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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DisComputer
{
/// <summary>
/// 指令寄存器单元
/// </summary>
public class IRegUnit : BasicUnit,CommondUnitInterface
{
//程序计数器
public PRegUnit pReg_unit;
public override void Start()
{
base.Start();
}
public override void Active(params object[] data)
{
base.Active(data);
}
public void CommandRegist()
{
throw new System.NotImplementedException();
}
}
}