@ -36,7 +36,7 @@ public class movement : MonoBehaviour
// Update is called once per frame
void Update()
{
if (rb2d.velocity.y < 0.001f && rb2d.velocity.y > -0.001f)
if (rb2d.velocity.y < 0.0001f && rb2d.velocity.y > -0.0001f)
isGrounded = true;
numJumps = maxJumps;