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Conception/drake-master/common/name_value.h

62 lines
2.0 KiB

#pragma once
#include "drake/common/drake_assert.h"
#include "drake/common/drake_copyable.h"
namespace drake {
/// (Advanced) A basic implementation of the Name-Value Pair concept as used in
/// the Serialize / Archive pattern.
///
/// %NameValue stores a pointer to a const `name` and a pointer to a mutable
/// `value`. Both pointers must remain valid throughout the lifetime of an
/// object. %NameValue objects are typically short-lived, existing only for a
/// transient moment while an Archive is visiting some Serializable field.
///
/// For more information, refer to Drake's
/// @ref yaml_serialization "YAML Serialization" and especially the
/// @ref implementing_serialize "Implementing Serialize" section, or also the
/// <a href="https://www.boost.org/doc/libs/release/libs/serialization/doc/wrappers.html#nvp">Boost
/// Name-Value Pairs</a> documentation for background.
template <typename T>
class NameValue {
public:
DRAKE_NO_COPY_NO_MOVE_NO_ASSIGN(NameValue)
/// Type of the referenced value.
typedef T value_type;
/// (Advanced) Constructs a %NameValue. Prefer DRAKE_NVP instead of this
/// constructor. Both pointers are aliased and must remain valid for the
/// lifetime of this object. Neither pointer can be nullptr.
NameValue(const char* name_in, T* value_in)
: name_(name_in), value_(value_in) {
DRAKE_ASSERT(name_in != nullptr);
DRAKE_ASSERT(value_in != nullptr);
}
/// @name Accessors to the raw pointers
//@{
const char* name() const { return name_; }
T* value() const { return value_; }
//@}
private:
const char* const name_;
T* const value_;
};
/// (Advanced) Creates a NameValue. The conventional method for calling this
/// function is the DRAKE_NVP sugar macro below.
///
/// Both pointers are aliased for the lifetime of the return value.
template <typename T>
NameValue<T> MakeNameValue(const char* name, T* value) {
return NameValue<T>(name, value);
}
} // namespace drake
/// Creates a NameValue pair for an lvalue `x`.
#define DRAKE_NVP(x) ::drake::MakeNameValue(#x, &(x))