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21 lines
428 B

2 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Operate : MonoBehaviour
{
Text text;
public string str="";
void Start()
{
text = GetComponent<Text>();
transform.SetParent(GameObject.FindWithTag("Grid").transform);
}
private void Update()
{
text.text = str;
transform.localScale = Vector3.one;
2 years ago
}
}