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25 lines
458 B
25 lines
458 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DataManager : MonoBehaviour
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{
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static bool isAlready;
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void Awake()
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{
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GameObject[] pieces = GameObject.FindGameObjectsWithTag("Pieces");
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if (isAlready)
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{
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Destroy(this.gameObject);
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}
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else
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{
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DontDestroyOnLoad(this.gameObject);
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isAlready = true;
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}
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}
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}
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