parent
c436b9afbe
commit
5bf407de7c
@ -0,0 +1,21 @@
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// Enable 'No-Execute' bit in page entry
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pub fn enable_nxe_bit() {
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use x86_64::registers::msr::{IA32_EFER, rdmsr, wrmsr};
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let nxe_bit = 1 << 11;
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// The EFER register is only allowed in kernel mode
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// But we are in kernel mode. So it's safe.
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unsafe {
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let efer = rdmsr(IA32_EFER);
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wrmsr(IA32_EFER, efer | nxe_bit);
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}
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}
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// Enable write protection in kernel mode
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pub fn enable_write_protect_bit() {
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use x86_64::registers::control_regs::{cr0, cr0_write, Cr0};
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// The CR0 register is only allowed in kernel mode
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// But we are in kernel mode. So it's safe.
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unsafe { cr0_write(cr0() | Cr0::WRITE_PROTECT) };
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}
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@ -0,0 +1 @@
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pub mod vga;
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@ -0,0 +1,90 @@
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use spin::Mutex;
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use core::ptr::Unique;
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use volatile::Volatile;
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pub const VGA_BUFFER: Unique<VgaBuffer> = unsafe{
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Unique::new_unchecked(0xb8000 as *mut _)
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};
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#[allow(dead_code)]
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#[derive(Debug, Clone, Copy)]
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#[repr(u8)]
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pub enum Color {
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Black = 0,
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Blue = 1,
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Green = 2,
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Cyan = 3,
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Red = 4,
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Magenta = 5,
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Brown = 6,
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LightGray = 7,
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DarkGray = 8,
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LightBlue = 9,
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LightGreen = 10,
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LightCyan = 11,
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LightRed = 12,
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Pink = 13,
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Yellow = 14,
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White = 15,
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}
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#[derive(Debug, Clone, Copy)]
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struct ColorCode(u8);
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impl ColorCode {
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const fn new(foreground: Color, background: Color) -> ColorCode {
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ColorCode((background as u8) << 4 | (foreground as u8))
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[repr(C)]
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struct ScreenChar {
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ascii_char: u8,
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color_code: ColorCode,
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}
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pub const BUFFER_HEIGHT: usize = 25;
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pub const BUFFER_WIDTH: usize = 80;
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pub struct VgaBuffer {
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chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
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}
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impl VgaBuffer {
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fn clear_row(&mut self, row: usize) {
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let blank = ScreenChar {
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ascii_char: b' ',
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color_code: ColorCode::new(Color::White, Color::Black),
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};
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for col in 0..BUFFER_WIDTH {
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self.chars[row][col].write(blank);
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}
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}
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pub fn clear(&mut self) {
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for i in 0 .. BUFFER_HEIGHT {
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self.clear_row(i);
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}
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}
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pub fn write(&mut self, row: usize, col: usize, byte: u8) {
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let screen_char = &mut self.chars[row][col];
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let color_code = screen_char.read().color_code;
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screen_char.write(ScreenChar {
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ascii_char: byte,
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color_code: color_code,
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});
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}
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pub fn byte_at(&self, row: usize, col: usize) -> u8 {
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self.chars[row][col].read().ascii_char
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}
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}
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#[cfg(test)]
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mod test {
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#[test]
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fn print_something() {
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let vga = unsafe {&mut *VGA_BUFFER};
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vga.clear();
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vga.write(0, 0, b'a');
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}
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}
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@ -1,26 +1,7 @@
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// Enable 'No-Execute' bit in page entry
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fn enable_nxe_bit() {
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use x86_64::registers::msr::{IA32_EFER, rdmsr, wrmsr};
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let nxe_bit = 1 << 11;
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// The EFER register is only allowed in kernel mode
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// But we are in kernel mode. So it's safe.
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unsafe {
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let efer = rdmsr(IA32_EFER);
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wrmsr(IA32_EFER, efer | nxe_bit);
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}
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}
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// Enable write protection in kernel mode
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fn enable_write_protect_bit() {
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use x86_64::registers::control_regs::{cr0, cr0_write, Cr0};
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// The CR0 register is only allowed in kernel mode
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// But we are in kernel mode. So it's safe.
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unsafe { cr0_write(cr0() | Cr0::WRITE_PROTECT) };
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}
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pub mod driver;
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mod cpu;
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pub fn init() {
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enable_nxe_bit();
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enable_write_protect_bit();
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cpu::enable_nxe_bit();
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cpu::enable_write_protect_bit();
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}
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@ -0,0 +1,23 @@
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use core::fmt;
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mod vga_writer;
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macro_rules! print {
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($($arg:tt)*) => ({
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$crate::io::print(format_args!($($arg)*));
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});
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}
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macro_rules! println {
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($fmt:expr) => (print!(concat!($fmt, "\n")));
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($fmt:expr, $($arg:tt)*) => (print!(concat!($fmt, "\n"), $($arg)*));
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}
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pub fn print(args: fmt::Arguments) {
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use core::fmt::Write;
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vga_writer::VGA_WRITER.lock().write_fmt(args).unwrap();
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}
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pub fn init() {
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}
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use spin::Mutex;
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use core::fmt;
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use arch::driver::vga::*;
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lazy_static! {
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pub static ref VGA_WRITER: Mutex<VgaWriter> = Mutex::new(
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// It is the only user of VGA_BUFFER. So it's safe.
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VgaWriter::new(unsafe{ &mut *VGA_BUFFER.as_ptr() })
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);
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}
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pub struct VgaWriter {
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column_position: usize,
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color: Color,
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buffer: &'static mut VgaBuffer
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}
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impl VgaWriter {
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fn new(buffer: &'static mut VgaBuffer) -> Self {
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buffer.clear();
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VgaWriter {
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column_position: 0,
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color: Color::White,
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buffer: buffer,
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}
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}
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pub fn write_byte(&mut self, byte: u8) {
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match byte {
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b'\n' => self.new_line(),
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byte => {
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if self.column_position >= BUFFER_WIDTH {
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self.new_line();
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}
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let row = BUFFER_HEIGHT - 1;
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let col = self.column_position;
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self.buffer.write(row, col, byte);
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self.column_position += 1;
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}
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}
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}
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fn new_line(&mut self) {
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for row in 1..BUFFER_HEIGHT {
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for col in 0..BUFFER_WIDTH {
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let byte = self.buffer.byte_at(row, col);
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self.buffer.write(row-1, col, byte);
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}
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}
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for col in 0..BUFFER_WIDTH {
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self.buffer.write(BUFFER_HEIGHT-1, col, b' ');
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}
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self.column_position = 0;
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}
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}
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impl fmt::Write for VgaWriter {
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fn write_str(&mut self, s: &str) -> fmt::Result {
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for byte in s.bytes() {
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self.write_byte(byte)
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}
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Ok(())
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}
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}
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use core::fmt;
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use core::ptr::Unique;
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use spin::Mutex;
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use volatile::Volatile;
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pub static WRITER: Mutex<Writer> = Mutex::new(Writer {
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column_position: 0,
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color_code: ColorCode::new(Color::LightGreen, Color::Black),
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buffer: unsafe { Unique::new_unchecked(0xb8000 as *mut _) },
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});
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#[allow(dead_code)]
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#[derive(Debug, Clone, Copy)]
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#[repr(u8)]
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pub enum Color {
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Black = 0,
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Blue = 1,
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Green = 2,
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Cyan = 3,
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Red = 4,
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Magenta = 5,
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Brown = 6,
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LightGray = 7,
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DarkGray = 8,
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LightBlue = 9,
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LightGreen = 10,
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LightCyan = 11,
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LightRed = 12,
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Pink = 13,
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Yellow = 14,
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White = 15,
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}
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#[derive(Debug, Clone, Copy)]
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struct ColorCode(u8);
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impl ColorCode {
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const fn new(foreground: Color, background: Color) -> ColorCode {
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ColorCode((background as u8) << 4 | (foreground as u8))
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[repr(C)]
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struct ScreenChar {
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ascii_character: u8,
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color_code: ColorCode,
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}
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const BUFFER_HEIGHT: usize = 25;
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const BUFFER_WIDTH: usize = 80;
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struct Buffer {
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chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
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}
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pub struct Writer {
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column_position: usize,
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color_code: ColorCode,
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buffer: Unique<Buffer>,
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}
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impl Writer {
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pub fn write_byte(&mut self, byte: u8) {
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match byte {
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b'\n' => self.new_line(),
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byte => {
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if self.column_position >= BUFFER_WIDTH {
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self.new_line();
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}
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let row = BUFFER_HEIGHT - 1;
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let col = self.column_position;
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let color_code = self.color_code;
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self.buffer().chars[row][col].write(ScreenChar {
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ascii_character: byte,
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color_code: color_code,
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});
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self.column_position += 1;
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}
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}
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}
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pub fn write_str(&mut self, s: &str) {
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for byte in s.bytes() {
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self.write_byte(byte)
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}
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}
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fn buffer(&mut self) -> &mut Buffer {
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unsafe{ self.buffer.as_mut() }
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}
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fn new_line(&mut self) {
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for row in 1..BUFFER_HEIGHT {
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for col in 0..BUFFER_WIDTH {
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let buffer = self.buffer();
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let character = buffer.chars[row][col].read();
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buffer.chars[row - 1][col].write(character);
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}
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}
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self.clear_row(BUFFER_HEIGHT-1);
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self.column_position = 0;
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}
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fn clear_row(&mut self, row: usize) {
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let blank = ScreenChar {
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ascii_character: b' ',
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color_code: self.color_code,
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};
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for col in 0..BUFFER_WIDTH {
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self.buffer().chars[row][col].write(blank);
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}
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}
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}
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impl fmt::Write for Writer {
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fn write_str(&mut self, s: &str) -> fmt::Result {
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for byte in s.bytes() {
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self.write_byte(byte)
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}
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Ok(())
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}
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}
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macro_rules! print {
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($($arg:tt)*) => ({
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$crate::vga_buffer::print(format_args!($($arg)*));
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});
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}
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macro_rules! println {
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($fmt:expr) => (print!(concat!($fmt, "\n")));
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($fmt:expr, $($arg:tt)*) => (print!(concat!($fmt, "\n"), $($arg)*));
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}
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pub fn print(args: fmt::Arguments) {
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use core::fmt::Write;
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WRITER.lock().write_fmt(args).unwrap();
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}
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pub fn clear_screen() {
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for _ in 0..BUFFER_HEIGHT {
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println!("");
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}
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}
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Loading…
Reference in new issue