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16 lines
429 B
16 lines
429 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Character_AI : Character
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{
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private void OnMouseOver()
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{
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if(Input.GetMouseButton(1) && gameManager.GetSelected() == null)
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{
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gameManager.CheckDetailInformation(str,inte,dex,san,vig,def,
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currentHealth,maxHealth,currentPoise,maxPoise,currentMana,maxMana);
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}
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}
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}
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