You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

176 lines
4.6 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
namespace DisComputer
{
/*
* @func 电源动画
* */
public class DianYuanAnimation : SpareAnimationBase
{
[Header("展示位置")]
public Vector3 showPos;
[Header("初始位置")]
public Vector3 initPos;
//螺丝
public Transform luosiTran;
//显示距离
public Vector3 showDis;
private Vector3 luosiInitPos;
// Start is called before the first frame update
void Start()
{
luosiInitPos = luosiTran.localPosition;
}
public override void SetLoadState()
{
mainGo.transform.localPosition = initPos;
mainGo.SetActive(true);
}
public override void SetUnloadState()
{
mainGo.transform.localPosition = showPos;
if (luosiTran != null)
luosiTran.gameObject.SetActive(false);
mainGo.SetActive(false);
}
public override bool IsCompareTag(object data)
{
if (GameConfig.state == GameState.Unload)
{
ToolType toolType = ToolType.BoltDriver;
ToolItem item = (ToolItem)data;
if (item.toolType == toolType)
{
return true;
}
CoolPointTip("请使用合适的工具");
return false;
}
else
{
Grid grid = (Grid)data;
if (grid.type == _type)
{
return true;
}
CoolPointTip("请选择正确的零件");
return false;
}
}
public override void OnLoadAct()
{
base.OnLoadAct();
StartCoroutine(LoadFocuse());
}
public override void OnUnLoadAct()
{
base.OnUnLoadAct();
StartCoroutine(UnloadFocuse());
}
protected override IEnumerator UnloadFocuse()
{
yield return StartCoroutine(ProgressFocuse());
if (luosiTran != null)
{
BoltDriver driver = luosiTran.GetComponent<BoltDriver>();
yield return StartCoroutine(driver.RotationLouSi());
luosiTran.DOLocalMove(showDis, 0.35f).SetEase(Ease.Linear).OnComplete(() => {
mainGo.transform.DOLocalMove(showPos, 0.5f).SetEase(Ease.Linear).OnComplete(() =>
{
CommonTool.WaitTimeAfterDo(this, .35f, () =>
{
OnUnLoadFinishHandle?.Invoke();
mainGo.SetActive(false);
luosiTran.gameObject.SetActive(false);
RewindCameraView();
});
});
});
}
/* mainGo.transform.DOLocalMove(showPos, 0.5f).SetEase(Ease.Linear).OnComplete(() =>
{
CommonTool.WaitTimeAfterDo(this, .35f, () =>
{
OnUnLoadFinishHandle?.Invoke();
mainGo.SetActive(false);
RewindCameraView();
});
});*/
}
protected override IEnumerator LoadFocuse()
{
yield return StartCoroutine(ProgressFocuse());
mainGo.SetActive(true);
mainGo.transform.DOLocalMove(initPos, 1.0f).SetEase(Ease.Linear).OnComplete(() =>
{
if (luosiTran != null)
{
luosiTran.gameObject.SetActive(true);
luosiTran.localPosition = showDis;
luosiTran.DOLocalMove(luosiInitPos, 0.35f).SetEase(Ease.Linear).SetDelay(0.3f).OnComplete(() =>
{
});
}
});
yield return new WaitForSeconds(1.80f);
if (luosiTran != null)
{
BoltDriver driver = luosiTran.GetComponent<BoltDriver>();
luosiTran.gameObject.SetActive(true);
yield return StartCoroutine(driver.RotationLouSi());
}
OnLoadFinishHandle?.Invoke();
RewindCameraView();
LzFramework.UI.TTUIPage.ShowPage<SparePartsView>();
}
}
}