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28 lines
568 B
28 lines
568 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LightFlash : MonoBehaviour
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{
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// Start is called before the first frame update
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public Material meshRenderer;
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public Color color;
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public AudioSource audioSource;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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float T = (Mathf.Sin(Time.time * 13f) + 1) * 0.5f;
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meshRenderer.SetColor("_EmissionColor", T*color);
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}
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private void OnEnable()
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{
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audioSource.Play();
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}
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}
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