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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 摄像机Key动画脚本
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/// </summary>
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public class CameraMove : MonoBehaviour
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{
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/// <summary>
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/// 1,去消防控制室;2,去前室;3,去送风房;4,去排烟房;5,5/6,12题
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/// </summary>
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public Animator camAnimator;
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public void goXiaoFangKongZhiShi()
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{
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camAnimator.SetTrigger("go1");
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}
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public void goQianShi()
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{
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camAnimator.SetTrigger("go2");
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}
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public void goSongFengFang()
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{
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camAnimator.SetTrigger("go3");
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}
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public void goPaiYanFang()
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{
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camAnimator.SetTrigger("go4");
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}
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public void goFangHuoLian()
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{
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camAnimator.SetTrigger("go5");
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}
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public void goShiErLiu()
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{
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camAnimator.SetTrigger("go6");
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}
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public void openQianShiFangDaJing()
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{
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camAnimator.SetTrigger("go21");
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}
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public void openSongFengFangFangDaJing()
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{
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camAnimator.SetTrigger("go31");
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}
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public void openPaiYanFangFangDaJing()
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{
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camAnimator.SetTrigger("go41");
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}
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public void openFangHuoLianFangDaJing()
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{
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camAnimator.SetTrigger("go51");
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}
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public void goShiErLiuFangDaJing()
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{
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camAnimator.SetTrigger("go61");
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}
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}
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