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#include "BasicBlock.h"
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#include "Constant.h"
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#include "Function.h"
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#include "IRStmtBuilder.h"
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#include "Module.h"
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#include "Type.h"
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#include <iostream>
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#include <memory>
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#ifdef DEBUG // 用于调试信息,大家可以在编译过程中通过" -DDEBUG"来开启这一选项
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#define DEBUG_OUTPUT std::cout << __LINE__ << std::endl; // 输出行号的简单示例
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#else
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#define DEBUG_OUTPUT
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#endif
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#define CONST_INT(num) \
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ConstantInt::create(num, module)
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#define CONST_FP(num) \
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ConstantFloat::create(num, module) // 得到常数值的表示,方便后面多次用到
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using namespace SysYF::IR;
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int main() {
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auto module = Module::create("SysYF code"); // module name是什么无关紧要
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auto builder = IRStmtBuilder::create(nullptr, module);
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SysYF::Ptr<Type> Int32Type = Type::get_int32_type(module);
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// 全局数组,num,x
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auto arrayType_num = ArrayType::get(Int32Type, 2);
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auto arrayType_x = ArrayType::get(Int32Type, 1);
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auto zero_initializer = ConstantZero::create(Int32Type, module);
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std::vector<SysYF::Ptr<Constant>> init_val;
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init_val.push_back(CONST_INT(4));
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init_val.push_back(CONST_INT(8));
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auto num_initializer = ConstantArray::create(arrayType_num, init_val);
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auto num = GlobalVariable::create("num", module, arrayType_num, false, num_initializer);// 是否是常量定义,初始化常量(ConstantZero类)
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auto x = GlobalVariable::create("x", module, arrayType_x, false, zero_initializer);// 参数解释: 名字name,所属module,全局变量类型type,
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auto n = GlobalVariable::create("n", module, Int32Type, false, zero_initializer);
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auto tmp = GlobalVariable::create("tmp", module, Int32Type, false, CONST_INT(1));
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// climbStairs函数
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// 函数参数类型的vector
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std::vector<SysYF::Ptr<Type>> Ints(1, Int32Type);
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//通过返回值类型与参数类型列表得到函数类型
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auto climbStairsFunTy = FunctionType::create(Int32Type, Ints);
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// 由函数类型得到函数
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auto climbStairsFun = Function::create(climbStairsFunTy,
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"climbStairs", module);
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// BB的名字在生成中无所谓,但是可以方便阅读
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auto bb = BasicBlock::create(module, "entry", climbStairsFun);
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builder->set_insert_point(bb); // 一个BB的开始,将当前插入指令点的位置设在bb
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auto retAlloca = builder->create_alloca(Int32Type); // 在内存中分配返回值的位置
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auto nAlloca = builder->create_alloca(Int32Type); // 在内存中分配参数n的位置
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std::vector<SysYF::Ptr<Value>> args; // 获取climbStairs函数的形参,通过Function中的iterator
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for (auto arg = climbStairsFun->arg_begin(); arg != climbStairsFun->arg_end(); arg++) {
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args.push_back(*arg); // * 号运算符是从迭代器中取出迭代器当前指向的元素
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}
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builder->create_store(args[0], nAlloca); // store参数n
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auto retBB = BasicBlock::create(
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module, "", climbStairsFun); // return分支,提前create,以便true分支可以br
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auto nLoad = builder->create_load(nAlloca); // 将参数n load上来
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auto icmp = builder->create_icmp_lt(nLoad, CONST_INT(4)); // n和4的比较,注意ICMPLT
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auto trueBB = BasicBlock::create(module, "trueBB_if", climbStairsFun); // true分支
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auto falseBB = BasicBlock::create(module, "falseBB_if", climbStairsFun); // false分支
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builder->create_cond_br(icmp, trueBB, falseBB); // 条件BR
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DEBUG_OUTPUT // 我调试的时候故意留下来的,以醒目地提醒你这个调试用的宏定义方法
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builder->set_insert_point(trueBB); // if true; 分支的开始需要SetInsertPoint设置
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nLoad = builder->create_load(nAlloca);
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builder->create_store(nLoad, retAlloca);
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builder->create_br(retBB); // br retBB
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builder->set_insert_point(falseBB); // if false
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auto arrayType_dp = ArrayType::get(Int32Type, 10);
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auto dpAlloca = builder->create_alloca(arrayType_dp);
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auto dp0Gep = builder->create_gep(dpAlloca, {CONST_INT(0), CONST_INT(0)});
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builder->create_store(CONST_INT(0), dp0Gep);
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auto dp1Gep = builder->create_gep(dpAlloca, {CONST_INT(0), CONST_INT(1)});
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builder->create_store(CONST_INT(1), dp1Gep);
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auto dp2Gep = builder->create_gep(dpAlloca, {CONST_INT(0), CONST_INT(2)});
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builder->create_store(CONST_INT(2), dp2Gep);
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auto iAlloca = builder->create_alloca(Int32Type);
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builder->create_store(CONST_INT(3), iAlloca);
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auto condBB = BasicBlock::create(module, "condBB_while", climbStairsFun); // 条件BB
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trueBB = BasicBlock::create(module, "trueBB_while", climbStairsFun); // true分支
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falseBB = BasicBlock::create(module, "falseBB_while", climbStairsFun); // false分支
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builder->create_br(condBB);
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builder->set_insert_point(condBB);
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auto iLoad = builder->create_load(iAlloca);
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nLoad = builder->create_load(nAlloca);
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auto add = builder->create_iadd(nLoad, CONST_INT(1));
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icmp = builder->create_icmp_lt(iLoad, add);
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builder->create_cond_br(icmp, trueBB, falseBB);
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builder->set_insert_point(trueBB);
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iLoad = builder->create_load(iAlloca);
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auto sub = builder->create_isub(iLoad, CONST_INT(1));
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auto dpGep = builder->create_gep(dpAlloca, {CONST_INT(0), sub});
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auto dp1Load = builder->create_load(dpGep);
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iLoad = builder->create_load(iAlloca);
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sub = builder->create_isub(iLoad, CONST_INT(2));
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dpGep = builder->create_gep(dpAlloca, {CONST_INT(0), sub});
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auto dp2Load = builder->create_load(dpGep);
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add = builder->create_iadd(dp1Load, dp2Load);
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iLoad = builder->create_load(iAlloca);
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dpGep = builder->create_gep(dpAlloca, {CONST_INT(0), iLoad});
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builder->create_store(add, dpGep);
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iLoad = builder->create_load(iAlloca);
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add = builder->create_iadd(iLoad, CONST_INT(1));
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builder->create_store(add, iAlloca);
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builder->create_br(condBB);
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builder->set_insert_point(falseBB);
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nLoad = builder->create_load(nAlloca);
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dpGep = builder->create_gep(dpAlloca, {CONST_INT(0), nLoad});
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auto dpLoad = builder->create_load(dpGep);
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builder->create_store(dpLoad, retAlloca);
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builder->create_br(retBB);
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builder->set_insert_point(retBB); // ret分支
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auto retLoad = builder->create_load(retAlloca);
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builder->create_ret(retLoad);
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// main函数
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auto mainFun = Function::create(FunctionType::create(Int32Type, {}),
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"main", module);
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bb = BasicBlock::create(module, "entry", mainFun);
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// BasicBlock的名字在生成中无所谓,但是可以方便阅读
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builder->set_insert_point(bb);
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retAlloca = builder->create_alloca(Int32Type);
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auto resAlloca = builder->create_alloca(Int32Type);
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auto num0Gep = builder->create_gep(num, {CONST_INT(0), CONST_INT(0)}); // GEP: 这里为什么是{0, 0}呢? (实验报告相关)
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auto num0Load = builder->create_load(num0Gep);
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builder->create_store(num0Load, n);
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auto tmpLoad = builder->create_load(tmp);
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auto numGep = builder->create_gep(num, {CONST_INT(0), tmpLoad});
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auto numLoad = builder->create_load(numGep);
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auto x0Gep = builder->create_gep(x, {CONST_INT(0), CONST_INT(0)});
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builder->create_store(numLoad, x0Gep);
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nLoad = builder->create_load(n);
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tmpLoad = builder->create_load(tmp);
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add = builder->create_iadd(nLoad, tmpLoad);
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auto call = builder->create_call(climbStairsFun, {add}); // 为什么这里传的是{add}呢?
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builder->create_store(call, resAlloca);
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auto resLoad = builder->create_load(resAlloca);
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x0Gep = builder->create_gep(x, {CONST_INT(0), CONST_INT(0)});
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auto x0Load = builder->create_load(x0Gep);
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sub = builder->create_isub(resLoad, x0Load);
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builder->create_store(sub, retAlloca);
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retLoad = builder->create_load(retAlloca);
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builder->create_ret(retLoad);
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// 给这么多注释了,但是可能你们还是会弄很多bug
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// 所以强烈建议配置AutoComplete,效率会大大提高!
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// 别人配了AutoComplete,只花1小时coding
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// 你没有配AutoComplete,找method花5小时,debug花5小时,肯定哭唧唧!
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// 最后,如果猜不到某个IR指令对应的C++的函数,建议把指令翻译成英语然后在method列表中搜索一下
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// 最后的最后,这个例子只涉及到了一点基本的指令生成,
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// 对于额外的指令,包括数组,在之后的实验中可能需要大家好好搜索一下思考一下,
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// 还有涉及到的C++语法,可以在gitlab上发issue提问或者向大家提供指导
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// 对于这个例子里的代码风格/用法,如果有好的建议也欢迎提出!
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std::cout << module->print();
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return 0;
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}
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