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52 lines
952 B
52 lines
952 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class Level04 : MonoBehaviour
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{
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public Button[] buttons;
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public int currentAnswer = 0;
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public int PassIndex;
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private void Start()
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{
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for (int i = 0; i < buttons.Length; i++)
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{
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int index = i;
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buttons[i].onClick.AddListener(() => {
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currentAnswer = index + 1;
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});
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}
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}
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public void SubmitAnswer()
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{
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GameRoot.SubmitChoiceAnswer(PassIndex, 1, currentAnswer);
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}
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public void ReturnMenu()
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{
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GameRoot.ReturnMenu();
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}
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public void ReloadScene(string scneName)
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{
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SceneManager.LoadScene(scneName);
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}
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public void CheckPassOver(int level)
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{
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GameRoot.SubmitPassState(level, true);
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}
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}
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