develop
Mix 3 years ago
commit cbdd10d0cc

@ -1796,7 +1796,7 @@ def main():
pygame.display.update()
time.sleep(2)
#os.system("pause")
return start_game.starting_screen()
if __name__ == "__main__":
again = 1
@ -1804,5 +1804,5 @@ if __name__ == "__main__":
l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion, r_leopard, r_fox, r_mouse=init.refresh()
draw_window(l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion,
r_leopard, r_mouse, r_fox)
main()
again = main()
pygame.quit()

@ -114,9 +114,10 @@ def draw_right_animals(r_elephant,r_eagle,r_wolf,r_lion,r_leopard,r_mouse,r_fox)
def draw_window(l_elephant,l_eagle,l_wolf,l_lion,l_leopard,l_mouse,l_fox,r_elephant,r_eagle,r_wolf,r_lion,r_leopard,r_mouse,r_fox,id, x, y, status, MAP, MAP1,turn):
WIN.blit(SPACE,(0,0))
path(id, x, y, status, MAP, MAP1, turn)
draw_left_animals(l_elephant,l_eagle,l_wolf,l_lion,l_leopard,l_mouse,l_fox)
draw_right_animals(r_elephant,r_eagle,r_wolf,r_lion,r_leopard,r_mouse,r_fox)
path(id, x, y, status, MAP, MAP1, turn)
#WIN.blit(L_fox,(fox.x,fox.y))
pygame.display.update()
@ -1814,7 +1815,7 @@ def main():
pygame.display.update()
time.sleep(2)
#os.system("pause")
return start_game.starting_screen()
if __name__ == "__main__":
again = 1
@ -1822,5 +1823,5 @@ if __name__ == "__main__":
l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion, r_leopard, r_fox, r_mouse=init.refresh()
draw_window(l_elephant, l_eagle, l_wolf, l_lion, l_leopard, l_mouse, l_fox, r_elephant, r_eagle, r_wolf, r_lion,
r_leopard, r_mouse, r_fox,0,0,0,0,0,0,0)
main()
again = main()
pygame.quit()

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