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use alloc::BTreeMap;
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use core::fmt::{Debug, Error, Formatter};
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use super::process::*;
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use super::scheduler::*;
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use util::{EventHub, GetMut2};
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pub struct Processor {
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procs: BTreeMap<Pid, Process>,
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current_pid: Pid,
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event_hub: EventHub<Event>,
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/// Choose what on next schedule ?
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next: Option<Pid>,
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// WARNING: if MAX_PROCESS_NUM is too large, will cause stack overflow
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scheduler: RRScheduler,
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}
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// TODO: 除schedule()外的其它函数,应该只设置进程状态,不应调用schedule
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impl Processor {
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pub fn new() -> Self {
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Processor {
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procs: BTreeMap::<Pid, Process>::new(),
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current_pid: 0,
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event_hub: EventHub::new(),
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next: None,
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// NOTE: max_time_slice <= 5 to ensure 'priority' test pass
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scheduler: RRScheduler::new(5),
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}
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}
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pub fn lab6_set_priority(&mut self, priority: u8) {
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unimplemented!();
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// self.scheduler.set_priority(self.current_pid, priority);
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}
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pub fn set_reschedule(&mut self) {
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let pid = self.current_pid;
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self.set_status(pid, Status::Ready);
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}
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fn alloc_pid(&self) -> Pid {
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let mut next: Pid = 0;
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for &i in self.procs.keys() {
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if i != next {
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return next;
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} else {
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next = i + 1;
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}
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}
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return next;
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}
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fn set_status(&mut self, pid: Pid, status: Status) {
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let status0 = self.get(pid).status.clone();
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match (&status0, &status) {
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(&Status::Ready, &Status::Ready) => return,
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(&Status::Ready, _) => self.scheduler.remove(pid),
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(_, &Status::Ready) => self.scheduler.insert(pid),
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_ => {}
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}
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trace!("process {} {:?} -> {:?}", pid, status0, status);
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self.get_mut(pid).status = status;
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}
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/// Called by timer.
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/// Handle events.
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pub fn tick(&mut self) {
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let current_pid = self.current_pid;
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if self.scheduler.tick(current_pid) {
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self.set_reschedule();
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}
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self.event_hub.tick();
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while let Some(event) = self.event_hub.pop() {
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debug!("event {:?}", event);
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match event {
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Event::Schedule => {
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self.event_hub.push(10, Event::Schedule);
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self.set_reschedule();
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},
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Event::Wakeup(pid) => {
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self.set_status(pid, Status::Ready);
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self.set_reschedule();
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self.next = Some(pid);
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},
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}
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}
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}
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pub fn get_time(&self) -> usize {
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self.event_hub.get_time()
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}
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pub fn add(&mut self, mut process: Process) -> Pid {
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let pid = self.alloc_pid();
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process.pid = pid;
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if process.status == Status::Ready {
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self.scheduler.insert(pid);
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}
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self.procs.insert(pid, process);
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pid
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}
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/// Called every interrupt end
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/// Do schedule ONLY IF current status != Running
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pub fn schedule(&mut self) {
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if self.current().status == Status::Running {
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return;
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}
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let pid = self.next.take().unwrap_or_else(|| self.scheduler.select().unwrap());
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self.switch_to(pid);
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}
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/// Switch process to `pid`, switch page table if necessary.
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/// Store `rsp` and point it to target kernel stack.
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/// The current status must be set before, and not be `Running`.
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fn switch_to(&mut self, pid: Pid) {
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// for debug print
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let pid0 = self.current_pid;
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if pid == self.current_pid {
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if self.current().status != Status::Running {
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self.set_status(pid, Status::Running);
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}
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return;
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}
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self.current_pid = pid;
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let (from, to) = self.procs.get_mut2(pid0, pid);
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assert_ne!(from.status, Status::Running);
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assert_eq!(to.status, Status::Ready);
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to.status = Status::Running;
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self.scheduler.remove(pid);
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info!("switch from {} to {} {:x?}", pid0, pid, to.context);
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unsafe {
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// FIXME: safely pass MutexGuard
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use core::mem::forget;
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super::PROCESSOR.try().unwrap().force_unlock();
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from.context.switch(&mut to.context);
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forget(super::PROCESSOR.try().unwrap().lock());
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}
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}
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fn get(&self, pid: Pid) -> &Process {
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self.procs.get(&pid).unwrap()
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}
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fn get_mut(&mut self, pid: Pid) -> &mut Process {
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self.procs.get_mut(&pid).unwrap()
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}
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pub fn current(&self) -> &Process {
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self.get(self.current_pid)
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}
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pub fn current_pid(&self) -> Pid {
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self.current_pid
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}
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pub fn kill(&mut self, pid: Pid) {
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self.exit(pid, 0x1000); // TODO: error code for killed
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}
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pub fn exit(&mut self, pid: Pid, error_code: ErrorCode) {
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info!("{} exit, code: {}", pid, error_code);
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self.set_status(pid, Status::Exited(error_code));
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if let Some(waiter) = self.find_waiter(pid) {
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info!(" then wakeup {}", waiter);
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self.set_status(waiter, Status::Ready);
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self.switch_to(waiter); // yield
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}
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}
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pub fn sleep(&mut self, pid: Pid, time: usize) {
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self.set_status(pid, Status::Sleeping);
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self.event_hub.push(time, Event::Wakeup(pid));
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}
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pub fn sleep_(&mut self, pid: Pid) {
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self.set_status(pid, Status::Sleeping);
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}
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pub fn wakeup_(&mut self, pid: Pid) {
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self.set_status(pid, Status::Ready);
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}
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/// Let current process wait for another
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pub fn current_wait_for(&mut self, pid: Pid) -> WaitResult {
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info!("current {} wait for {:?}", self.current_pid, pid);
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if self.procs.values().filter(|&p| p.parent == self.current_pid).next().is_none() {
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return WaitResult::NotExist;
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}
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let pid = self.try_wait(pid).unwrap_or_else(|| {
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let current_pid = self.current_pid;
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self.set_status(current_pid, Status::Waiting(pid));
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self.schedule(); // yield
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self.try_wait(pid).unwrap()
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});
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let exit_code = self.get(pid).exit_code().unwrap();
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info!("{} wait end and remove {}", self.current_pid, pid);
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self.procs.remove(&pid);
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WaitResult::Ok(pid, exit_code)
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}
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/// Try to find a exited wait target
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fn try_wait(&mut self, pid: Pid) -> Option<Pid> {
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match pid {
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0 => self.procs.values()
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.find(|&p| p.parent == self.current_pid && p.exit_code().is_some())
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.map(|p| p.pid),
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_ => self.get(pid).exit_code().map(|_| pid),
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}
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}
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fn find_waiter(&self, pid: Pid) -> Option<Pid> {
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self.procs.values().find(|&p| {
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p.status == Status::Waiting(pid) ||
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(p.status == Status::Waiting(0) && self.get(pid).parent == p.pid)
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}).map(|ref p| p.pid)
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}
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}
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impl Debug for Processor {
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
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f.debug_map()
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.entries(self.procs.iter().map(|(pid, proc0)| { (pid, &proc0.name) }))
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.finish()
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}
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}
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#[derive(Debug)]
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pub enum WaitResult {
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/// The target process is exited with `ErrorCode`.
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Ok(Pid, ErrorCode),
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/// The target process is not exist.
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NotExist,
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}
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#[derive(Debug)]
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enum Event {
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Schedule,
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Wakeup(Pid),
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}
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impl GetMut2<Pid> for BTreeMap<Pid, Process> {
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type Output = Process;
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fn get_mut(&mut self, id: Pid) -> &mut Process {
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self.get_mut(&id).unwrap()
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}
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} |