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#定义基础参数
box_size = 100 # 每个小方格的大小
line_width = 3 # 小方格边框宽度
top_of_screen = 150 # 最上面一行格子到窗口顶端的距离
screen_width = 400 # 游戏界面的宽
screen_height = 640 # 游戏界面的高度
one_text_long = int(40/100*box_size)
two_text_long = int(32/100*box_size)
three_text_long = int(24/100*box_size)
four_text_long = int(16/100*box_size)
text_distance = int(32/100*box_size)
user_text_distance = int(24/100*box_size)
start_x = int((screen_width - 4 * box_size)/2)
# 定义颜色
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
#棋盘块颜色定义
block_color = [(255,255,255), #0
(255,231,186), #2
(255,211,155), #4
(255,140,105), #8
(242,66,88) , #16
(232,102,184), #32
(188,0,204) , #64
(153,255,51) , #128
(0,255,51) , #256
(116,0,255) , #512
(0,113,130) , #1024
(0,255,255)] #2048
#字体颜色定义
text_color = [ (0,0,0), #2
(0,0,0), #4
(0,0,0), #8
(255,255,0) , #16
(124,252,0), #32
(173,255,47) , #64
(72,61,139) , #128
(0,0,205) , #256
(255,246,143) , #512
(255,215,0) , #1024
(255,69,0)] #2048
#背景颜色定义
BACKGROUND_COLOR = (176,224,230)