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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class panding55 : MonoBehaviour
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{
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public DuoXuan dx;
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public void panding(int a)
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{
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dx.选项[0] = a;
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}
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public void panding2(int a)
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{
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dx.选项[1] = a;
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}
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public void panding3(int a)
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{
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dx.选项[2] = a;
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}
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}
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