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33 lines
634 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ItemSign : MonoBehaviour
{
public string itemName = "";
public bool isActive = true;
public void Init()
{
if (ItemManager.Instance != null)
{
if (itemName == "")
{
ItemManager.Instance.Register(this.gameObject.name, this);
}
else
{
ItemManager.Instance.Register(itemName, this);
}
}
}
private void Start()
{
this.gameObject.SetActive(isActive);
}
}