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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Anim : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
float v = Input.GetAxis("Vertical");
float h = Input.GetAxis("Horizontal");
if (v > 0)
{
Animator anim = GetComponent<Animator>();
anim.SetFloat("Speed", v);
anim.SetFloat("Blend", h);
}
}
}