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32 lines
611 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class JiShiQi : MonoBehaviour
{
public Text text;
int a;
public void jishiqi()
{
StartCoroutine(Jishi());
}
public IEnumerator Jishi()
{
while (true)
{
if (a<10)
{
text.text = "00:0" + a;
a++;
}
else if (a>=10)
{
text.text = "00:" + a;
a++;
}
yield return new WaitForSeconds(1);
}
}
}