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18 lines
488 B
18 lines
488 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using XWFramework.UI;
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namespace Level2
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{
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[DefaultExecutionOrder(-5)]
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public class UI : Level1.UI
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{
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public override void ShowErrorTip(string content, float t = 2.5F)
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{
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Show(UIType.Tool);
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uiDicts[UIType.Tool].GetComponent<ToolPanel>().ChangeErrorTip(content).ShowErrorTip(t);
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GameManager.Instance.aaManager.PlayErrorEffect();
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}
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}
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}
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