forked from mevulfmp3/hangtian
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35 lines
770 B
35 lines
770 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RCS : MonoBehaviour
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{
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Rigidbody r;
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// Start is called before the first frame update
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void Start()
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{
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r = GetComponent<Rigidbody>();
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKey(KeyCode.D))
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{
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r.AddForce(new Vector3(1, -1, 0) * 100);
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}
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if (Input.GetKey(KeyCode.A))
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{
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r.AddForce(new Vector3(-1, 1, 0) * 100);
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}
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if (Input.GetKey(KeyCode.W))
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{
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r.AddForce(new Vector3(1, 1, 0) * 100);
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}
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if (Input.GetKey(KeyCode.S))
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{
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r.AddForce(new Vector3(-1, -1, 0) * 100);
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}
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}
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}
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