell-refcell.html#cell"><code>Cell</code></a>:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>use std::cell::Cell;
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = Cell::new(10);
|
|
|
let mref1 = &mut data;
|
|
|
let ptr2 = mref1 as *mut Cell<i32>;
|
|
|
let sref3 = &*mref1;
|
|
|
|
|
|
sref3.set(sref3.get() + 3);
|
|
|
(*ptr2).set((*ptr2).get() + 2);
|
|
|
mref1.set(mref1.get() + 1);
|
|
|
|
|
|
println!("{}", data.get());
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>地狱一般的代码,就等着 miri 来优化你吧。</p>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
16
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
16
|
|
|
</code></pre>
|
|
|
<p>等等,竟然没有任何问题,我们需要深入调查下原因:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>pub struct Cell<T: ?Sized> {
|
|
|
value: UnsafeCell<T>,
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<p>以上是标准库中的 <code>Cell</code> 源码,可以看到里面有一个 <code>UnsafeCell</code>,通过名字都能猜到,这个数据结构相当的不安全,在<a href="https://doc.rust-lang.org/std/cell/struct.UnsafeCell.html">标准库</a>中有以下描述:</p>
|
|
|
<blockquote>
|
|
|
<p>Rust 中用于内部可变性的核心原语( primitive )。</p>
|
|
|
<p>如果你拥有一个引用 <code>&T</code>,那一般情况下, Rust编译器会基于 <code>&T</code> 指向不可变的数据这一事实来进行相关的优化。通过别名或者将 <code>&T</code> 强制转换成 <code>&mut T</code> 是一种 UB 行为。</p>
|
|
|
<p>而 <code>UnsafeCell<T></code> 移除了 <code>&T</code> 的不可变保证:一个不可变引用 <code>&UnsafeCell<T></code> 指向一个可以改变的数据。,这就是内部可变性。</p>
|
|
|
</blockquote>
|
|
|
<p>感觉像是魔法,那下面就用该魔法让 miri happy 下:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>use std::cell::UnsafeCell;
|
|
|
|
|
|
fn opaque_read(val: &i32) {
|
|
|
println!("{}", val);
|
|
|
}
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = UnsafeCell::new(10);
|
|
|
let mref1 = &mut data; // Mutable ref to the *outside*
|
|
|
let ptr2 = mref1.get(); // Get a raw pointer to the insides
|
|
|
let sref3 = &*mref1; // Get a shared ref to the *outside*
|
|
|
|
|
|
*ptr2 += 2; // Mutate with the raw pointer
|
|
|
opaque_read(&*sref3.get()); // Read from the shared ref
|
|
|
*sref3.get() += 3; // Write through the shared ref
|
|
|
*mref1.get() += 1; // Mutate with the mutable ref
|
|
|
|
|
|
println!("{}", *data.get());
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
12
|
|
|
16
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
12
|
|
|
16
|
|
|
</code></pre>
|
|
|
<p>这段代码非常成功!但是等等..这里的代码顺序有问题:我们首先获取了内部的裸指针 <code>ptr2</code>,然后获取了一个不可变引用 <code>sref3</code>,接着我们使用了裸指针,然后是 <code>sref3</code>,这不就是标准的借用栈错误典范吗?既然如此,为何 miri 没有给出提示?</p>
|
|
|
<p>现在有两个解释:</p>
|
|
|
<ul>
|
|
|
<li>Miri 并不完美,它依然会有所遗漏,也会误判</li>
|
|
|
<li>我们的简化模型貌似过于简化了</li>
|
|
|
</ul>
|
|
|
<p>大家选择哪个?..我不管,反正我选择第二个。不过,虽然我们的借用栈过于简单,但是依然是亲孩子嘛,最后再基于它来实现一个真正正确的版本:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>use std::cell::UnsafeCell;
|
|
|
|
|
|
fn opaque_read(val: &i32) {
|
|
|
println!("{}", val);
|
|
|
}
|
|
|
|
|
|
unsafe {
|
|
|
let mut data = UnsafeCell::new(10);
|
|
|
let mref1 = &mut data;
|
|
|
// These two are swapped so the borrows are *definitely* totally stacked
|
|
|
let sref2 = &*mref1;
|
|
|
// Derive the ptr from the shared ref to be super safe!
|
|
|
let ptr3 = sref2.get();
|
|
|
|
|
|
*ptr3 += 3;
|
|
|
opaque_read(&*sref2.get());
|
|
|
*sref2.get() += 2;
|
|
|
*mref1.get() += 1;
|
|
|
|
|
|
println!("{}", *data.get());
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
13
|
|
|
16
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
13
|
|
|
16
|
|
|
</code></pre>
|
|
|
<h2 id="测试-box"><a class="header" href="#测试-box">测试 Box</a></h2>
|
|
|
<p>大家还记得为何我们讲了这么长的两章借用栈吗?原因就在于 <code>Box</code> 和裸指针混合使用时出了问题。</p>
|
|
|
<p><code>Box</code> 在某种程度上类似 <code>&mut</code>,因为对于它指向的内存区域,它拥有唯一的所有权。</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = Box::new(10);
|
|
|
let ptr1 = (&mut *data) as *mut i32;
|
|
|
|
|
|
*data += 10;
|
|
|
*ptr1 += 1;
|
|
|
|
|
|
// Should be 21
|
|
|
println!("{}", data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
21
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
|
|
|
error: Undefined Behavior: no item granting read access
|
|
|
to tag <1707> at alloc763 found in borrow stack.
|
|
|
|
|
|
--> src\main.rs:7:5
|
|
|
|
|
|
|
7 | *ptr1 += 1;
|
|
|
| ^^^^^^^^^^ no item granting read access to tag <1707>
|
|
|
| at alloc763 found in borrow stack.
|
|
|
|
|
|
|
</code></pre>
|
|
|
<p>现在到现在为止,大家一眼就能看出来这种代码不符合借用栈的规则。当然, miri 也讨厌这一点,因此我们来改正下。</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021">
|
|
|
<span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>unsafe {
|
|
|
let mut data = Box::new(10);
|
|
|
let ptr1 = (&mut *data) as *mut i32;
|
|
|
|
|
|
*ptr1 += 1;
|
|
|
*data += 10;
|
|
|
|
|
|
// Should be 21
|
|
|
println!("{}", data);
|
|
|
}
|
|
|
<span class="boring">}
|
|
|
</span></code></pre></pre>
|
|
|
<pre><code class="language-shell">$ cargo run
|
|
|
|
|
|
21
|
|
|
|
|
|
MIRIFLAGS="-Zmiri-tag-raw-pointers" cargo +nightly-2022-01-21 miri run
|
|
|
21
|
|
|
</code></pre>
|
|
|
<p>在经过这么长的旅程后,我们终于完成了借用栈的学习,兄弟们我已经累趴了,你们呢?</p>
|
|
|
<p>但是,话说回来,该如何使用 <code>Box</code> 来解决栈借用的问题?当然,我们可以像之前的测试例子一样写一些玩具代码,但是在实际链表中中,将 <code>Box</code> 存储在某个地方,然后长时间持有一个裸指针才是经常遇到的。</p>
|
|
|
<p>等等,你说链表?天呐,我都忘记了我们还在学习链表,那接下来,继续实现之前未完成的链表吧。</p>
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