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@ -5,7 +5,6 @@ Created on Fri Dec 9 18:27:50 2022
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@author: lsy
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"""
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import pygame
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pygame.init()
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screen = pygame.display.set_mode((600, 600))
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pygame.display.set_caption('五子棋-EduCoder')
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@ -14,7 +13,6 @@ cell_size = 40
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cell_num = 15
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chess_arr = []
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def get_one_dire_num(lx, ly, dx, dy, m):
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tx = lx
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ty = ly
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s = 0
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@ -22,7 +20,6 @@ def get_one_dire_num(lx, ly, dx, dy, m):
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tx += dx
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ty += dy
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if tx < 0 or tx >= cell_num or ty < 0 or ty >= cell_num or m[ty][tx] == 0: return s
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s+=1
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def check_win(chess_arr, flag):
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m = [[0] * cell_num for i in range(cell_num)]
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@ -34,13 +31,10 @@ def check_win(chess_arr, flag):
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dire_arr = [[(-1, 0), (1, 0)], [(0, -1), (0, 1)], [(-1, -1), (1, 1)],
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[(-1, 1), (1, -1)]]
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for dire1, dire2 in dire_arr:
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dx, dy = dire1
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num1 = get_one_dire_num(lx, ly, dx, dy, m)
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dx, dy = dire2
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num2 = get_one_dire_num(lx, ly, dx, dy, m)
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if num1 + num2 + 1 >= 5: return True
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return False
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flag = 1
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@ -56,27 +50,20 @@ while True:
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yi = int(round((y - space) * 1.0 / cell_size))
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if xi >= 0 and xi < cell_num and yi >= 0 and yi < cell_num and (xi, yi,1) not in chess_arr and (xi, yi,2) not in chess_arr:
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chess_arr.append((xi, yi,flag))
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if check_win(chess_arr, flag):
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game_state = 2 if flag == 1 else 3
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else:
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flag = 2 if flag == 1 else 1
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screen.fill((204, 153, 102))
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for x in range(0, cell_size * cell_num, cell_size):
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pygame.draw.line(screen, (200, 200, 200), (x + space, 0 + space),
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(x + space, cell_size * (cell_num - 1) + space), 1)
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for y in range(0, cell_size * cell_num, cell_size):
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pygame.draw.line(screen, (200, 200, 200), (0 + space, y + space),
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(cell_size * (cell_num - 1) + space, y + space), 1)
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for x, y,c in chess_arr:
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chess_color = (30, 30, 30) if c == 1 else (225, 225, 225)
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pygame.draw.circle(screen, chess_color, [x * cell_size + space, y * cell_size + space], 16, 16)
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if (4, 4,1) not in chess_arr and (4, 4,2) not in chess_arr:
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pygame.draw.circle(screen, (0, 0, 0), (cell_size * 4 + space, cell_size * 4 + space), 2, 1)
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if (10, 10, 1) not in chess_arr and (10, 10, 2) not in chess_arr:
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