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@ -11,6 +11,8 @@ struct Process {
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status: Status,
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status: Status,
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status_after_stop: Status,
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status_after_stop: Status,
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context: Option<Box<Context>>,
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context: Option<Box<Context>>,
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parent: Pid,
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children: Vec<Pid>,
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}
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}
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pub type Pid = usize;
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pub type Pid = usize;
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@ -29,8 +31,8 @@ pub enum Status {
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#[derive(Eq, PartialEq)]
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#[derive(Eq, PartialEq)]
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enum Event {
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enum Event {
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Wakeup(Pid),
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Wakeup(Pid),
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Dropped,
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}
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}
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pub trait Context {
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pub trait Context {
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unsafe fn switch_to(&mut self, target: &mut Context);
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unsafe fn switch_to(&mut self, target: &mut Context);
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}
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}
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@ -38,8 +40,6 @@ pub trait Context {
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pub struct ProcessManager {
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pub struct ProcessManager {
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procs: Vec<Mutex<Option<Process>>>,
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procs: Vec<Mutex<Option<Process>>>,
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scheduler: Mutex<Box<Scheduler>>,
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scheduler: Mutex<Box<Scheduler>>,
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wait_queue: Vec<Mutex<Vec<Pid>>>,
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children: Vec<Mutex<Vec<Pid>>>,
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event_hub: Mutex<EventHub<Event>>,
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event_hub: Mutex<EventHub<Event>>,
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}
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}
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@ -48,39 +48,33 @@ impl ProcessManager {
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ProcessManager {
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ProcessManager {
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procs: new_vec_default(max_proc_num),
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procs: new_vec_default(max_proc_num),
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scheduler: Mutex::new(scheduler),
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scheduler: Mutex::new(scheduler),
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wait_queue: new_vec_default(max_proc_num),
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children: new_vec_default(max_proc_num),
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event_hub: Mutex::new(EventHub::new()),
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event_hub: Mutex::new(EventHub::new()),
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}
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}
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}
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}
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fn alloc_pid(&self) -> Pid {
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fn alloc_pid(&self) -> Pid {
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for (i, proc) in self.procs.iter().enumerate() {
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for (i, proc) in self.procs.iter().enumerate() {
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let mut proc_lock = proc.lock();
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if proc.lock().is_none() {
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if proc_lock.is_none() {
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return i;
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return i;
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}
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}
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match proc_lock.as_mut().unwrap().status {
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Status::Exited(_) => if self.wait_queue[i].lock().is_empty() {
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*proc_lock = None;
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return i;
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},
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_ => {},
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}
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}
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}
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panic!("Process number exceeded");
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panic!("Process number exceeded");
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}
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}
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/// Add a new process
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/// Add a new process
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pub fn add(&self, context: Box<Context>) -> Pid {
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pub fn add(&self, context: Box<Context>, parent: Pid) -> Pid {
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let pid = self.alloc_pid();
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let pid = self.alloc_pid();
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*(&self.procs[pid]).lock() = Some(Process {
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*(&self.procs[pid]).lock() = Some(Process {
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id: pid,
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id: pid,
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status: Status::Ready,
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status: Status::Ready,
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status_after_stop: Status::Ready,
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status_after_stop: Status::Ready,
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context: Some(context),
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context: Some(context),
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parent,
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children: Vec::new(),
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});
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});
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self.scheduler.lock().insert(pid);
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self.scheduler.lock().insert(pid);
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self.procs[parent].lock().as_mut().expect("invalid parent proc")
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.children.push(pid);
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pid
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pid
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}
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}
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@ -93,7 +87,6 @@ impl ProcessManager {
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while let Some(event) = event_hub.pop() {
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while let Some(event) = event_hub.pop() {
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match event {
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match event {
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Event::Wakeup(pid) => self.set_status(pid, Status::Ready),
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Event::Wakeup(pid) => self.set_status(pid, Status::Ready),
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Event::Dropped => {},
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}
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}
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}
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}
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self.scheduler.lock().tick(pid)
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self.scheduler.lock().tick(pid)
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@ -113,7 +106,7 @@ impl ProcessManager {
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.expect("failed to select a runnable process");
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.expect("failed to select a runnable process");
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scheduler.remove(pid);
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scheduler.remove(pid);
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let mut proc_lock = self.procs[pid].lock();
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let mut proc_lock = self.procs[pid].lock();
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let mut proc = proc_lock.as_mut().expect("process not exist");;
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let mut proc = proc_lock.as_mut().expect("process not exist");
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proc.status = Status::Running(cpu_id);
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proc.status = Status::Running(cpu_id);
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(pid, proc.context.take().expect("context not exist"))
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(pid, proc.context.take().expect("context not exist"))
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}
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}
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@ -136,19 +129,15 @@ impl ProcessManager {
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/// Switch the status of a process.
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/// Switch the status of a process.
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/// Insert/Remove it to/from scheduler if necessary.
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/// Insert/Remove it to/from scheduler if necessary.
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fn set_status(&self, pid: Pid, status: Status) {
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fn set_status(&self, pid: Pid, status: Status) {
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let mut scheduler = self.scheduler.lock();
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let mut proc_lock = self.procs[pid].lock();
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let mut proc_lock = self.procs[pid].lock();
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let mut proc = proc_lock.as_mut().expect("process not exist");
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let mut proc = proc_lock.as_mut().expect("process not exist");
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trace!("process {} {:?} -> {:?}", pid, proc.status, status);
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trace!("process {} {:?} -> {:?}", pid, proc.status, status);
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match (&proc.status, &status) {
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match (&proc.status, &status) {
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(Status::Ready, Status::Ready) => return,
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(Status::Ready, Status::Ready) => return,
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(Status::Ready, _) => scheduler.remove(pid),
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(Status::Ready, _) => self.scheduler.lock().remove(pid),
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(Status::Running(_), _) => {},
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(Status::Exited(_), _) => panic!("can not set status for a exited process"),
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(Status::Exited(_), _) => panic!("can not set status for a exited process"),
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(Status::Waiting(target), Status::Exited(_)) =>
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self.wait_queue[*target].lock().retain(|&i| i != pid),
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(Status::Sleeping, Status::Exited(_)) => self.event_hub.lock().remove(Event::Wakeup(pid)),
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(Status::Sleeping, Status::Exited(_)) => self.event_hub.lock().remove(Event::Wakeup(pid)),
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(_, Status::Ready) => scheduler.insert(pid),
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(_, Status::Ready) => self.scheduler.lock().insert(pid),
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_ => {}
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_ => {}
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}
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}
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match proc.status {
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match proc.status {
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@ -161,34 +150,34 @@ impl ProcessManager {
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}
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}
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}
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}
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pub fn get_status(&self, pid: Pid) -> Option<Status> {
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pub fn get_status(&self, pid: Pid) -> Option<Status> {
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let mut proc_lock = self.procs[pid].lock();
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self.procs[pid].lock().as_ref().map(|p| p.status.clone())
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if proc_lock.is_none() {
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return None;
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}
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match proc_lock.as_ref().unwrap().status {
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Status::Exited(_) => if self.wait_queue[pid].lock().is_empty() {
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*proc_lock = None;
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return None;
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},
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_ => {},
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}
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proc_lock.as_ref().map(|p| p.status.clone())
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}
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}
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pub fn wait_done(&self, pid: Pid, target: Pid) {
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/// Remove an exited proc `pid`.
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let mut proc_lock = self.procs[target].lock();
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/// Its all children will be set parent to 0.
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pub fn remove(&self, pid: Pid) {
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let mut proc_lock = self.procs[pid].lock();
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let proc = proc_lock.as_ref().expect("process not exist");
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let proc = proc_lock.as_ref().expect("process not exist");
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match proc.status {
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match proc.status {
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Status::Exited(_) => self.del_child(pid, target),
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Status::Exited(_) => {}
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_ => panic!("can not remove non-exited process"),
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_ => panic!("can not remove non-exited process"),
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}
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}
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// orphan procs
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for child in proc.children.iter() {
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(&self.procs[*child]).lock().as_mut().expect("process not exist").parent = 0;
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}
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// remove self from parent's children list
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self.procs[proc.parent].lock().as_mut().expect("process not exist")
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.children.retain(|&i| i != pid);
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// release the pid
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*proc_lock = None;
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}
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}
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pub fn sleep(&self, pid: Pid, time_raw: usize) {
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/// Sleep `pid` for `time` ticks.
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/// `time` == 0 means sleep forever
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pub fn sleep(&self, pid: Pid, time: usize) {
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self.set_status(pid, Status::Sleeping);
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self.set_status(pid, Status::Sleeping);
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let time = if time_raw >= (1 << 31) {0} else {time_raw};
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if time != 0 {
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if time != 0 {
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self.event_hub.lock().push(time, Event::Wakeup(pid));
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self.event_hub.lock().push(time, Event::Wakeup(pid));
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}
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}
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@ -200,35 +189,28 @@ impl ProcessManager {
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pub fn wait(&self, pid: Pid, target: Pid) {
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pub fn wait(&self, pid: Pid, target: Pid) {
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self.set_status(pid, Status::Waiting(target));
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self.set_status(pid, Status::Waiting(target));
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self.wait_queue[target].lock().push(pid);
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}
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}
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pub fn wait_child(&self, pid: Pid) {
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pub fn wait_child(&self, pid: Pid) {
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self.set_status(pid, Status::Waiting(0));
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self.set_status(pid, Status::Waiting(0));
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}
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}
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pub fn set_parent(&self, pid: Pid, target: Pid) {
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pub fn get_children(&self, pid: Pid) -> Vec<Pid> {
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self.wait_queue[target].lock().push(pid);
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self.procs[pid].lock().as_ref().expect("process not exist").children.clone()
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self.children[pid].lock().push(target);
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}
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pub fn del_child(&self, pid: Pid, target: Pid) {
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self.wait_queue[target].lock().retain(|&i| i != pid);
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self.children[pid].lock().retain(|&i| i != target);
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}
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pub fn get_children(&self, pid: Pid) -> Vec<Pid>{
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self.children[pid].lock().clone()
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}
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}
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pub fn exit(&self, pid: Pid, code: ExitCode) {
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pub fn exit(&self, pid: Pid, code: ExitCode) {
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for child in self.children[pid].lock().drain(..) {
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// NOTE: if `pid` is running, status change will be deferred.
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self.wait_queue[child].lock().retain(|&i| i != pid);
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}
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self.set_status(pid, Status::Exited(code));
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self.set_status(pid, Status::Exited(code));
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}
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}
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/// Called when a process exit
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/// Called when a process exit
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fn exit_handler(&self, pid: Pid, proc: &mut Process) {
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fn exit_handler(&self, pid: Pid, proc: &mut Process) {
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for waiter in self.wait_queue[pid].lock().iter() {
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// wakeup parent if waiting
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self.wakeup(*waiter);
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let parent = proc.parent;
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match self.get_status(parent).expect("process not exist") {
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Status::Waiting(target) if target == pid || target == 0 => self.wakeup(parent),
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_ => {}
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}
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}
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// drop its context
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proc.context = None;
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proc.context = None;
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}
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}
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}
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}
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