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26 lines
446 B
26 lines
446 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Rotate : MonoBehaviour
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{
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public GameObject Obj;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void RotateObj(float y)
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{
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Obj.transform.Rotate(Vector3.up * y);
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}
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public void RotateObjto(Transform tra)
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{ tra.localEulerAngles = new Vector3(-90, -30, 0); }
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}
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