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32 lines
695 B
32 lines
695 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PanDing124 : MonoBehaviour
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{
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public GameObject[] gb;
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public PanDuan pd;
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public GameObject[] tianchuang;
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public Animator camAnimator;
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private void Start()
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{
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camAnimator.SetTrigger("go4");
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}
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public void panding()
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{
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if(gb[0].activeSelf&&!gb[1].activeSelf&&!gb[2].activeSelf)
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{
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pd.SetOne(true);
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}
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}
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public void shangxiajiantou()
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{
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if (!gb[1].activeSelf&&!gb[2].activeSelf)
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{
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tianchuang[0].SetActive(false);
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tianchuang[1].SetActive(true);
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}
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}
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}
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