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using System.Collections ;
using System.Collections.Generic ;
using UnityEngine ;
namespace Level1
{
public class Question {
public string title ;
public string [ ] content ;
public int answer ;
public Question ( string title , string [ ] content , int answer ) {
this . title = title ;
this . content = content ;
this . answer = answer ;
}
}
[DefaultExecutionOrder(-9)]
public class DataManager : MonoBehaviour
{
public List < Question > questionData = new List < Question > ( ) ;
public List < string > dialogues = new List < string > ( ) ;
private void Awake ( )
{
questionData . Add ( new Question ( "1.心肺复苏术与心脏除颤的第一个步骤是" ,
new string [ 4 ] { "确认现场环境安全" , "判断呼救" , "30: 2 的胸外按压与人工呼吸" , "使用AED" } , 0 ) ) ;
dialogues . Add ( "在斑马线上发现了一个晕倒的行人" ) ;
dialogues . Add ( "请用鼠标拖动视角查看周围环境并在上方做出正确选择" ) ;
dialogues . Add ( "下一关 : 判断呼救" ) ;
}
}
}