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@ -100,7 +100,7 @@ public class GameManager : MonoBehaviour
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sound = GetComponent<AudioSource>();
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//GameManager.Instance.enablePowerup(3);
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GameManager.Instance.enablePowerup(3);
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//GameManager.Instance.enablePowerup(3);
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artActivated = new bool[art.Length];
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for (int i = 0; i < art.Length; i++)
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