You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

36 lines
1.2 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
using Cinemachine;
public class Step1_2 : MonoBehaviour
{
public Text tip;
public GameObject safeBt;
public Button finishBt;
public GameObject selectBt;
private void OnEnable()
{
tip.DOText("在对人员进行抢救时,确认周围的环境是否安全是很重要的,请旋转视角对周围环境进行确认,并在上方进行选择", 3);
safeBt.GetComponent<RectTransform>().DOLocalMove(Vector3.zero, 2);
}
public void SafeFinish() {
safeBt.SetActive(false);
selectBt.GetComponent<RectTransform>().DOLocalMove(Vector3.zero,2);
tip.text = "";
tip.DOText("周围环境存在风险,请选择解决方式",2);
}
public void Remove() {
tip.text = "";
tip.DOText("请用鼠标进行点击,保持周边环境空旷(提示周边物品和靠的太近的人)", 2);
selectBt.SetActive(false);
finishBt.gameObject.SetActive(true);
FindObjectOfType<CinemachineFreeLook>().m_Orbits[1].m_Radius = 3 ;
FindObjectOfType<CinemachineFreeLook>().Follow = GameObject.FindWithTag("TargetPos").transform;
FindObjectOfType<CinemachineFreeLook>().LookAt = GameObject.FindWithTag("TargetPos").transform;
}
}