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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public enum WayDriveType
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{
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可超车道,
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不可超车道,
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}
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public enum WayDir
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{
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左侧,
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右侧
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}
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public class WayType : MonoBehaviour
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{
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public WayDriveType wayType = WayDriveType.可超车道;
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public WayDir wayDir = WayDir.左侧;
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}
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