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#定义基础参数
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box_size = 100 # 每个小方格的大小
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line_width = 3 # 小方格边框宽度
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top_of_screen = 150 # 最上面一行格子到窗口顶端的距离
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screen_width = 400 # 游戏界面的宽
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screen_height = 640 # 游戏界面的高度
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one_text_long = int(40/100*box_size)
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two_text_long = int(32/100*box_size)
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three_text_long = int(24/100*box_size)
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four_text_long = int(16/100*box_size)
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text_distance = int(32/100*box_size)
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user_text_distance = int(24/100*box_size)
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start_x = int((screen_width - 4 * box_size)/2)
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# 定义颜色
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BLACK = (0, 0, 0)
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WHITE = (255, 255, 255)
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RED = (255, 0, 0)
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GREEN = (0, 255, 0)
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BLUE = (0, 0, 255)
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#棋盘块颜色定义
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block_color = [(255,255,255), #0
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(255,231,186), #2
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(255,211,155), #4
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(255,140,105), #8
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(242,66,88) , #16
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(232,102,184), #32
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(188,0,204) , #64
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(153,255,51) , #128
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(0,255,51) , #256
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(116,0,255) , #512
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(0,113,130) , #1024
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(0,255,255)] #2048
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#字体颜色定义
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text_color = [ (0,0,0), #2
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(0,0,0), #4
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(0,0,0), #8
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(255,255,0) , #16
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(124,252,0), #32
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(173,255,47) , #64
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(72,61,139) , #128
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(0,0,205) , #256
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(255,246,143) , #512
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(255,215,0) , #1024
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(255,69,0)] #2048
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#背景颜色定义
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BACKGROUND_COLOR = (176,224,230)
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