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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class InfoWnd : MonoBehaviour
{
public Text carTxt;
public Text humanTxt;
public void SetCarText(int Addvalue)
{
int n = int.Parse(carTxt.text) + Addvalue;
carTxt.text = n.ToString();
}
public void SetHumanText(int Addvalue)
{
int n = int.Parse(humanTxt.text) + Addvalue;
humanTxt.text = n.ToString();
}
}