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488 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XWFramework.UI;
namespace Level2
{
[DefaultExecutionOrder(-5)]
public class UI : Level1.UI
{
public override void ShowErrorTip(string content, float t = 2.5F)
{
Show(UIType.Tool);
uiDicts[UIType.Tool].GetComponent<ToolPanel>().ChangeErrorTip(content).ShowErrorTip(t);
GameManager.Instance.aaManager.PlayErrorEffect();
}
}
}