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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 路段车辆流量检测器
/// </summary>
public class RoadChecker : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Car")
{
GameRoot.Instance.roadSys.SetCheckerValue(this.gameObject.name,1);
// Debug.Log(this.gameObject.name+"+1");
}
}
private void OnTriggerExit(Collider other)
{
if (other.gameObject.tag == "Car")
{
GameRoot.Instance.roadSys.SetCheckerValue(this.gameObject.name, -1);
// Debug.Log(this.gameObject.name + "-1");
}
}
}