|
|
|
|
/****ͷ<>ļ<EFBFBD>****/
|
|
|
|
|
#include <stdio.h> //<2F><><EFBFBD><D7BC><EFBFBD><EFBFBD>/<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(scanf<6E><66>printf)
|
|
|
|
|
#include <windows.h> //<2F><><EFBFBD><EFBFBD>DOS<4F><53><EFBFBD><EFBFBD>(<28><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>̨<EFBFBD><CCA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD>á<EFBFBD><C3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ<EFBFBD><C9AB>
|
|
|
|
|
#include <conio.h> //<2F><><EFBFBD>ܼ<EFBFBD><DCBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>/<2F><><EFBFBD><EFBFBD>(kbhit<69><74>getch)
|
|
|
|
|
#include <time.h> //<2F><><EFBFBD>ڻ<EFBFBD><DABB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
/****<2A>궨<EFBFBD><EAB6A8>****/
|
|
|
|
|
#define FrameX 13 //<2F><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͻǵ<CFBD>X<EFBFBD><58><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ13
|
|
|
|
|
#define FrameY 3 //<2F><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͻǵ<CFBD>Y<EFBFBD><59><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ3
|
|
|
|
|
#define Frame_height 20 //<2F><>Ϸ<EFBFBD><CFB7><EFBFBD>ڵĸ߶<C4B8>Ϊ20
|
|
|
|
|
#define Frame_width 18 //<2F><>Ϸ<EFBFBD><CFB7><EFBFBD>ڵĿ<DAB5><C4BF><EFBFBD>Ϊ18
|
|
|
|
|
/****ȫ<>ֱ<EFBFBD><D6B1><EFBFBD>****/
|
|
|
|
|
int i,j,Temp,Temp1,Temp2; //Temp,Temp1,Temp2<70><32><EFBFBD>ڼ<EFBFBD>ס<EFBFBD><D7A1>ת<EFBFBD><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ
|
|
|
|
|
int a[80][80]={0}; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϸ<EFBFBD><CFB7>Ļ<EFBFBD><C4BB>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD>2,1,0 <20>ֱ<EFBFBD><D6B1><EFBFBD>ʾ<EFBFBD><CABE>λ<EFBFBD><CEBB>Ϊ<EFBFBD><CEAA>Ϸ<EFBFBD>߿<DFBF><F2A1A2B7>顢<EFBFBD><E9A1A2>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC>Ϊ<EFBFBD><CEAA>ͼ<EFBFBD><CDBC>
|
|
|
|
|
int b[4]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˹<EFBFBD><CBB9><EFBFBD><EFBFBD><EFBFBD>Ľṹ<C4BD><E1B9B9>
|
|
|
|
|
struct Tetris
|
|
|
|
|
{
|
|
|
|
|
int x; //<2F><><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD>x<EFBFBD><78><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
int y; //<2F><><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD>y<EFBFBD><79><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
int flag; //<2F><><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><CDB5><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
int next; //<2F><>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˹<EFBFBD><CBB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><CDB5><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
int speed; //<2F><><EFBFBD><EFBFBD>˹<EFBFBD><CBB9><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD><EFBFBD>ٶ<EFBFBD>
|
|
|
|
|
int number; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˹<EFBFBD><CBB9><EFBFBD><EFBFBD><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>
|
|
|
|
|
int score; //<2F><>Ϸ<EFBFBD>ķ<EFBFBD><C4B7><EFBFBD>
|
|
|
|
|
int level; //<2F><>Ϸ<EFBFBD>ĵȼ<C4B5>
|
|
|
|
|
} ;
|
|
|
|
|
HANDLE hOut; //<2F><><EFBFBD><EFBFBD>̨<EFBFBD><CCA8><EFBFBD><EFBFBD>
|
|
|
|
|
/****<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>****/
|
|
|
|
|
int color(int c); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ<EFBFBD><C9AB><EFBFBD><EFBFBD>
|
|
|
|
|
void gotoxy(int x,int y); //<2F><>ȡ<EFBFBD><C8A1>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>
|
|
|
|
|
void Game(); //<2F><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD>
|
|
|
|
|
void play(); //<2F><>ʼ<EFBFBD><CABC>Ϸ
|
|
|
|
|
void explation(); //<2F><><EFBFBD><EFBFBD>˵<EFBFBD><CBB5>
|
|
|
|
|
void rule(); //<2F><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD>
|
|
|
|
|
void MakeTetris(struct Tetris *tetris); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
*/
|
|
|
|
|
int color(int c)
|
|
|
|
|
{
|
|
|
|
|
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),c);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>Ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD>
|
|
|
|
|
*/
|
|
|
|
|
void gotoxy(int x,int y)
|
|
|
|
|
{
|
|
|
|
|
COORD pos;
|
|
|
|
|
pos.X=x; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
pos.Y=y; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD>ҳ
|
|
|
|
|
*/
|
|
|
|
|
void main()
|
|
|
|
|
{
|
|
|
|
|
/*ͼ<><CDBC>*/
|
|
|
|
|
color(11);
|
|
|
|
|
gotoxy(20,3);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> ˹ <20><> <20><>");
|
|
|
|
|
gotoxy(15,6);
|
|
|
|
|
printf(" <20><>");
|
|
|
|
|
gotoxy(15,7);
|
|
|
|
|
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
|
|
|
|
|
color(14);
|
|
|
|
|
gotoxy(26,6);
|
|
|
|
|
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(26,7);
|
|
|
|
|
printf(" <20><><EFBFBD><EFBFBD>");
|
|
|
|
|
|
|
|
|
|
color(13);
|
|
|
|
|
gotoxy(40,5);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(40,6);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(40,7);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(40,8);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
|
|
|
|
|
color(10);
|
|
|
|
|
gotoxy(50,6);
|
|
|
|
|
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(50,7);
|
|
|
|
|
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
|
|
|
|
|
color(12);
|
|
|
|
|
gotoxy(60,6);
|
|
|
|
|
printf(" <20><>");
|
|
|
|
|
gotoxy(60,7);
|
|
|
|
|
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
|
|
|
|
|
color(9);
|
|
|
|
|
gotoxy(75,5);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>") ;
|
|
|
|
|
gotoxy(75,6);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> <20><> <20><> <20><>");
|
|
|
|
|
gotoxy(75,7);
|
|
|
|
|
printf("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><>");
|
|
|
|
|
gotoxy(75,8);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> <20><> <20><> <20><>");
|
|
|
|
|
gotoxy(75,9);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>");
|
|
|
|
|
color(3);
|
|
|
|
|
gotoxy(75,12);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> <20><> ҵ <20><> ѧ");
|
|
|
|
|
gotoxy(75,14);
|
|
|
|
|
printf(" <20><> <20><> <20><> <20><> <20><> ҵ");
|
|
|
|
|
color(6);
|
|
|
|
|
gotoxy(75,16);
|
|
|
|
|
printf(" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1806<30><36>");
|
|
|
|
|
gotoxy(75,17);
|
|
|
|
|
printf(" 18408000638");
|
|
|
|
|
gotoxy(75,18);
|
|
|
|
|
printf(" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ");
|
|
|
|
|
gotoxy(75,19);
|
|
|
|
|
printf(" 2018<31><38>12<31><32>27<32><37>");
|
|
|
|
|
|
|
|
|
|
/*<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>*/
|
|
|
|
|
int n;
|
|
|
|
|
int i,j=1;
|
|
|
|
|
color(6);
|
|
|
|
|
for(i=9;i<=20;i++)
|
|
|
|
|
{
|
|
|
|
|
for(j=15;j<=65;j++)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(j,i);
|
|
|
|
|
if(i==9||i==20)
|
|
|
|
|
{
|
|
|
|
|
printf("=");
|
|
|
|
|
}
|
|
|
|
|
else if(j==15||j==64)
|
|
|
|
|
{
|
|
|
|
|
printf("||");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/*<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
|
|
|
|
|
color(12);
|
|
|
|
|
gotoxy(25,12);
|
|
|
|
|
printf("1.<2E><>ʼ<EFBFBD><CABC>Ϸ");
|
|
|
|
|
gotoxy(45,12);
|
|
|
|
|
printf("2.<2E><><EFBFBD><EFBFBD>˵<EFBFBD><CBB5>");
|
|
|
|
|
gotoxy(25,17);
|
|
|
|
|
printf("3.<2E><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(45,17);
|
|
|
|
|
printf("4.<2E>˳<EFBFBD>");
|
|
|
|
|
gotoxy(21,22);
|
|
|
|
|
color(3);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>ѡ<EFBFBD><EFBFBD>[1 2 3 4]:[ ]\b\b");
|
|
|
|
|
scanf("%d",&n);
|
|
|
|
|
|
|
|
|
|
switch(n)
|
|
|
|
|
{
|
|
|
|
|
case 1:
|
|
|
|
|
system("cls");
|
|
|
|
|
Game();
|
|
|
|
|
//play();
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
explation();
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
rule();
|
|
|
|
|
break;
|
|
|
|
|
case 4:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD><EFBFBD>
|
|
|
|
|
*/
|
|
|
|
|
void explation()
|
|
|
|
|
{
|
|
|
|
|
int i,j = 1;
|
|
|
|
|
system("cls");
|
|
|
|
|
color(6);
|
|
|
|
|
gotoxy(30,3);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><> ˵ <20><>");
|
|
|
|
|
for (i = 6; i <= 18; i++)
|
|
|
|
|
{
|
|
|
|
|
for (j = 12; j <= 70; j++)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(j, i);
|
|
|
|
|
if (i == 6 || i == 18) printf("=");
|
|
|
|
|
else if (j == 12 || j == 69) printf("||");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
color(12);
|
|
|
|
|
gotoxy(16,9);
|
|
|
|
|
printf("1/ͨ<><CDA8> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(16,11);
|
|
|
|
|
printf("2/ͨ<><CDA8> <20><>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת");
|
|
|
|
|
gotoxy(16,13);
|
|
|
|
|
printf("3/ͨ<><CDA8> <20><><EFBFBD><EFBFBD><EFBFBD>ٷ<EFBFBD><D9B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(16,15);
|
|
|
|
|
printf("4/ͨ<><CDA8><EFBFBD>ո<EFBFBD><D5B8><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><CDA3>Ϸ");
|
|
|
|
|
getch(); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
system("cls");
|
|
|
|
|
main();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD>Ϸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
*/
|
|
|
|
|
void rule()
|
|
|
|
|
{
|
|
|
|
|
int i,j = 1;
|
|
|
|
|
system("cls");
|
|
|
|
|
color(6);
|
|
|
|
|
gotoxy(30,3);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> Ϸ <20><> <20><>");
|
|
|
|
|
for (i = 6; i <= 18; i++)
|
|
|
|
|
{
|
|
|
|
|
for (j = 12; j <= 70; j++)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(j, i);
|
|
|
|
|
if (i == 6 || i == 18) printf("=");
|
|
|
|
|
else if (j == 12 || j == 69) printf("||");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
color(12);
|
|
|
|
|
gotoxy(16,7);
|
|
|
|
|
printf("1/<2F><>ͬ<EFBFBD><CDAC>״<EFBFBD><D7B4>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ<EFBFBD>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD>£<EFBFBD><C2A3><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(16,9);
|
|
|
|
|
printf(" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD>úͷ<C3BA><CDB7><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ<EFBFBD>ײ<EFBFBD>ƴ<EFBFBD><C6B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(16,11);
|
|
|
|
|
printf(" һ<>л<EFBFBD><D0BB><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
color(14);
|
|
|
|
|
gotoxy(16,13);
|
|
|
|
|
printf("2/ÿ<><C3BF><EFBFBD><EFBFBD>һ<EFBFBD>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>100");
|
|
|
|
|
color(11);
|
|
|
|
|
gotoxy(16,15);
|
|
|
|
|
printf("3/ÿ<>ۼ<EFBFBD>1000<30>֣<EFBFBD><D6A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ȼ<EFBFBD>");
|
|
|
|
|
color(10);
|
|
|
|
|
gotoxy(16,17);
|
|
|
|
|
printf("4/<2F><><EFBFBD><EFBFBD><EFBFBD>ȼ<EFBFBD><C8BC><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ٶȼӿ죬<D3BF><ECA3AC>Ϸ<EFBFBD>ѶȼӴ<C8BC>");
|
|
|
|
|
getch(); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
system("cls");
|
|
|
|
|
main();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD>Ϸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
*/
|
|
|
|
|
void Game()
|
|
|
|
|
{
|
|
|
|
|
gotoxy(FrameX+Frame_width-7,FrameY-2);
|
|
|
|
|
color(11);
|
|
|
|
|
printf("Ȥζ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˹<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width+3,FrameY+7);
|
|
|
|
|
color(2);
|
|
|
|
|
printf("***********");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width+3,FrameY+6);
|
|
|
|
|
color(3);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD><EFBFBD>飺");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width+3,FrameY+13);
|
|
|
|
|
color(2);
|
|
|
|
|
printf("***********");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width+3,FrameY+17);
|
|
|
|
|
color(14);
|
|
|
|
|
printf("<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width+3,FrameY+19);
|
|
|
|
|
printf("<EFBFBD>ո<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><EFBFBD>Ϸ");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width+3,FrameY+15);
|
|
|
|
|
printf("Esc:<3A>˳<EFBFBD><CBB3><EFBFBD>Ϸ");
|
|
|
|
|
gotoxy(FrameX,FrameY); //<2F><>ӡ<EFBFBD><D3A1><EFBFBD><EFBFBD>
|
|
|
|
|
color(6);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width-2,FrameY);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(FrameX,FrameY+Frame_height);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
gotoxy(FrameX+2*Frame_width-2,FrameY+Frame_height);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>");
|
|
|
|
|
for(i=2;i<2*Frame_width-2;i+=2)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(FrameX+i,FrameY);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>"); //<2F><>ӡ<EFBFBD>Ϻ<EFBFBD><CFBA><EFBFBD>
|
|
|
|
|
}
|
|
|
|
|
for(i=2;i<2*Frame_width-2;i+=2)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(FrameX+i,FrameY+Frame_height);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>"); //<2F><>ӡ<EFBFBD>º<EFBFBD><C2BA><EFBFBD>
|
|
|
|
|
a[FrameX+i][FrameY+Frame_height]=2; //<2F><><EFBFBD><EFBFBD><EFBFBD>º<EFBFBD><C2BA><EFBFBD>Ϊ<EFBFBD><CEAA>Ϸ<EFBFBD>߿<DFBF>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
}
|
|
|
|
|
for(i=1;i<Frame_height;i++)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(FrameX,FrameY+i);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>"); //<2F><>ӡ<EFBFBD><D3A1><EFBFBD>߿<EFBFBD>
|
|
|
|
|
a[FrameX][FrameY+i]=2; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA>Ϸ<EFBFBD>߿<DFBF>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
}
|
|
|
|
|
for(i=1;i<Frame_height;i++)
|
|
|
|
|
{
|
|
|
|
|
gotoxy(FrameX+2*Frame_width-2,FrameY+i);
|
|
|
|
|
printf("<EFBFBD><EFBFBD>"); //<2F><>ӡ<EFBFBD>ұ߿<D2B1>
|
|
|
|
|
a[FrameX+2*Frame_width-2][FrameY+i]=2; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA>Ϸ<EFBFBD>߿<DFBF>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
}
|
|
|
|
|
printf("\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
*/
|
|
|
|
|
void MakeTetris(struct Tetris *tetris)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
a[tetris->x][tetris->y]=b[0];
|
|
|
|
|
switch(tetris->flag)
|
|
|
|
|
{
|
|
|
|
|
case 1: //<2F><>
|
|
|
|
|
{
|
|
|
|
|
color(10);
|
|
|
|
|
a[tetris->x][tetris->y-1]=b[1];
|
|
|
|
|
a[tetris->x+2][tetris->y-1]=b[2];
|
|
|
|
|
a[tetris->x+2][tetris->y]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case 2: //һ
|
|
|
|
|
{
|
|
|
|
|
color(4);
|
|
|
|
|
a[tetris->x-2][tetris->y]=b[1];
|
|
|
|
|
a[tetris->x+2][tetris->y]=b[2];
|
|
|
|
|
a[tetris->x+4][tetris->y]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case 3: //1
|
|
|
|
|
{
|
|
|
|
|
color(13);
|
|
|
|
|
a[tetris->x][tetris->y-1]=b[1];
|
|
|
|
|
a[tetris->x][tetris->y+1]=b[2];
|
|
|
|
|
a[tetris->x][tetris->y+2]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case 4: //T
|
|
|
|
|
{
|
|
|
|
|
color(8);
|
|
|
|
|
a[tetris->x-2][tetris->y]=b[1];
|
|
|
|
|
a[tetris->x+2][tetris->y]=b[2];
|
|
|
|
|
a[tetris->x][tetris->y+1]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case 5: //˳90 T
|
|
|
|
|
{
|
|
|
|
|
color(8);
|
|
|
|
|
a[tetris->x-2][tetris->y]=b[1];
|
|
|
|
|
a[tetris->x][tetris->y-1]=b[2];
|
|
|
|
|
a[tetris->x][tetris->y+1]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case 6: //˳180T
|
|
|
|
|
{
|
|
|
|
|
color(11);
|
|
|
|
|
a[tetris->x-2][tetris->y]=b[1];
|
|
|
|
|
a[tetris->x+2][tetris->y]=b[2];
|
|
|
|
|
a[tetris->x][tetris->y-1]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case 7: //˳270 T
|
|
|
|
|
{
|
|
|
|
|
color(9);
|
|
|
|
|
a[tetris->x-2][tetris->y]=b[1];
|
|
|
|
|
a[tetris->x+2][tetris->y]=b[2];
|
|
|
|
|
a[tetris->x][tetris->y-1]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case 8: //Z
|
|
|
|
|
{
|
|
|
|
|
color(14);
|
|
|
|
|
a[tetris->x-2][tetris->y]=b[1];
|
|
|
|
|
a[tetris->x+2][tetris->y+1]=b[2];
|
|
|
|
|
a[tetris->x][tetris->y+1]=b[3];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|