fixed conflict

main
Matthew Kalahiki 4 years ago
parent 62dfd0b748
commit 2f5c25ae0f

@ -100,7 +100,7 @@ public class GameManager : MonoBehaviour
sound = GetComponent<AudioSource>();
//GameManager.Instance.enablePowerup(3);
GameManager.Instance.enablePowerup(3);
//GameManager.Instance.enablePowerup(3);
artActivated = new bool[art.Length];
for (int i = 0; i < art.Length; i++)

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