Merge remote-tracking branch 'origin/main' into main

main
Ivy 4 years ago
commit b9f763090e

@ -194,7 +194,7 @@ public class GameManager : MonoBehaviour
disableAllPowerups(); disableAllPowerups();
player.SetActive(true); player.SetActive(true);
LoadLevel(sceneToLoad, positionToLoad); LoadLevel(sceneToLoad, positionToLoad);
title.GetComponent<TextMeshProUGUI>().text = "Paused"; title.GetComponent<TextMeshProUGUI>().text = "Menu";
startButton.transform.Find("Text").GetComponent<TextMeshProUGUI>().text = "Restart"; startButton.transform.Find("Text").GetComponent<TextMeshProUGUI>().text = "Restart";

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