Auto stash before merge of "main" and "origin/main"

main
thoopchuk26 4 years ago
parent cd3c0289a4
commit b67f90fb29

@ -192,11 +192,6 @@ public class GameManager : MonoBehaviour
powerUps.SetActive(true);
pauseButton.SetActive(true);
disableAllPowerups();
for (int i = 0; i < artActivated.Length; i++){
artActivated[i] = false;
}
player.SetActive(true);
LoadLevel(sceneToLoad, positionToLoad);
title.GetComponent<TextMeshProUGUI>().text = "Paused";
@ -321,7 +316,8 @@ public class GameManager : MonoBehaviour
healthbar.SetActive(false);
powerUps.SetActive(false);
HideDialog();
Time.timeScale = 0;
}

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